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#541 | |
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Crazy Horse
Join Date: Mar 2009
Location: the 1800s
Posts: 2,550
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Which is why they should release Babylon by itself for a 2$ DLC.
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"If big companies weren't throwing all their toxic wastes into our Internet's waters and illegally depleting our fish stocks, maybe online piracy wouldn't happen."->by Virote Considon |
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#542 |
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Rex Omnium Imperarium
Join Date: Oct 2009
Posts: 805
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Which still is gigantly overpriced.
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Welcome, the king of all rulers greets you. Feel free to grovel in terror before my might, feel free to shower me with gifts, for it is I, a God made of flesh, that can make or break you. |
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#543 |
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The 4th X
Join Date: Nov 2001
Location: Central Florida
Posts: 1,044
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I can't agree or disagree with this because (unlike you apparently) I simply don't know what it will have cost Firaxis to produce Babylon. What I do know is that there is a tendency to assume the development cost is a lot lower than it really is.
My background is developing and managing software projects for mission critical business apps and products so I may over-engineer slightly but I'll try to reign that in.So what does it take to develop and release a high quality civilization, well... This list is obviously off the top of my head...I'm sure there are glaring (and embarrasing) omissions from this 2 minute plan. ![]() General upfront tasks Research on the historical leader and unique unit (and any other unique aspect of a civ in civ5 that we may not know about yet) Leader Design and balance leader's 'flavors' Initial Design/approval of the leaders appearance, including the interactive background Script the leaders actions, words, facial expressions gestures etc etc during diplomatic interaction. Create the 3-d environment and leader figure Record the leaders spoken words (in ancient Babylonian!) Unique Unit Design + Create appearance, animations, sound Design and balance attributes Misc Design + Create other assets (e.g. flags, banners, color scheme(?), and who knows what else (unique buildings, more unique units, etc etc) Testing+Release Testing and play balancing, more testing, more play balancing Release activities such as marketing, digital packaging, integration and distribution channel testing. Plus...add into this all the things I've forgotten as well as the fixed overheads, the distributor fees, an allowance for after-sales support and don't forget opportunity cost...because those artists and developers could have been working on something else that had a better ROI. So since you seem to know that $2 is too much, tell me...
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The 4Xs...Explore...Expand...Exploit...Ex-ter-min-ate! |
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#544 |
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Chieftain
Join Date: Aug 2008
Posts: 64
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Relevant to your question is the market size and realized sales.
So, Valve says they have over 25 million active subscribers. Of which, at any point in the day, there are (roughly) between 1.5 and 2.5 million playing (2.1m as I write this). Civ IV - given its recent sale (USD10 for The Complete Edition) and subsequent day 2 introduction in SteamPlay (new Mac OSX market) - it shows up on the top 10 sales list on Steam. This is a game released in 2005, so apparently Civ has some staying power - believe it or not - and production costs may be recouped over a longer period of time than is otherwise the norm for a video game. Heck, even Civ III was resold ($1.25) that same week... While Civ V pre-order numbers aren't publically available, based on this history, I have to assume V is going to sell well - and will have an automatic exposure to over 25 million potential customers (and growing) over a large number of years. For this reason, I'm confident that the Babylon civ sales figure will be measured in the millions of dollars. Or tens of millions, given its USD 10 premium. |
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#545 | |
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The 4th X
Join Date: Nov 2001
Location: Central Florida
Posts: 1,044
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If it is eventually made available separately for a lower charge, say $2, it may sell more but at a much lower margin. It will be interesting to see how much of these numbers we get visibility into...based on the facts available so far I just don't see where your confidence is coming from. Anyway, my real issue is with the arbitrary determination that $2 would be 'gigantly' over-priced, not with your comments.
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The 4Xs...Explore...Expand...Exploit...Ex-ter-min-ate! |
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#546 |
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Rex Omnium Imperarium
Join Date: Oct 2009
Posts: 805
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People are stupid sheep. Don't overestimate the capability of humans to think (smartly).
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Welcome, the king of all rulers greets you. Feel free to grovel in terror before my might, feel free to shower me with gifts, for it is I, a God made of flesh, that can make or break you. |
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#547 | |
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Chieftain
Join Date: Aug 2008
Posts: 64
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Quote:
So, for fun, let's go with your 80k-100k sales figure for the Deluxe Edition, but keep in mind that history demonstrates total sales counted in the millions of copies for the last two major verisons). That puts the gross for the DE content at something between USD160k (@ $2) and USD1m (@ $10). That range overlaps the low end magnitude of my own estimate (...millions...). I'm definitely not trying to be argumentative. These posts are intended to try to insert some objective data into the discussion - when we're trying to guess at the relative cost vs value and merit of having the DE content. Picking $2 as a number out of thin air is just as useful for such a subjective discussion as the known $10 premium. Now for my own editorial: If anyone asks, I think $10 is too high for that content. Problem is that I'll probably still get it, unless I know whether or not I'm deploying next year (at which point I'll probably end up waiting for the Civ V: The Complete Edition Deluxe sale). And for reasons outside of price, I don't like the concept of vendor-exclusive deals anyway. I really want to base my point-of-purchase decision on the merits of the vendor -and not whether or not I'd screw myself out of in-game content because I went with my preferred vendor of choice. I find the whole vendor-exclusive deals to be very anti-consumer and very anti-competitive. |
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#548 | |
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Say No 2 Net Validations
Join Date: Sep 2003
Location: near Koblenz, Germany
Posts: 3,423
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As a customer, I am not that much interested in the creator's costs. I value the product by my own expectations. It might cost Firaxis 25$ and yet for the consumer it is valid to say that it won't be worth anything above 2$. It is just that easy. Prices are a function of offer and demand. Actually, it is one of the worst things a customer can do to say: "Oh, but the creator did have so huge costs! Then of course I will have to spend more." Costs are something, which can easily be created. No problem at all. To avoid costs and then to be competitive with one's offer, that's the challenge.
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"It is from their critics, not their fanbois, that companies learn the lesson of making good software...." Aristophanes Bello Civ4:Colonization: Modmerge: "Religion and Revolution 1.3" and "2 Plots City Radius" |
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#549 | |
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Say No 2 Net Validations
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And there you don't consider the 3D engine, the sound, etc. And just another short calculation: A civ for 2€/$ is sold 1000 times. This makes 2000$/€. If you there don't consider taxes and so on, and just calculate, that a programmer would get 25$/€ /hour, this are 80 hours of work. 2 weeks should be enough for a civ, i guess. |
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#550 |
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Emperor
Join Date: Jul 2002
Location: Scotland UK
Posts: 1,366
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I just want to add in my two pence here and say that I HATE this idea.
I bought Empire Total War and installed it and when I realised it REQUIRED me to have installed Steam and be online (for an offline SINGLE PLAYER GAME!) I promptly uninstalled it and took it back to the store to exchange it for something else. I hate Steam. Its an appalling program (from an appalling monopolistic company) that is an invasive resource hog that spies on my game/computer usage. I mean why else would this program HAVE to connect to online AT ALL for a single player game? It makes no sense. As DRM its one of the more annoying types out there. I so wont be buying Civ 5 now. Im well gutted that firaxis would do this cos I was REALLY looking forward to Civ 5. I personally point blank refuse to pay 30 to 40 pounds up front for a game that then REQUIRES me to install a 3rd party program that i GUARANTEE i would NEVER use. Never. I dont play multiplayer. EDIT: Is Firaxis aware that Steam is pretty much universally hated because of its DRM process and invasiveness? Are they aware that many folks are going to not buy Civ 5 cos of this? Do they just not care? I used to have every Creative Assembly game UNTIL they got into bed with Steam. I traded them all in because of it and havent bought a single game from them since. I really didnt think Firaxis would go down this road also.
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Player of:- ----------------------------------------------------- "Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate." -- Colonel Corazon Santiago, Spartan Battle Manual : Sid Meiers' Alpha Centauri Last edited by Angelscotboi; May 22, 2010 at 02:09 PM. |
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#551 | |
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Say No 2 Net Validations
Join Date: Dec 2005
Posts: 771
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3rd party programs to patch/install/ can use while playing (Impulse)= ok. While I'm no fan of DRM, I do think companies have a right when giving added value to a customer (patching) to try and make sure the people who supported them are the ones to get it. As long it doesn't slow down loading the game like Steam does, I'm ok with that sort of thing. 3rd party that I need to play the game I purchased= not ok. Steam gets a free pass on lots of things that if other companies did them, people would be full of rage over. People should be enraged at some things Steam does- it's why I don't pay full price for anything on Steam, and why I tend to avoid Steam exclusives like the plague.
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For those who disapprove of Civ V being a Steam-exclusive, copy my custom title and make it yours. |
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#552 | |
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Pharaoh
Join Date: Mar 2007
Location: dFland
Posts: 2,208
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Quote:
Just because you randomly hate something for little reason doesn't mean everyone else feels the same. Fact: Steam is immensely popular, something that you can easily check for yourself by starting it up and checking the amount of active users.
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I for one welcome our Venetian and Shoshone overlords. |
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#553 | |||||||
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Overlord
Join Date: Mar 2007
Location: The cutest of cephalopods
Posts: 1,726
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http://www.rockpapershotgun.com/2009...-distribution/ Huh, that valve will surely be the death of PC gaming with its monopolistic behaviour, helping out indie devs with good publishing deals. Man, those jerks! Look at all those people RPS dug up trying to defend them. Maybe it would be better if Valve the developer and Steam the publisher were a bit more separate but noone seems to be harmed by it at present. Quote:
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Moderator Action: Accusing other users of theft is unacceptable flaming - as for asserting they won't carry out their position of abstaining from buying the game because they are weakwilled:its trolling. Warned Please read the forum rules: http://forums.civfanatics.com/faq.php?faq=updated_rules_2011 Last edited by ori; May 23, 2010 at 12:53 AM. |
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#554 | ||
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Emperor
Join Date: Jul 2002
Location: Scotland UK
Posts: 1,366
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Quote:
Its not random which you would know if ud bothered to read my post. Just because your a fanboy doesnt mean I need to be. Quote:
Dont be rude. Its my opinion and im entitled to it. I quite legitimately DONT like Steamworks. I have every reason to. I know there is an offline mode but unfortunately it doesnt work properly. It lads like 4/5 days and then demands to be online again. Additionally Empire wouldnt run without having steamworks running. That I resent. Why should I have a 3rd party program that I DONT NEED running in order to play a game on my own? Thats invasive and unfair and goes FAR BEYOND being simple DRM. I have a right to air my displeasure with that fact and to object how I please. But getting rid of the games fromt he company utilising this horrible program and refuse to buy further games. Sorry if opinion offends you but I havent been rude theres no need for you to be. When I said universally hated I mean the whole DRM part not the downloadable content part (which is almost universally liked I realise) which I think you know. I dont know anyone who LIKES the type DRM that Steamworks has. Try for a little civility in future. No need for being a patronising get. EDIT: I should say that that perhaps I misworded myself in my earlier post tho. I am not entirely sure if this only counts for the digital deluxe edition of the game or not. If I can buy the game in a store and not be forced to have Steamworks installed and running when playing Civ 5 then I would likely still buy the game. I only object to steamworks for the style of DRM really.
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Player of:- ----------------------------------------------------- "Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate." -- Colonel Corazon Santiago, Spartan Battle Manual : Sid Meiers' Alpha Centauri Last edited by Angelscotboi; May 22, 2010 at 02:58 PM. |
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#555 | |
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Pharaoh
Join Date: Mar 2007
Location: dFland
Posts: 2,208
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Steam's DRM is fine compared to most forms of Securom (in that it doesn't have much of a hardware impact) and Starforce (which is considered Malware by many due to multiple accounts where they've done serious damage). It has no limitations on installation, doesn't require an internet connection after installation, and doesn't cause performance issues. Read up on what you're talking about before acting like you know what you're talking about.
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I for one welcome our Venetian and Shoshone overlords. |
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#556 | |
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Emperor
Join Date: Jul 2002
Location: Scotland UK
Posts: 1,366
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Quote:
I never once presented what I said as absolute fact or that I was in the absolute right. I am sorry you read it that way. Its my opinion and how I feel and I believe im right. My own experience with Steamworks and Steam Customer Support was less than pleasant and as such I rather hate the program. I resent it for a very good reason as I have already explained. And as I said to the other one there. There really is no reason to be rude or patronising. You disagree with me fine. You think I am wrong. Fine. Say so, then state your own opinion; but dont be a patronising rude get mate. EDIT: Ive said what I wanted to say so I dont really need to go into it. Unsubscribin from the thread now. Tats.
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Player of:- ----------------------------------------------------- "Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate." -- Colonel Corazon Santiago, Spartan Battle Manual : Sid Meiers' Alpha Centauri Last edited by Angelscotboi; May 22, 2010 at 03:08 PM. |
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#557 | ||
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Pharaoh
Join Date: Mar 2007
Location: dFland
Posts: 2,208
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Quote:
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I for one welcome our Venetian and Shoshone overlords. |
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#558 |
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Deity
Join Date: Oct 2005
Location: The Gateway
Posts: 5,316
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That is his opinion. You have your opinion that you state is fact, which is not.
Immense popularity cannot be determined by the amount of users online. A percentage of those users are forced online and forced to use Steam against their wishes in order to play games they have purchases.
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Mod: Conquests of Might and Magic III Tom's Recolouration Factory Tom's Unit Factory |
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#559 |
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Overlord
Join Date: Mar 2007
Location: The cutest of cephalopods
Posts: 1,726
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Oh the poor oppressed masses scalded by Steam! How terrible that they are not safe under the protection of Securerom, starforce or whatever ubisoft has this month.
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#560 |
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Deity
Join Date: Oct 2005
Location: The Gateway
Posts: 5,316
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If you lived in a society which committed mass genocide on a regular basis, you would be one of the blind cattle that would agree with the ones doing it to you.
Moderator Action: This characterization is inappropriate and violates forum rules Please read the forum rules: http://forums.civfanatics.com/faq.php?faq=updated_rules_2011
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Mod: Conquests of Might and Magic III Tom's Recolouration Factory Tom's Unit Factory Last edited by Blue Monkey; May 24, 2010 at 07:37 AM. Reason: stating reason for infraction |
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