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Human
Join Date: Mar 2009
Location: Formerly: Missouri, USA
Posts: 776
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Civilopedia Entries Missing?
Well, hmm.
I tried to find game interface entries in the civilopedia. I am finding nothing about hotkeys/controls. The manual does include some of this information. ... I expected to be able to find it ingame as well. ... ... Kicking out to desktop ... ... ... to open a 223 page manual ... ... ... isn't an ideal choice. For a strategy game (re:civilopedia), ... I was startled to discover the word 'strategy' yields no search results. ... 'Hotkey' no search results. ... 'Strategic Layer' no search results. I find information on pre-colombian structure of empires ( ),... yet, none on how to use the game interface. Impressions so far: ... The game has been ejoyable to play. ... The game has been simple. ... Grand Mesa as a round-top mound is odd. ... Why does the palace have a hammer cost of 1? ... Purchasing a build is all or nothing. ... ... The cost did not decrease as hammers were spent. ... ... Why rush a building for an increasing cost/hammer??? ... ... (building cost the same amount ... ... ...no matter how many turns left to build, from 7/7 turns to 1/7 turns) ... The game tells me I built a unit even when it was a building. ... My first combat was as confusing as Civ IV. ... ... 1st odds 1:1 (on a hill, barbs on grassland below) ... ... Next turn odds show 'Decisive Victory' ... ... The difference? ... ... ... I stepped off hill and onto open grassland next to barbs. ... ... ... I expected -33% but instead gained 25% ??? ... ... Next turn (stepping onto wheat resource, unimproved, next to barbs) ... ... ... -33% !!! There it is! ... ... Next turn below 1:1 (barbs fortified) ... ... Next turn Social Policy:Honor = 'Decisive Victory' ... ... ... I used it (from open grassland), bye-bye fortified barbie. I don't know if it is game changes or bugs, but something doesn't feel right in the strategy so far. Time will tell. On a personal note (from my own cultural background): ... The opening movie was most disturbing. ... I find no appeal in: ... ... building a tower into the heavens, ... ... killing my neighbors, ... ... or personal glory. ... I accept that modern strategy games involve warfare. ... I don't like when warfare is 'glorified'. ... RE: Conflict Resolution ... ... Shouldn't warfare be the last choice of civilized people? ... ... (the simplest and least effective choice IMO) |
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