I've noticed that sometimes the number of beakers required for a tech divided by my current research rate is not equal to the number of turns the tech says it will take to finish. Why does this happen?
Usually I wouldn't bother to check, but sometimes it is obvious. For example, in my current game I was trying to decide whether I should research Industrialism or Flight - then I noticed that they both said they would take the same number of turns.. which is weird because Industrialism needs significantly more beakers. I dropped my research % down to zero to make sure.. here are the numbers:
Research rate: 325 per turn.
Industrialism: 15210. 44 turns. (but 15210 / 325 = 46.8)
Flight: 11700. 44 turns. (but 11700 / 325 = 36)
That's a pretty large discrepancy. So I'm interested in why this happens. Also, does it mean that I should research Industrialism, so that I get a discount; as opposed to Flight where it looks like I'd be getting ripped off?
Usually I wouldn't bother to check, but sometimes it is obvious. For example, in my current game I was trying to decide whether I should research Industrialism or Flight - then I noticed that they both said they would take the same number of turns.. which is weird because Industrialism needs significantly more beakers. I dropped my research % down to zero to make sure.. here are the numbers:
Research rate: 325 per turn.
Industrialism: 15210. 44 turns. (but 15210 / 325 = 46.8)
Flight: 11700. 44 turns. (but 11700 / 325 = 36)
That's a pretty large discrepancy. So I'm interested in why this happens. Also, does it mean that I should research Industrialism, so that I get a discount; as opposed to Flight where it looks like I'd be getting ripped off?