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| View Poll Results: What is the worst world wonder? | |||
| Angkor Wat |
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23 | 4.50% |
| Broadway |
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2 | 0.39% |
| Chichen Itza |
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177 | 34.64% |
| Cristo Redentor |
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17 | 3.33% |
| Hollywood |
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2 | 0.39% |
| Mausoleum of Maussollos |
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9 | 1.76% |
| Notre Dame |
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1 | 0.20% |
| Rock 'n' Roll |
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2 | 0.39% |
| Shwedagon Paya |
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24 | 4.70% |
| Stonehenge |
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6 | 1.17% |
| The Colossus |
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0 | 0% |
| The Eiffel Tower |
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2 | 0.39% |
| The Hagia Sophia |
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36 | 7.05% |
| The Hanging Gardens |
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0 | 0% |
| The Parthenon |
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1 | 0.20% |
| The Pentagon |
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4 | 0.78% |
| The Space Elevator |
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112 | 21.92% |
| The Spiral Minaret |
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2 | 0.39% |
| The Statue of Zeus |
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11 | 2.15% |
| The Taj Mahal |
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7 | 1.37% |
| The Temple of Artemis |
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10 | 1.96% |
| The Three Gorges Dam |
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3 | 0.59% |
| University of Sankore |
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4 | 0.78% |
| Versailles |
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12 | 2.35% |
| The Internet |
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44 | 8.61% |
| Voters: 511. You may not vote on this poll | |||
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#381 |
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Prince
Join Date: Nov 2011
Posts: 325
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The SE seems to be a lost cause in general because making it earlier doesn't really make sense because it's a "Future" wonder (i.e. something that hasn't actually been built yet) but keeping it at the period it's at just makes it useless.
Personally, I would always prize game balance over realism. I wouldn't care if the SE came with Chemistry if that's what it took to make it a feasible wonder. In SMAC the SE allowed whoever built it to air-drop troops anywhere on the map. That's tempting, but would it be enough... (generally if military victory is your goal, you probably wouldn't need a boost that significant by the Future era). Maybe just make it give a flat +100% to hammers in all cities? A free nuke in every city? Automatic victory?
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Everyday I'm peacemongerin' |
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#382 |
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Colour vision since 2018
Join Date: Nov 2005
Location: Pale Blue Dot youtube=wupToqz1e2g
Posts: 30,911
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Well, the Space Elevator makes sense in the real world because we don't expect our lifeplans to suddenly reboot. I often build it, because I am a fanboi, but its timing is completely off - from a game perspective.
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2.0% of income to true poverty (society only invests 2% to total charity) 0.5% of income to medical R&D (society only invests 0.5% to medical R&D, and leaves mental illness underfunded) eff hunger; eff infant diarrhea; eff malaria; eff polio; eff cancer; eff Alzheimer's; eff depression
You and me: pro-actively |
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#383 | |
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Chieftain
Join Date: Feb 2011
Posts: 39
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Quote:
Sorry, it's a very old thread but i'm really upset by this post. CR is awesome and i already won a couple of games at immortal with this wonder alone. When a powerful ai enter in a WHEOOHRN mode, you know that you will be his victim and you can't bribe another ai because your agressor is loved, switching into another civic/religion and forcing the ai to switch into it as well by espionage can save your game, i was able to bribe immediately some ai against him and i won a space victory peacefully. It's a common tactic, i use it often, so it's a very strong wonder. I'm shocked by the amount of votes for internet. It's an incredible project. Seriously, i laught at some dude who claim that "they are an age ahead the ai by this time" blablabla... I don't know, if you win that easily, raise the level, no? If you can outech easily the ai in deity, well, you're a dude, but otherwise, i don't see the point to play at a difficulty level where you can win easily. Personnaly i almost always play at a level where i lose more often than not, immortal, i win 1/3 game, and when i win, it's rarely easy. Sometimes i play at monarch when i wan to win easily but it's boring, i can't imagine playing below my level regulary. |
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#384 |
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Squid
Join Date: Mar 2013
Location: 'merica
Posts: 68
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I would say the worst wonder is the UN, because everybody ends up hating me (because of course I'm not going to give you civil service or whatever for free, tokugawa) so I never get any votes, I never have a high enough score to even be a candidate, and my population is never high enough to have more than about 60 votes.
But since the UN wasn't an option... I voted Hagia Sophia, because I can get the same result with Serfdom (minus the culture and GPP) and I don't need to compete with other civs to build serfdom. I hardly notice the difference of +50% worker productivity anyway.
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#385 | |
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Deity
Join Date: Jul 2009
Posts: 3,041
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Quote:
UN is a wonder that can win you the game so it wasn't included. I often use it when I use a rifle/cannon push to start for domination. Usually I just build the UN halfway to domination and my vassals and I vote me the winner. I like Diplomation victories - they usually score better than waiting for the world to submit by total force. @failpugugus: King Flevance was crazy - you're arguing with a ghost. Reasonable players knew he was wrong and argued against him for a while - a lot of discussion in the past went into proving him wrong. For a proof of the value of the Internet (not technically a wonder) look back at the screenshot from the player who got over a dozen techs from the Internet. Internet can save the game for you, I've seen it happen. I don't mind the raising of this thread - it was a lot of fun. |
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#386 | |
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Prince
Join Date: Jul 2012
Posts: 353
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However, even when I am losing, I am still ahead of the AI in tech. Not light years, mind you, but ahead. I still play at a fairly low level. |
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#388 | |
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Deity
Join Date: Mar 2007
Posts: 3,984
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I built the Space Elevator in my last game. I thought it was a fair investment, although I think I did have an engineer waiting for it. Robotics didn't take too long to research, and had some benefit anyway, and I'd only built the Apollo Program and no SS parts prior to the Elevator, so the discount was well worth it in shields. To be fair, I only had two cities, and nearly all my production was in one of them. And I still lost the game, since I was too far behind when I built the Elevator to catch up. But I don't think it's as bad as it's made out to be.
It would be more useful if you could build it farther away from the equator; I've had a couple games where I wanted to build it but couldn't because of that. Quote:
Mostly, I'm not switching civics/religion at that point. I tend to go either Free Market or State Property, so there's no Environmentalism switch. And everything else is usually available prior to Radio, so I've already switched in those categories. Even religion, I'm usually either committed to my state religion, or already Free Religion by that point... I just don't have much of a use case for it. So it gets my vote as "worst wonder" for me. I hardly ever build Versailles, either, but sometimes there are cases where I'd like to. And if captured and in the right location, it can be useful. So I see more use cases for it. faipalgugus's Cristo Rendentor tactic just seems way too gamey to me.
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Read Conquest of the World, the 2nd most viewed Civ III story of all time! C3C Cross-Platform Editor Version 0.84 - April, 2013 Congress is the opposite of Progress |
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#389 |
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Prince of the Universe
Join Date: Oct 2012
Location: Starship Bistromath
Posts: 401
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Versailles for me. I get the same effect from the Forbidden Palace, and I have to research Divine Right. It's just not normally worth it for me. However, I think all wonders have a purpose in some situation.
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Do they play cricket on Krikket? |
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#390 |
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Emperor
Join Date: Dec 2006
Posts: 1,496
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I vote for Space Elevator. 50% bonus is not much when I already have other bonuses from Al, production and power.
A good way to beef up Space Elevator may be allow you to select and finish 2 space parts instantly. Kind of like Oracle and Liberalism for space ship parts.
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[6.21 Analects] The wise take joy in water; the humane take joy in mountains. The wise are active; the humane are tranquil. The wise enjoy; the humane endure. |
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#391 | |
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Sheepishly Statist
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Quote:
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Patron of fine and wholesome iced-cream manufactories. |
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#392 |
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Chieftain
Join Date: Sep 2010
Location: Surrey, BC, Canada.
Posts: 41
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Mausoleum of Maussollos for me. I almost never use Golden Ages, (Other than with the Taj Mahal) and don't care much for Great Artists, so it's basically a culture building for me.
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As in the opposite of Goldilocks. |
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#393 |
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Prince
Join Date: May 2012
Posts: 339
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For me it's Chichen Itza and Hagia Sophia, which are both completely useless for me the way my games usually go.
Regarding the Space Elevator on the other hand, it may be a questionable wonder using default settings. However, with the settings I use - K-Mod, Immortal, no tech trading/brokering; I like being behind and having to struggle - the AIs are often ahead of me in the late game. In these cases I am forced to start a war, sometimes against two huge and advanced Civs simultaneously, in order to deny them their victory. I will desperately be churning out units and have no time to build any spaceship parts. Mech Infantry is a very useful unit for late-game wars so I will tech robotics anyway. When I do eventually find time to build my spaceship, having the space elevator is very helpful. I may have denied one Civ their victory by destroying their capital after they lanched their ship, or razed one of their legendary cities. But meanwhile other Civs may be striving for victory, and having the SE may make the difference between winning or losing. In fact, the different settings used by players may be the reason why the benefits of the SE are so heavily disputed; for some settings it's useless, for others it's a very beneficial wonder. |
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#394 | |||||||
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GiftOfNukes
![]() Join Date: Jan 2008
Location: Orlando
Posts: 19,889
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Quote:
Also, UN candidates are 1) whoever built it and 2) next highest person in population other than guy who built it. Considering you can win with it, it has no place on a list like this .Quote:
. Combined with the "influence civic" and "influence religion" missions, a 1 turn crossover in civic switch w/o anarchy would allow for some of the more flagrant abuses of diplomacy the civilization series has ever seen . Religious group hug? Naaaah. I'm taoist now...and so are you! But next turn, I'm buddhist again, and Izzy joins the tag team DoW...Quote:
Quote:
), so any effort to get robotics is an instant loss of time. You'd need to get robotics from the internet, have the AI not build SE themselves in that time span, have two engineers handy, AND not have them provide more benefit by simply doing a golden age...and even then the SE only saves 1-2 turns!Quote:
Quote:
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Long ago I made a challenge thread: Show me a game where SE makes your time faster rather than slower. Years later, not one person has managed to do it. "depends on settings" my foot. Maybe if you start in future era and don't just kill everybody.
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- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE |
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#395 | |
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Synthetic Life Form
Join Date: Mar 2008
Posts: 10,948
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Wow!
I don't even know what to say ![]() Quote:
__________________
"Read, every day, something no one else is reading. Think, every day, something no one else is thinking. Do, every day, something no one else would be silly enough to do. It is bad for the mind to be always part of unanimity." Christopher Morley lymond's YT Channel - Watch me play Civ4 poorly / CFC GameOftheMonth(GOTM) Page / CFC Hall of Fame(HOF): HOF Forum CFC HOF Site - play games that matter
Last edited by lymond; Mar 28, 2013 at 07:41 AM. |
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#396 | |
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Prince
Join Date: May 2012
Posts: 339
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Quote:
I repeat, I realize the SE is usually useless (or worse) with default settings. But with the settings I use (especially the no tech-trading), my games often run like the one I described, and there are several AIs competing for space victory (with me usually lagging behind and having to go to war to stop them before I can build my own ship). In such games, the SE can make all the difference. Last edited by Funky; Mar 28, 2013 at 11:25 AM. |
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#397 |
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Chieftain
Join Date: Feb 2011
Posts: 39
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I only built the Space elevator one time. But it was because i was confortably ahead with a sure space win, i just wanted to have fun because i had 11 commando infantry, so i upgrade them to meca in order to blitz some ai out of the map.
In a tight game, it is basically useless unless you got the tech in a deal or with internet. Robotics is way too costly |
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#398 |
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Squid
Join Date: Mar 2013
Location: 'merica
Posts: 68
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I don't understand why everyone thinks Chichen Itza is so useless. Given the fact that I'm constantly attacked, I need all the defence bonuses I can get, and it still provides culture and GPP.
And what's wrong with the Space Elevator? Its effect of +50% spaceship production for all cities stacks with +100% for building the spaceship pieces, so I find it rather useful for the space race victory. (So long as I can get the required techs before somebody beats the crap out of me) I think its only downside is that it can only be built in a city at less that 30 degrees latitude.One time I was aiming for the space race victory and in a desperate attempt to stop me, three or so superpowers all ganged up on me but I was able to finish the spaceship just before they extincted me. So I think the space elevator saved me. (This was in the original Civ IV, not BTS by the way) |
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#399 |
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Synthetic Life Form
Join Date: Mar 2008
Posts: 10,948
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Well, this is a major problem that you need to remedied and seems to be a major theme in your posts here. Experienced players have the ability to often avoid these confrontations. It's called diplomacy or going on the offensive.
Itza provide a very marginal benefit empire-wide. It's a nice fail gold wonder though if you have stone. I don't worry about defensive bonuses because I use offense as my defense. Space Elevator was a good wonder prior to BTS, AW. BTS changed the tech requirement
__________________
"Read, every day, something no one else is reading. Think, every day, something no one else is thinking. Do, every day, something no one else would be silly enough to do. It is bad for the mind to be always part of unanimity." Christopher Morley lymond's YT Channel - Watch me play Civ4 poorly / CFC GameOftheMonth(GOTM) Page / CFC Hall of Fame(HOF): HOF Forum CFC HOF Site - play games that matter
Last edited by lymond; Mar 28, 2013 at 11:03 PM. |
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#400 | |
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Sheepishly Statist
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Quote:
Also related: why Antilogic thinks Spiritual has been a heavily underrated trait amongst new players.
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Patron of fine and wholesome iced-cream manufactories. |
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