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Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Rhye's and Fall of Civilization > Rhye's and Fall MP

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Old Feb 12, 2010, 01:23 AM   #1
MrPopov
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Crippling OOS after 800AD

A friend and I playing Rhyes and Fall MP as China (me) and Japan (him). We've started from completely fresh installs of CIV BTS 3.19 (steam version) and the latest 1.08 version of RFC MP. Events are disabled in our game.

I started a hotseat game, as China and him as Japan and played solo until Japan spawn time (I forget when that is). I then loaded the game as direct IP, he connected, and we continued to play a good game. We had a few OOS hiccups along the way but were able to reconnect and continue on.

However, at around this time (800 AD) the game goes out of sync every 2 turns or so. It's just not practical to continue reconnecting like that since the save files start to get pretty big at this point...

It happens even when I end my turn, before he does anything (since I started it as hotseat, it is not simultaneous turns). This turn sequence is even before the AI move.

I would appreciate any help or if the mod maker could look into this. thanks.
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