Spanish Civil War

atomicpanda

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Aug 10, 2008
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nopasaran.jpg


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Play as either the Republicans or the Nationalists. This scenario was inspired by the same scenario in the HoI2 game.

Anyway, it is July 1936 - Nationalists, under the command of Francisco Franco started a rebellion against the legal, Republican government. After taking control of the military, the Nationalists attempted to take the country, but were met with a stiff resistance from the Republican militias. So the country was plunged into the civil war, with fascists and monarchists on the one side, and anarchists, socialists, and communists on the other. Nationalists were aided by the Nazi Germany and Italy, while the Republicans were aided by the Soviet Union, and the 'International brigades', comprised of volunteers from all over the world.

Since I don't know how to make events, I placed foreign troops immediately - they were supposed to come half a year to a year later, but I don't think it will throw the game out of balance..

Nationalists start off with an army in Burgos and an army in Seville, and their main goal in the beginning should be to connect Seville with the rest of their lands. The Republicans have their main forces in Madrid and Barcelona, and their aim is to hold out the initial assaults, giving their industry enough time to make a difference.
The numerous riflemen in the scenario represent militias that fought on both sides, for example the Columna Durruti on the Republican side, and the Falangists on the other.

As I said, this scenario was inspired by the same scenario from Hearts of Iron, so I improvised with units: the bomber with +2 range is supposed to represent the strategic bomber, fighters with ambush represent the CAS and so on :D

Anyway here are some pics:

Spoiler :

civ4screenshot0000g.jpg

civ4screenshot0001u.jpg

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Ebro Campaign:
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Republican militia defending Barcelona:
civ4screenshot0006y.jpg


NEW VERSION:
I moved the cities to correct positions, and I also added more cities. Also now every unit has its name. I also reduced the amount of units in the beginning, so there are no German planes and similar in the beginning anymore. There are also some more minor changes which I can't remember at the moment.
 
Looks very promising and interesting. But for some reason I can't download it. It says I lack some kind of privileges to download it?
 
Thanks. Well, it is still in the moderation queue, it's been there for days now. Lazy moderators :mad:
 
Still not letting download. Would love to test it out.

If you don't mind have some suggestions. I noticed in the screenshots that the placement of Valladolid is far too south to be accurate. I know that Valladolid was an important city of the Nationalists, but if it can be fit in between Sigüenza and Burgos then change the name to Salamanca, for example, which is there. Ah and Burgos is not that far west either. That's more of the area of León.

Hope to try it soon.
 
Yes, I see now. Actually, there are a lot more geographical mistakes, so I will rework it and post a better version.

Meanwhile, I have no idea why it can't be downloaded, so I uploaded it to another place; here is the link.
 
Oh, I always wanted to play Spanish Civil War scenario!
But the map is small. And there are no Anarchysts and
Nazi Germany. I can make republican and nationalists'
planes (textures). Maybe iNo pasaran! mod?
 
Hi atomicpanda, have you seen Fabrysse "Spain 1936" mod? Its about Spanish Civil War too, perhaps you could try it. Would be great if someone could upgrade it to BTS 3.19.
 
I played the scenario. It was good. I would say that France and the UK, as non-combatants and neutral non-playable civs are too well represented. I would try to limit their importance in some way. France has quite alot of cities and those cities have alot of culture. Thus you conquer any city near them and their culture just chews up land that historically has never been France. The same thing happens with Gibraltar's culture as well. It makes no sense that you conquer Seville, for example, and Gibraltar's culture area extends all the way there.

Portugal as a supporter of the Nationalists makes more sense that it has such a presence.

The only thing that would make sense would be having Wonders or civics that would gain favor from these 3 countries and give benefits to either the Nationalists or Republic. Also there should be Wonders to call upon the assistance of the Germans and Italians for the Nationalists and the Russians and International Brigades for the Republic.

Just ideas.
 
The new version is out!

Now to answer the suggestions: I don't know how to make mods so I can't include those things :(
I am working on a version that has various Republican factions like Catalan Anarchists and Basques as separate civilizations, and I'll also try to somehow include Germans, Italians and Soviets, but it is all modless, so I don't know if I'll make it.
 
Tried the new version. It's clearly better. The new cities add more excitement and complexity. There are some errors still. Principally there's a herd of sheep drowning off the coast of Almería.

Historically I commend you in giving Granada to the Nationalists, since it raised up initially against the Republicans. However Huesca, was not initially Nationalist and in Toledo the Nationalists were holed up in the Alcazar Fortress until they were freed by Franco. So I suppose that makes since that they hold that city.

I still find that the cultural power of France, Portugal, and England over the conquered Spanish land is not historical in the slightest bit. I could only suggest beginning the game with 0 cultural buildings and 0 culture in any of those cities that border Spanish cities. I had to put the cultural slide to 30% just to keep the Pyrenees border normal. And then Huesca culturally flopped to France. So I suggest also removing cultural flipping.

Outside of that the gameplay is really cool and the geography is fairly accurate. Maybe there are too many hills and mountains in between Madrid and Granada and Murcia. In fact I would have Jaen one space left and one space north and call it Albacete. Also have more plains in that area.

But in general the scenario rocks.
 
I may incorporate some aspects of this data into my mod as it covers the earlier period.
 
i played Franco , took all rival cities but the scenario did not end , and cannot attack the other civs
so , cannot win by domination as i will not have enough land .

i think you should allow time victory after some 200 turns.
 
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