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#41 |
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Chieftain
Join Date: Feb 2010
Location: Ireland
Posts: 33
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I just wont EVER buy DLC, I don't have a problem with expansion packs that release a good amount of content however things like the recent MW2 map pack thing(something like £10 for a few extra maps) are just off limits for me. I miss the 90s when a game company hired only a handful of people with real desire to make a game, now it's just about hitting targets.
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Economic Left/Right: -8.25 Social Libertarian/Authoritarian: 3.13 |
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#42 | |
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Chieftain
Join Date: Aug 2007
Posts: 53
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Quote:
I see that the system has changed in the last 20 years. I don't remember, were there any expansions for Civ 1? I'm willing to purchase good content either incrementally or in expansion packs. I also have faith in Firaxis (until proven differently) that they'll provide good content and I don't think they'll price content at £10 for just a few maps. |
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#43 | |
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Emperor
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Quote:
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#44 |
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Just one more turn...
Join Date: Apr 2009
Location: Phoenix
Posts: 439
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I've bought all the expansion packs for Civ IV. I'll never buy DLC.
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#45 |
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Chieftain
Join Date: Mar 2010
Location: The Pit
Posts: 8
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I Have no problems with DLC, For all I know, it looks to me like it's the future of gaming.
![]() I left The SIMS community a year ago because of the fighting over the paysite issue, it Just wasn't fun anymore because people had to attack everything. Please do not let the same vicious infighting destroy our community
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#46 |
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Deity
Join Date: Feb 2004
Posts: 3,351
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Why not release DLC if they can earn some extra money from it? It's not much different from before really.
You either - 1. Buy the vanilla for ca 50$ and perhaps add 1 civs/month via DLC for 5$ each, and pay a bit more to have the extra content earlier. ..or.. 2. You buy the vanilla for 50$ and buy the expansion for 30$ that has the extra content bundled a year after civ5 was released. ..or.. 3. You wait for the gold edition with the vanilla and all expansions bundled for 50$ a few years later. I'm going for option nr 2. |
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#47 |
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Chieftain
Join Date: Jan 2006
Posts: 98
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Not necessarily, Firaxis could include the art assets for all DLC in patches as they come out and simply allow only those who have purchased the DLC to use them (Company of Heros did this with the new armies it added in it's expansion pack, you could still use those armies against vanilla opponents but they were restricted to the original factions.)
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#48 |
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Say No 2 Net Validations
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If the art is there, we'll be able to use it
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#49 |
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Civ4:Col UI programmer
Join Date: Dec 2005
Location: Vallejo, California
Posts: 1,736
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I really cant see any way this would happen, Firaxis/2K clearly seem to be aiming to support modding and mods have always been free. Adding payed-4-content (other then expansions packs) into that mix to compete with community mods just a bad idea, it could sour the whole community.
The only thing I think they would even consider is providing moders with some kind of tool/system to allow them to charge for their mods but I think most moders would even use it as their is such a strong open source spirit among us. Even supposing semi-commercial operations are set up I don't see how anyone could ever make a dime either as their would always be WAY too much free content to compete with. On the other hand allowing an optional pay-pal donate option inside this mod-hosting-shell would be nice, would allow fans to show their appreciation for mods they like.
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Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche Civ 4 Community Core Project One DLL to Rule them ALL, Now a part of WoC, 3.02 version in the Progress Modular XML Loading 3.0 True Drag and Drop modability, Included by Firaxis in Beyond the Sword World Of Civilization A World of Mods under one roof Last edited by Impaler[WrG]; Apr 04, 2010 at 05:30 PM. |
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#50 |
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Los'
Join Date: Mar 2008
Posts: 4,205
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I can see them releasing free civilizations as DLC because, let's face it, making leaderheads this time around may be more difficult than the average modder would reasonable put up with.
I don't see why they wouldn't release it as free though. It isn't like 18 of the 50 dollars I'm going to pay for the game is for the civilizations that come with the game. Besides, I don't have a problem with playing a civilization that has a static leaderhead that doesn't even speak. |
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#51 |
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Deus Caritas Est
Join Date: Mar 2006
Posts: 15,944
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features>eye candy
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Ex umbris et imaginibus in veritatem Cor ad cor loquitur |
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#52 |
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Warlord
Join Date: Feb 2008
Location: Israel
Posts: 148
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I heard that they will allow mods that have been reviewed to be an option for DLC. Seeing that others will be creating the mods, I don't see how they can charge for this content.
I prefer an expansion pack, but simple DLC would be nice also. Perhaps more resources, terrain, ect. |
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#53 |
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King
Join Date: Aug 2007
Location: Izmir / TURKEY
Posts: 895
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maybe a firaxis employee has just created 15-20 cfc users and write posts about DLC's better sides, all the time
![]() this dlc issue really doesn't fit supply/demand theories. 50$ for vanilla is already expensive. even if they implement dlc's, so few will pay for it.
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Formerly known as camarilla |
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#54 |
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The 4th X
Join Date: Nov 2001
Location: Central Florida
Posts: 1,044
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I guess it depends how you look at it...when I think how many hundreds of hours of enjoyment I get out of each Civ game the price looks very reasonable especially when I compare it to other entertainment options like a trip to the cinema or a sports event.
Our kids were asking us last year why we couldn't eat out more (I wonder what's wrong with my cooking)...when I explained that each trip to TGI Fridays cost as much as a video game they got it immediately and have since taken to complaining about the cost when we do eat out.
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The 4Xs...Explore...Expand...Exploit...Ex-ter-min-ate! |
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#55 |
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Warlord
Join Date: Mar 2010
Location: Atwater,Northeast Los Angeles
Posts: 124
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Hell no I ain't paying, I'll pay for the game, not for mods
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Notocaitl ca Tlaneloli Ca oc ye cualli yaomiquihua noixtinpan, tlapanhuiltilli ahmo nemihua notetepontinpan |
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#56 |
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Mephistophel
Join Date: Nov 2006
Location: Bellinzona
Posts: 14,272
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Please no DLC. They are like failure expansion packs saying "We're too lazy to make a real/non-beta game so here are some things we should have included in the game but now you get to pay for the wonders of 4 extra units you'll never really use and mess up multiplayer and all mods!" (Please note my experiance with DLC is entirely based on Empire Total War.
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One thing we are good at in English is having words for ways to die.-Neil deGrasse Tyson, on 'spaghettification' Looking at the poster again, I also like the way that the baby is cocking its head and looking away from the doctor, as if to show that this not merely a skeletal Moai-baby, it's a particularly aloof and disinterested skeletal Moai-baby.-Traitorfish |
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#57 |
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Right Wing Liberal
Join Date: Dec 2005
Location: Detroit, Michigan, USA
Posts: 956
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This was discussed in detail in the DLC thread.
It's a great idea and they should have C5 DLC. And it wouldn't kill the MP community. Options not loaded are unavailable, end of story. Much like when you connect to the MP lobby using Warlords and it tells you that you can't join a BtS game. If you start a game using the PolandCivPak, only people that have the PolandCivPak will be able to join.
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"How do you tell a Communist? Well, it's someone who reads Marx and Lenin. And how do you tell an anti-Communist? It's someone who understands Marx and Lenin." -- Ronald Reagan RevDCM Scenarios and Maps: Here |
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#58 | |
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Right Wing Liberal
Join Date: Dec 2005
Location: Detroit, Michigan, USA
Posts: 956
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Quote:
Rock Band cost $200 when it came out and sells a ridiculous amount of DLC.
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"How do you tell a Communist? Well, it's someone who reads Marx and Lenin. And how do you tell an anti-Communist? It's someone who understands Marx and Lenin." -- Ronald Reagan RevDCM Scenarios and Maps: Here |
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#59 |
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Deity
Join Date: Mar 2003
Posts: 6,296
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DLC simply wouldn't be viable with the mod tools firaxis are stating they will be implementing. Any minor download beffiting of DLC content would be ripped off/coppied and improved apon by modders in days, and made available for easy download by the in game modding downloader. Firaxis simply could not compete with that, trying to do so would be like banging their head into a wall, and would force them to take draconian steps that would be counterproductive if they tried to fight the modders.
Firaxis has made the decision to make DLC like content free and easily available to players in a user friendly way with their mod downloader system. Basically they are counting on the modders to enhance the experience and playability of the game, with the small cost of the initial software to support the in game mod downloader, this allows their employees to work on other, more long term products, such as expansion packs; while still giving the community the experience of DLC like content for free, and at virtually no cost. This was a buisness decision that must have been made when Firaxis chose to go with an automatic mod downloader, and the decision is pretty much irreversible at this point.
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Do not PM me with questions about modding. I will not answer. If you want help with something, start a thread on it, or post in a related existing thread. |
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#60 |
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Space Ninja Ayane
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Ben through it with Fallout 3's DLC. I know some non-Steam players of Left 4 Dead had to pay for there DLC while Steam users gotten it for free.
Hopefully this would not happen for CiV.
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(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"When you worry about what others think of you, you never get to think for yourself." - Sean Stephenson "We adventure better with arrows in our knees" - Coestar | "Did you see the darkness of Hajin Mon?" - Ayane, DoA |
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