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#1 |
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FF: Babylon 5 mod team
Join Date: Dec 2007
Location: Britain
Posts: 1,230
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National Units
Hi all
I'm aware that there are many mods around that have national units and sometimes these are limited to a very low number, anywhere between 1 and 5 being the maximum number of them you can have. It is probably something very simple i need to do to set it up but i cannot for the life of me find anywhere that tells me how to limit a specific unit to only 1 per civ. Can anyone help please?
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"The Corps is Mother, the Corps is Father" The Babylon Project: A Babylon 5 Mod for Civ IV BtS |
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#2 |
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Deity
Join Date: Jul 2009
Location: Texas
Posts: 2,948
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It's done pretty much like wonders, except the file is CIV4UnitClassInfos.xml instead of the building class file. Set iMaxPlayerInstances to something other than -1, like 1 for just 1 per civ.
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Mod: Final Frontier Plus, version 1.81 released 27-June-2012 Mod: Rocks 2 Rockets, version 0 patch 0.3 released 9-April-2013 |
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#3 |
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FF: Babylon 5 mod team
Join Date: Dec 2007
Location: Britain
Posts: 1,230
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See, i knew it was something simple. Many thanks God-Emperor.
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"The Corps is Mother, the Corps is Father" The Babylon Project: A Babylon 5 Mod for Civ IV BtS |
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