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#21 |
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Imperator
Join Date: Feb 2009
Location: Ireland
Posts: 683
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Has anybody thought about moving the warrior 1W and then settling 1S:
Spoiler:
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#22 |
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Prince
Join Date: May 2002
Location: Shanghai
Posts: 585
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You lose fresh water in the process. The capital needs more lands to make a super bureau science one. However, it's kind of OK on this map. but still health is the limit when you have Monarch.
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There is no dark There is just absence of light. |
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#23 |
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Imperator
Join Date: Feb 2009
Location: Ireland
Posts: 683
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And you loose access to the UB aslo, Fair enough.
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#24 |
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Deity
Join Date: May 2006
Location: Kingston, Ontario
Posts: 2,655
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Prince, Epic, to 2350 BC with 2 possible dotmaps, on which I'd appreciate comments:
Spoiler:
Spoiler:
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#25 |
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Warlord
Join Date: Jul 2009
Location: Pangea
Posts: 299
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@Dalamb
Spoiler:
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The only true wisdom is in knowing you know nothing. -Socrates Economic Left/Right: 2.00 Social Libertarian/Authoritarian: 1.54 |
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#26 |
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Emperor
Join Date: Sep 2008
Location: Ottawa, Canada
Posts: 1,283
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#27 |
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Emperor
Join Date: Sep 2008
Location: Ottawa, Canada
Posts: 1,283
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#28 |
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Prince
Join Date: Sep 2007
Location: Oxford, UK
Posts: 481
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Immortal/Normal 1AD:
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#29 |
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Prince
Join Date: May 2002
Location: Shanghai
Posts: 585
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__________________
There is no dark There is just absence of light. |
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#30 |
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Prince
Join Date: May 2002
Location: Shanghai
Posts: 585
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@v8: From all the reports I have read, imm and diety are two different games. some said it's like from noble to imm. I hope some experts could play on the deity and show us the diff. TMIT?
__________________
There is no dark There is just absence of light. |
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#31 |
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Deity
Join Date: Dec 2005
Location: Planet Earth
Posts: 6,070
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I played this one earlier today, and had to stop for a while. I had a bit of bad luck and terrible timing with wars, causing me to lose 2 cities including my capital again. But looks like I'm recovering nicely. Hopefully I'll have it done before morning :P
__________________
Btw your worker management is horrible, you'd do better automating them. -- DaveMcW |
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#32 |
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Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,066
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@amao
Spoiler:
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#33 |
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Deity
Join Date: Dec 2005
Location: Planet Earth
Posts: 6,070
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Immortal --> Start to Finish
Spoiler:
__________________
Btw your worker management is horrible, you'd do better automating them. -- DaveMcW |
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#34 |
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Emperor
Join Date: Nov 2007
Location: Plattsburgh, NY
Posts: 1,247
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I may get started on this later today. I've wanted to run through a Willem game for a while, should be fun.
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#35 |
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Emperor
Join Date: Nov 2007
Location: Plattsburgh, NY
Posts: 1,247
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#36 |
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Emperor
Join Date: Sep 2008
Location: Ottawa, Canada
Posts: 1,283
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#37 |
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Emperor
Join Date: Dec 2006
Posts: 1,271
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Monarch/normal, 1866AD domination:
Spoiler:
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#38 |
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GiftOfNukes
![]() Join Date: Jan 2008
Location: Orlando
Posts: 19,542
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IMM/Normal (Modded in Sid instead of Willem, which I will do from now on if I play these possibly)
1884 UN Spoiler:
__________________
- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE |
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#39 |
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Chieftain
Join Date: Aug 2010
Posts: 78
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Hi!
I'd like to try this one on Prince, but before I start playing, I want to ask: is it worth cottage spamming on an archipelago map, even with a Financial leader? Or should I rather try to get an early Colossus and an earlier GLH and rely on specialists for the rest? Or should I maybe cottage the capital for the Bureau civic and use specialists otherwise? |
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#40 | |
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Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,066
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Quote:
Spoiler:
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