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#1 |
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National Socialist
Join Date: May 2002
Location: GA, Amerikwa
Posts: 1,076
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Is bradeline's well an infinite baddie spawn?
I made the mistake of investigating it with 3 warriors at once, unleashing a dozen high level monsters. Did I get really unlucky? Should I have used them one at a time? Or, does it just become a meat grinder after the sage is removed?
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Wrestling is Real! |
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#2 | |
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[]
Join Date: Jan 2009
Posts: 1,886
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The Well does not spawn infinitely. Like other named 'dungeons', it will be removed when a good result occurs. Until then, you'll generally get named monsters with support spawning. It is possible to have several waves of baddies, but eventually a good result will occur and the 'dungeon' will go away. It is also possible to have the good result as the first result, and so never see any baddies at all.
Quote:
Yes, although you probably should also have brought more and better units. What sage?
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#3 |
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National Socialist
Join Date: May 2002
Location: GA, Amerikwa
Posts: 1,076
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I've gotten a sage from it before; I was hoping for an early sage. I was just shocked that the "enemies defend the lair" fired 3x on the same turn because I investigated with all 3 warriors. I was just wondering if the RNG was set to that result for that turn, and no amount of warriors would have finished it.
I have seen it spawn tigers before, so I was also thinking of holding onto it for some hunting.
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Wrestling is Real! |
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#4 |
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Pretender to the Throne
Join Date: Apr 2009
Location: Fort Wayne, Indiana USA
Posts: 1,373
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Higher Game, you do know that those major dungeons can easily spawn very very bad nasties, right?
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#5 |
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Let's get Tactical!
Join Date: Jul 2008
Location: Dunedin, New Zealand
Posts: 607
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Oh yeah, keep popping the thing till you get a Wraith or an Eidolon with the Strong promo, both barb who will then proceed to annihilate your empire. Great fun!
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#6 | |
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[]
Join Date: Jan 2009
Posts: 1,886
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Quote:
As for the three simultaneous explorations, I don't know how that works. If it is working correctly then each exploration should be rolling separately for a result, in sequence. However, I've never tested simultaneous exploration to confirm that it is working as intended. Even with a strong force, and even if it was working correctly, simultaneous exploration would be risky. It is certainly possible to get three consecutive bad results from a named 'dungeon' from three consecutive explorations (in fact, I wouldn't even call that rare). I would recommend always conducting exploration one at a time, because in that way you at least have the option to decide when to stop exploring. Simultaneous explorations give you no choice.
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#7 |
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Ceridwen
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Exploring Epic Dungeons with just three warriors is a gloriously bad idea. Here's the stuff I generally bring to explore lairs:
Burrow/Graveyard: Scout or Warrior Ruins/the other lair I can't recall the name of right now: a few tier 2 or 3 units, preferably high-level. Dungeon: A stack of tier 2 or 3 units or a hero. Epic Dungeon: Hero |
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#8 |
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King
Join Date: Oct 2008
Posts: 690
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Well, if you could spare 10 warriors, all you would have to do is surround it, then explore until you get a good result.
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Wonky. It's a technical term inbetween Snafu and Fubar |
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#9 |
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National Socialist
Join Date: May 2002
Location: GA, Amerikwa
Posts: 1,076
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I would never explore with a hero that could get diseased or rusted from it.
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Wrestling is Real! |
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#10 |
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Great Sage
Join Date: Feb 2007
Location: Kael's head
Posts: 14,060
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Diseased and rusted are pretty easy to fix, even for heroes. Crazed, Enraged, and Demon are worse promotions to get (the latter especially right before Glory Everlasting).
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Economic Left/Right: 0.38 Social Libertarian/Authoritarian: -5.38 http://www.holisticpolitics.org/ MagisterModmod for FfH2 last updated on 4/8/2013 at around 2:30 pm. You may download the Installer here or the Archive here. |
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#11 |
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King
Join Date: Oct 2008
Posts: 690
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Can Sphener get demon from a dungeon?
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Wonky. It's a technical term inbetween Snafu and Fubar |
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#12 |
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Great Sage
Join Date: Feb 2007
Location: Kael's head
Posts: 14,060
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No, that particular result can only happen to living units. The same goes for Crazed, Enraged, Diseased, Plagued, Poisoned, and Withered.
__________________
Economic Left/Right: 0.38 Social Libertarian/Authoritarian: -5.38 http://www.holisticpolitics.org/ MagisterModmod for FfH2 last updated on 4/8/2013 at around 2:30 pm. You may download the Installer here or the Archive here. |
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#13 |
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Let's get Tactical!
Join Date: Jul 2008
Location: Dunedin, New Zealand
Posts: 607
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My Losha Valas got Demon once. Was awesome, managed to kill 2 out of the 4 horsemen by herself (immune to Poison, Death, Unholy) and injured the other two enough to finish off with another Vampire. She of course survived all of this thanks to Immortal.
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#14 |
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Chieftain
Join Date: Jun 2008
Posts: 68
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yeah, I had a particularly fun game once with the Bradeline's Well. I waited till pretty late game to start playing with it, got 4 Wizards with Divination 3 and Sphener with high Command over near it. 7 times in a row it spawned groups of nice baddies, all of which I stole. I got some neat hero units out of it, some animals, and I think a few werewolves. It's a very nice unit-milking tile if you have units with a high level of Command or Divination 3 Wizards. You can milk it for XP, but I think thats a waste.
As for early game, I probably wouldn't toy with the Well unless I had about 12 warriors sitting around on a stack to "hopefully" deal with the nasties that pop out. But of course they could just ignore your stack and just go straight to destroying your cities. Bear in mind, there are some nasty groups that can spawn out of this, think 8 Strength Ogres and 7 Strength Assassins in groups of 2-4. This is NOT a early game tile to explore, unless you want to cheat and keep reloading till you get a fun result, but that will only result in pissing off Acheron and making him spawn in your capital for being such a lying cheating tool..... or so I've heard. |
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