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#1 |
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Chieftain
Join Date: Mar 2006
Posts: 50
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So, it seems like attacking a city with a naval unit can only reduce a city so far. Attacking with a melee unit can reduce it further.
I attacked with a melee unit, reducing the city below where the naval units could take it - then attacked it with a naval unit. The city healed! Can anyone confirm this? |
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#2 |
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Emperor
Join Date: Jun 2010
Posts: 1,556
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all ranged units including naval and air, can only reduce a city to 1 hp.
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#3 |
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Prince
Join Date: Nov 2005
Posts: 426
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That matches what I've seen, once you go below 1 HP on the city, additional ranged attacks by cats and archers do no damage.
(I should probably check that the attacker gets no XP for attacking a city that is down to 1 HP. Anyone check that yet to make sure it can't be exploited?) |
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#4 |
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DUKE OF MAGDEBURG, OF BRE
Join Date: Jul 2002
Location: Canada
Posts: 10,313
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No XP, I keep doing this by accident and wasting moves because there's no good display of HP and I don't notice when the city reaches 1 HP.
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#5 |
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Watching.
![]() Join Date: Oct 2001
Posts: 27,590
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They heal 1HP / turn, I believe. Is this the "healing" you saw?
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#6 |
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Chieftain
Join Date: Mar 2006
Posts: 50
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It got +3, right after hitting it with a naval unit. I don't think it was the +1 per turn healing.
One thing was that the melee unit I attacked it with died... maybe it destroyed the city (so the city was -2), but the unit died so couldn't take the city. Then hitting it with the ranged attack forced it to +1 (for +3 damage done). Will have to check this some how... Last edited by Porges; Sep 26, 2010 at 01:21 AM. Reason: add stuff |
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#7 |
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Chieftain
Join Date: Nov 2002
Posts: 19
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Naval Bombard Heals City
3 Frigates were used to bring down defense of city, so Land unit could take it. When the city reached 0 health, i clicked to bombard and it healed the city 1 Hit point.
Because it was multiplay, i did not get a save file. If anyone can confirm this oddity , please post here. Thanks. |
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#8 |
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Say No 2 Net Validations
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Moderator Action: Threads merged.
Thanks for noticing , but it's already known.A savegame would be nice to reproduce it .
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#9 |
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Chieftain
Join Date: Mar 2006
Posts: 50
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Can you change this to "unconfirmed" rather than "not bug"?
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#10 |
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Say No 2 Net Validations
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Removed the "No bug" sign, but we still need a savegame to see that this is a bug.
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