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#1 |
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Emperor
Join Date: Jul 2002
Location: Illinois, USA
Posts: 1,767
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Patterns in certain civs
what patterns do you notice in some civs? I seem always have a few things happen on all my games like this...
Zulus: Generally build all units and dominate early on but quickly lose becuase of lack of infrastructure. Romans: Are always techologically backwards.... French:Generally has a huge empire Germans: Have big empire then declare war on everyone and totally get wiped out... Aztecs: also aways get wiped out.... Persians: Almost always in top 3 power and science wise. A force to be reckoned with. Thats all I can think of for now. |
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#2 |
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Not too busy...
Join Date: Oct 2001
Posts: 3,136
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I've noticed the same....the ancient empires that aren't around today seem to really get wiped out fast and the egyptians tend to have quite a superiority complex and are usually VERY weak!
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#3 |
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Irresistibly Attractive
Join Date: Aug 2001
Location: Not on your side
Posts: 27,780
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The Egyptians weak? In my experience, the AI usually does best with the Persians, Chinese and Egyptians (approximately in that order).
Rome and Zululand always get wiped. England tends to do poorly. Aztecs tend to be powerful early on, but fall behind in the later stages of the game. Germany has this tendency to get pretty big and powerful, but then make everybody declare war on them, causing their empire to crumble, which's kind funny history-wise. More the expected behaviour of a Kaiser Willhelm II or a Hitler than a Bismarck, eh?
__________________
Why can't you be a non-conformist just like everybody else? CivIII stuff: Hexette (16x16 World Map), The Classic Maya Scenario, Resource gfx, Other gfx, ACW C3C |
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#4 |
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Gratefully Stateside
Join Date: Feb 2002
Location: Behind the power curve.
Posts: 67
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English are usually very good if I let them live. They are always coordinating a world war against me, so I usually kill them off at all costs. Russia, Germany, and Rome seem to attack me for no apparent reason (sometimes a sneak attack). It is certainly not b/c I am too weak. I am often leading by a bit, and even though totally outclassed they still attack. I have heard that if the AI signs a gold per turn deal with you and can't afford it, they will declare war.
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#5 |
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Warlord
Join Date: Dec 2001
Location: New Jersey
Posts: 261
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The French always seem to be in last place in most of my games. Egypt and England do really good.
__________________
1.29 - The Editor is still worthless. And many basic features are on the WISHLIST for PTW.
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#6 |
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Immortal
Join Date: Feb 2002
Posts: 452
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Persians - grab powerlead pretty early on and if u don't watch out they dominate the entire game after that.
Egyptians - grab power coming into middle ages and dominate pretty fast Chinese - grab power later on with riders and dominate pretty fast and pretty big. |
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#7 |
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Drinking with Obama
Join Date: Dec 2001
Location: Amish Country, Wisconsin, USA
Posts: 6,627
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France and Egypt always has strong culture. Russia, England, and America expand the fastest the few rare times that they don't start in jungle, and those expansionists are the most greedy (aggressive) early in the game for either declaring war or demanding tribute. Rome, Iroquois, and India are always pushover civs for the rest of the AI. China and Persia usually does pretty good. Zulu are never any threat to anybody halfway through the middle ages. Greece always have a ton of money. Babylon is sort of a toss-up in that half the time they are 'easy pickings', while other times they put up a pretty good fight. Germany and Aztecs get too agressive and are soon killed off.
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Unless you are the lead cow, the view never changes! |
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#8 |
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Chieftain
Join Date: Jul 2002
Posts: 7
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France - Build a large, productive empire, and then ruin it by declaring war on me for no reason.
Persia - Bulld an even larger and more productive empire. Slowly steam roll over the world. America - Build a particularly large and pretty productive empire, and then get cocky, make me mad, and die. Egyptians - Start right next to me, and get slaughtered just because they're there. Germans - Big empire, and then make everyone in the world mad. They're really good at throwing it all away. Aztecs - Troublesome in the openning, but quickly become more bark than bite. And probably very dead too. Russia - They get big, powerful, and on my bad side. My most hated adversary. India - If they start close to me, they're usually dead by the mid-middle ages. If they don't start next to me, that Ghandi always manages to slip right under my radar and pull off a diplomatic victory. |
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#9 | ||||||
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Deity
Join Date: Dec 2001
Posts: 7,475
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Re: Patterns in certain civs
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some more. babylon: fast in tech and culture, somehow bowmen never die..... if they survive to Cavalry (weak time with knights) they will be in the top 3. |
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#10 | |
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Chieftain
Join Date: Mar 2002
Location: Kolding, Denmark
Posts: 40
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Re: Patterns in certain civs
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And don't tell me I'm a warmonger, because I'm usually only in one war during a game. It's another case that the war I'm in last the whole game
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#11 |
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Emperor
Join Date: Jul 2002
Location: New Jersey
Posts: 1,073
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India and Iroqouis-the two sneaky ones that would love to pull a fast one on me. Sometimes would even take away my UN victory.
![]() Catherine-my arch-nemesis in every game, yet coincidentally rarely ever my neighbor so I can't wipe her out that easily. Greece-hoplites guarding his towns, very annoying to fight in the ancient ages, always cross my fingers and hope Alex is not my neighbor America, Babylon, England-very arrogant Egypt-always asking for tribute That's all I can think of for now.
__________________
What's worse than a cold toilet seat? A warm toilet seat. There's only one way short of magic it could have gotten warm. At first, you're almost thankful it's warm, then you start thinking... |
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#12 |
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Gratefully Stateside
Join Date: Feb 2002
Location: Behind the power curve.
Posts: 67
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I have never played a game where Babylon was worth anything, and Japan usually goes the way of the Zulu (fight everyone without building any infrastrusture and lose in less than 20 turns). India is always coordinating wars/trade embargoes against everyone - quite annoying.
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#13 |
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Irresistibly Attractive
Join Date: Aug 2001
Location: Not on your side
Posts: 27,780
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I had one interesting version of the Aztecs, where they had their own continent in the middle of the ocean, with every other civ on two huge continent complexes. Naturally, they couldn't fight in the early parts of the game, and so despite themselves built a decent industrial base. For most of the Industrial and Modern Times I was able to pay them small sums to send their BBs, subs and Marines to pester whatever civ was currently annoying me.
Finally, they declared war at me. I took two litle islands they'd snatched from Persia, sunk much of their fleet and carried out "strategic" bombing of their residential areas, but my SS left for AC 'fore I could launch an invasion of their homeland. It's funny how my allies always turn on me; right from my first finnished game of Civ II, where my longstanding allies the Spanish suddenly broke our alliance and declared war upon getting nuclear weapons, only to have their capital fall to a commando raid, which fired off a nuclear civil war. Tough luck, Isabella.
__________________
Why can't you be a non-conformist just like everybody else? CivIII stuff: Hexette (16x16 World Map), The Classic Maya Scenario, Resource gfx, Other gfx, ACW C3C |
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#14 |
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Oogala Boogala
Join Date: Feb 2002
Location: Toronto
Posts: 660
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English - out of 15-20 games I played, in 14 they started next to me and never lived till the industrial ages. Poor guys
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