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#1 |
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Deity
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in a mod i am making I am deisigning a completly new tech tree I knowhow but what things do i need to update
I know: Unit Leader Music Tile Improments Eras Buildings Religions Corporations Music (how would I do this) City art (how would I do this) if there are any others please tell me and also how to do some of these things
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My mods = Jamie's Rome Mod 1.3.2, No Global Warming Mod My units = Great Generals, Ninja!, Desert Marine, African Marines, Chinese Rocketeer My utilities: XML text cleaner, City Optimiser/Simulator![]() Yay! 2 A* Grades, 6 A Grades and 2 B Grades!![]() State Property, the new Forbidden Palace?![]() |
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#2 |
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Say No 2 Net Validations
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Promotions maybe.
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#3 |
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Deity
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Possibly, I was looking at that last night while trying to find the promo that lets you move an extra tile a turn (for the roman unique unit trait) and I didn't see anything like that but maybee I wasn't focused on that
__________________
My mods = Jamie's Rome Mod 1.3.2, No Global Warming Mod My units = Great Generals, Ninja!, Desert Marine, African Marines, Chinese Rocketeer My utilities: XML text cleaner, City Optimiser/Simulator![]() Yay! 2 A* Grades, 6 A Grades and 2 B Grades!![]() State Property, the new Forbidden Palace?![]() |
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#4 |
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Secular Humanist
Join Date: Feb 2010
Location: Alberta, Canada
Posts: 1,675
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You also need to update the random events. Some of them are tied to techs.
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#5 |
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Deity
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thanks
__________________
My mods = Jamie's Rome Mod 1.3.2, No Global Warming Mod My units = Great Generals, Ninja!, Desert Marine, African Marines, Chinese Rocketeer My utilities: XML text cleaner, City Optimiser/Simulator![]() Yay! 2 A* Grades, 6 A Grades and 2 B Grades!![]() State Property, the new Forbidden Palace?![]() |
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