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#1 |
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Synthetic Life Form
Join Date: Mar 2008
Posts: 10,941
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Info Screen Question
Okay, I play with the BUFFY mod and have a question about the Info screen. Since many here play with BUG or BUFFY, I thought I'd post here first.
I've really started to monitor the Info Screen a lot lately, especially to check my power rating on the graph. Maybe I've just noticed this issue now since I do check it more frequently. What I've notice is that on the graphs, certain CIVs graph lines are not present. Doesn't seem to be any rhyme or reason to it. One minute I can clearly identify where I stand against other CIVs and then all of sudden I have no clue. Has anyone had this problem. Is it standard and I'm just missing something? thanks |
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#2 |
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Am I Napoleon?
Join Date: Feb 2004
Location: Settle in place
Posts: 2,291
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It depends on the amount of espionage points you have accumulated. To be more precise, it depends on the ratio of total espionage points you have generated compared to the points the AI has.
Afaik it matters little if you spend the points afterwards, just having generated them matters... Although I am unsure of the precise mechanics.
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I used to have a great sig. Then I took an arrow to the knee. |
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#3 |
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Warlord
Join Date: Nov 2006
Posts: 262
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Yeah, you need to direct EPs towards the other civs. Check the Espionage Screen to see how many points you need under 'see demographics' (or something like that).
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"Hence we will not say that Greeks fight like heroes, but that heroes fight like Greeks." - Winston Churchill. |
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#4 |
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Synthetic Life Form
Join Date: Mar 2008
Posts: 10,941
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Oh...I didn't realize that EP points effected the graphs on the Info Screen. Several of the AIs seem to have a significant amount of EP points to me, so it certainly may be the case. I assume they are dropping Great Spys on me to accumulate that many points. I don't go out of my way on EP points other than the normal builds. Occasionally I'll increase the weight for certain civs but regardless if they are dropping Great Spies there's no way to catch up.
Any thoughts on factors playing into how the AI emphasizes EPs. I take it that as far as great spies are concerned the AI is going to drop them on the human player regardless of how good the relationship is. |
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#5 |
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undead
Join Date: Feb 2009
Posts: 642
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it's not even great spies. on harder difficulties, any large ai civ will outproduce you just from their buildings.
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the computer cheats![]() capitamortumambulantumcarnificate![]() mod: 3Ultrc; play as: pro/org, cha/cre, ind/phi. |
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#6 | |
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King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
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Quote:
. It is perfectly possible to outspy the AI in higher levels as long as you want to....
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" I'm the Lord of the lords, not the servant of the serfs" - D. Joćo II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
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#7 |
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undead
Join Date: Feb 2009
Posts: 642
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@r_rolo1: they use the slider too? and i can't ever out-spy the ai past emperor. but then, i only ever push the slider if i have a specific tech that i want to steal.
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the computer cheats![]() capitamortumambulantumcarnificate![]() mod: 3Ultrc; play as: pro/org, cha/cre, ind/phi. |
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#8 | |
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King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
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Quote:
Spoiler:
__________________
" I'm the Lord of the lords, not the servant of the serfs" - D. Joćo II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
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