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#1941 | |
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Prince
Join Date: Sep 2008
Location: Mentor, Ohio
Posts: 472
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Quote:
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#1942 |
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Chieftain
Join Date: Apr 2012
Posts: 1
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The resource icons (food,gold,production) are looking always the same...regardless if the tiles are used by a city or not. I am looking for a way to see if a tile is being worked on or not without the need to enter the "city-view". Is there a tweak, trick or mod available or do i just miss something ?
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#1943 | |
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Emperor
Join Date: May 2011
Posts: 236
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Quote:
fun fact time! even if you dont click manage city in city view (? I think its called that, the button where you can begin microing which tiles worker,etc.) you can see what tiles are being worked! If you see just the yield icons in city view, it means it is being worked. |
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#1944 |
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Chieftain
Join Date: Dec 2011
Posts: 93
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If you're founding a new city to get a luxury resource, are there any advantages to founding the city beside the luxury rather than directly on top of it?
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#1945 |
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King
Join Date: Dec 2004
Location: New Jersey, USA
Posts: 609
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Luxury resources, especially early on, are often some of the better tiles to work for their gold output. You don't get any bonus production/gold/etc for resources your city is sitting on. On the other hand, you don't need a plantation, mine, etc. to gain access to the resource if it is under your city, and enemies can't pillage the tile and make you temporarily lose access. Hope that helps.
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Cheers, Clearbeard The 6'2" Dwarf |
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#1946 |
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Chieftain
Join Date: Jan 2006
Location: U.K.
Posts: 54
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Does the Khan healing ability stack with a unit's Medic promotion?
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#1947 |
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Emperor
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Yes, that should work.
edit) Seems I was wrong though about a Medic stacking with another Medic.
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Last edited by FeiLing; May 04, 2012 at 07:07 AM. |
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#1948 |
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Chieftain
Join Date: Jan 2006
Location: U.K.
Posts: 54
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Thanks. Didn't know that about double medic stacking either. Kind of a newbie mistake.
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#1949 |
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Chieftain
Join Date: May 2008
Posts: 22
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I just installed CIV 5 and the game would freeze and crash at random times. I would always just reload the game and it would work fine for a while. Now I'm at around turn 260 and now that I try to load my save usually the game just freezes right after I press the "begin your journey" button. What should I do? Is there any fix to this? I have a i5 2500K processor, 8GB of ram and a geforce 560 ti 448 cores so performance shouldn't be an issue. Any ideas?
btw. what is the latest patch version of Civ V? |
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#1950 |
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Chieftain
Join Date: Jan 2006
Location: U.K.
Posts: 54
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Have you checked your graphics drivers are up to date?
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#1951 |
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Chieftain
Join Date: May 2008
Posts: 22
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#1952 |
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Chieftain
Join Date: Jan 2006
Location: U.K.
Posts: 54
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I've only ever had a crash to desktop once. I restarted the PC and the game and it did the same thing. I restarted the game and used DirectX 9, played for a bit without an issue. Next time I played DirectX 10/11 and there wasn't a problem.
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#1953 |
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Chieftain
Join Date: Jan 2003
Location: Calumet, MI
Posts: 27
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Yes, if you haven't tried going back to DirectX 9, I'd try that. It worked for me.
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UTBear Hook 'em Horns |
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#1954 |
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Chieftain
Join Date: May 2012
Posts: 1
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Question: Re razing and world wonders
hello all,
new to the game and the forums. I searched for a while and did not see an answer to this question. If you choose to raze an enemy city that has world wonders, are they lost forver? or does razing them allow you to rebuild them in your city? I was wondering whether you can raze and re-settle that city and somehow keep the wonders or are they just lost? |
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#1955 |
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today we are all demons
Join Date: Jul 2007
Location: sent to destroy
Posts: 1,052
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@ kenan03, when you raze a city, any world wonders in it are permanently lost.
Question: when the game was first released, there was a bug in the Earth map script where some of the city states would not found a city, but just stay as a settler and wander the earth forever like a lost soul. Did they ever fix that? |
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#1956 |
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Chieftain
Join Date: May 2008
Posts: 22
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#1957 |
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Emperor
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From what I see,the ai don't build forts,neither citadels . One thing I also realize is that is very rare for them to build customs houses and landmarks .
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#1958 |
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Prince
Join Date: Jul 2010
Posts: 427
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Kinda, now they are eliminated at the start. I usually play with all civs & cities and on small maps I get tons of message on the start saying: "Civ X has been eliminated" with X∈City States
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#1959 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,097
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Can you stall the production of one type of great leader to favor the production of another?
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Only kindness matters. |
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#1960 |
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Emperor
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By removing specialists for kind X but leaving those for kind Y working.
You can't reduce the points granted by wonders though.
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