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#41 |
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Deity
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Within forum games, the OP, the person taking the time and effort to run a game should be able to exclude users. Problem solved.
Except it isn't. CFC doesnt like elitism, and this is kinda it. You have to be clever about it, do it in a PC way.. Have applications for players in your games, control how they can interact. At worst, instruct everyone to ignore their actions.. DONT FEED THE TROLLS |
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#42 |
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Techpriest Aspirant
Join Date: Oct 2008
Posts: 2,439
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Again, you use the term troll to refer to something that is not one.
A person would be a troll if you fallowed what DaveShack said and the person still refused to fallow the rules than he would be a troll. In fact, his solution is the best. Defined the rules beforehand and make everyone agree to them. I mean, on most games I run on other forums I frequent I (as the GM) routinely ask for personal applications from each potential player including references to any and all past gaming experience, play style etc. All this said thou. I hope you don't mind me saying but you people are the most generally hostile playing community I have ever encountered. Fun to debate? Yes. But I would newer want to play with you people.
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Old signature. Looking for new one. Spoiler:
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#43 |
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Advice Dog Zombie
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I like what DaveShack said.
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Come Play EAT POOP YOU CAT! My Stories: The terrain-unwise Romans (Won), The Conquests (In Progress, 6/9 Complete- 4 Wins, 2 Losses) SG History: Won: (My first SG)For newbies n's Religiously Wonderful SG Hawk01-5CC Regent Training Game Hawk02-Japan The 5 Sacred Cities Hawk03-5CC Persian Astronauts Lost: qoou's 3CC AW Monarch "FONT SIZE MAKES THE ARGUMENT MORE CORRECT" -DNK, in size 5 font "The buttocks of the Pharaoh were feared from Carthage to India!" - Traitorfish |
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#44 |
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Steppin' up!
Join Date: Aug 2009
Location: Nowhere
Posts: 2,613
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The forum games has to many trolls. I agree with Zack's idea the best.
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CivO: Why must you keep sigging me? With misquotes? Real quotes are funnier. Sonereal: You're siggable. CivOasis: WHAT IS WATERLAND? CivOasis: I was about to write something, though I suspect a misquoted sig would arise. COME JOIN IOT! WE HAVE COOKIES There is no schism in IOT. The Church of the IOT is safe.
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#45 | ||||||||||||
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科拉
Join Date: Feb 2005
Location: Republic City
Posts: 29,709
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Roleplayers - or rather, the masturbators you characterize as 'roleplayers' - might not have fun when people 'win', because that means the game ends for them. My response is 'tough'. If you wanted to hang around the entire game diddling by yourself, you should go play in a game that allows, permits, or shields that, or run one. Just like how people who complain about not being permitted to 'powergame' or 'play historically' shouldn't complain at all when they're playing in a game that the mod has, up-front, marketed as a game for masturbators, where playing to win is punished. You join the game, you play by the mod's rules, so long as they aren't user-specific or break the forum's rules in any other way. Don't like them, don't join the game. It's really a very simple solution. Quote:
Honestly, I can't see why people think that getting pwned when they do deliberately dumb stuff is a bad thing. I've done deliberately dumb things as a ruler before in games, chiefly for the purpose of making stuff more interesting; I understand that my state is almost certain to suffer the consequences of my actions, and that's part of the reason I'm doing it in the first place. But I recognize that plenty of other people just want to masturbate, playing Inspector Clouseau, who bumbles around all over the place idiotically and yet gets the girl and defeats the bad guy in the end anyway. They should play in games specific to their situation, then. Quote:
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On the other hand, you hit the nail on the head about masturbating games where there are no consequences for one's actions; nothing goes on, or everything goes on, but none of it actually matters. Even so, it floats some peoples' boats, and I'm okay with that. I just wouldn't touch the game myself with a thirty-nine-and-a-half foot pole. Quote:
There really shouldn't be any hoopla over this at all. Calling in the forum mods to punish players who don't play by a game's rules is childish and asinine, as far as I'm concerned, and the infant IOT community needs to get past it as soon as it possibly can. If you're breaking forum rules, you're breaking forum rules, and if you're not, no need to get the forum mods involved. Should be fairly simple.
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OTP: Korrasami
All You Wanted | Gustavus Adolphus History Article - Part I | Home Rule Crisis History Article | Schlieffen Plan History Article | Mass Effect 3 Launch Trailer Excellent Maps | Cleomenes III History Article | Diadochi History Article | Byzantine Civil War History Article | Alternate History Timeline - Eurasian War Last edited by Dachs; Oct 18, 2010 at 01:28 AM. Reason: Wasn't succinct enough |
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#46 |
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Watching.
![]() Join Date: Oct 2001
Posts: 27,591
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Moderator Action: @Dachs: The discussion here is generally decent. Keep it that way, please.
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#47 | |||||||||||||||||||||||||||
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Techpriest Aspirant
Join Date: Oct 2008
Posts: 2,439
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Or in other words. Said distinction is why this thread was created in the first place. Ergo, said distinction must exist. Otherwise, this thread would not exist. And we would not be discussing this here. Quote:
When I do real RP worlds, I usually have absolutely no fixed rules, maps or anything. There is not even a win condition. Quote:
The point is that in a roleplay oriented game, the most importmant thing is to play your character, even if this leads you to ruin. For example, in your country leading situation. Let's say you are playing a country that has in the past shown to (for what ever other reasons) not engage into offensive wars. And furthermore, since you did not like those that did go to wars, you used diplomacy and posts to condemn the act of going into such wars for what ever reason. (like say pushing the world against those that do since they happen to also be your rivals). Than, it would be breaking character and hence unacceptable to engage in an offensive war without somehow justifying it through roleplay. (For example, saying that a certain Austrian painter rose to power.) In other words, if your character has in the past shown no skill in fighting. And he gets into a fight, you have to let him die. Since doing the opposite would be breaking character. It looses you the game, but it's better than to derail your character. So if you do not go to far on the extreme of the Roleplay side you will find that the main point of being one is, that when you are confronted with an action you will ask your self: "What would [name of your character] do." Quote:
To adress your point thou, I agree. A player should be open to atack at any time. And unless he has shown some sort of defensive capability than he should not be able to defend him self. If he is somehow magically in-attackable without providing actual reasons that are plausible in the context of the game and his character than he is God Moding. And if he magics up means of defense out of thin air without having proving their existence earlier than he is Power Moding. The only exception would be something that goes without saying, like having a standing army. On the other hand, the attacker must provide a reason for atacking that is plausable in the context of the game and the character. Out of the game contexts may not be used at all. In other words, attacking Player A because you want his land so you can win the game is not acceptable. Attacking Country A because the people of your country have a long standing feud with them, or your leader wants their land is. However, if you get to the point where the GM is protecting players from each other even thou the attacking player has fulfilled his part and the defending one has not. Than you have the one thing I warned about, a too RP centric environment. This is useless and outright stupid because it discourages anything other than each player siting in his or her corner and playing his or her own game. (See my last post to you, fallowing paragraph ![]() Quote:
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If the individual GM does not like who is playing his games, do as I do on other boards. Conduct a personal check of every candidate. I even run background checks on other forums to see what they did in the past. Quote:
I have been running such a game on another board for 2 years now. And we are still working fine. Quote:
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Much like a blind believer failing to accept the fact that there is no god. Or his counterpart, the flat earth atheist. Quote:
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It can be a lot of fun. But it is also a lot of hard work, and not everyone finds that sort of thing entertaining. You know, tastes differ and all that. Quote:
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For example, if you are running a full scale, completely realistic world simulator than this would be correct. If you are running a medieval fantasy setting that makes heavy use of "Magic"tm and you are running an army of zombies not so much. In fact, a GM might purposefully chose to abstract certain aspects of gameplay to match the fact that a truly realistic game would require a supercomputer running spreadsheets to play it. And than, finally there is the fact that the events in a game should not ever be expected to make sense in the real world. They should be expected to make sense in the game world. As such, suspension of disbelief is in order to provide for a good playing experience. Quote:
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Both of you are wrong. You need to have a RPG where only in character knowledge and reasons are allowed. But the RPG must also make players accountable for their mistakes. Quote:
As you play the game, your character will develop a personality of his own. And it is your duty as the player to recognize this, analyze your posts and establish what the personality is. And finally guide this character to acting in ways that are a logical conclusion of what was presented to be his persona. In other words, learn your character and make him act like he would act if he had a say in it. He is the player, and you are merely the tool he uses to do so. Quote:
Having a bumbling idiot character that relies on blind luck and at the same time making logical reasons why blind luck does in fact save him when you want it to can be a lot of hard work and is really fun. But to pull it off properly you need both a good GM and a good crowd of other players. And most importantly, you have to be extremely good your self. Done properly, it is in fact one of the hardest roles to play. So don't dare demean it. Quote:
I think this describes the people who started this thread quite well, don't you? Quote:
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Keep in mind that you do not require perfect knowledge of how the world works. You require perfect knowledge of how the cut down abstracted version of the world used in the game works. A truly good GM is one who can create such an abstraction that will both be fun enough and realistic enough to play without getting bogged down into technicalities (like having to calculate how much food supplies you need for an invasion down to the last spoon full of rice). In the mentioned 2 year and running game I have actually accepted the approach that players should calculate everything and than throw the numbers away. They need to calculate it to make sure what they are saying is reasonable. (for example that their starship can carry a reasonable amount of ammunition for a battle) But they also need to throw it away in that I will newer require them to use said numbers in a realistic situation other than to justify realism. (I will newer ask them to count the shots on their starships and run out of ammo. What I will require is that their starships are designed large enough for an undisclosed but reasonable amount of ammunition to fit inside.) Quote:
I have had to make rulings in the past that hindered my character because they were required according to the rules of the universe. However, it is also the duty of the GM to create a universe that is adapted to the wishes of his or her players. So if the GM does not want a universe that will allow people to beat each other up, than he should create one accordingly. Quote:
If he or she fails this, than he or she should abandon the position to another. But under no circumstances should the Game Master use random events to justify changes in the game and bring down a leading player that knows more about the universe than he does. Instead, he should either step down and let said leading player take over or pause the game and make a reassessment of the entire universe in question. Quote:
On the other hand, why the Game Master should not define the universe in question and the rules of the game before starting is also a mystery to me. Quote:
A Game Master should always be accountable to his or her players. And any player must always have the right and even duty to call a Game Master up on his or her decisions if these violate the rules of the game and the world or the spirit in witch said rules are defined. Without that, you have absolute power vested in a single person that can use it to destroy anyone that he or she dislikes. Newer a good idea. Quote:
For one, you are giving too much power to the Game Master without any checks on it. You can't make a game where the policy is for the players to love it or leave it. And the duty of the game master is not to maintain the world by regular updates. (In fact I don't even make updates at all in most of my games) The duty of the Game Master is to keep anyone him or her self included from breaking the rules of the game or the universe in question and to work to keep the game entertaining for all the players. If you transform the Game Master into a simple logic engine running updates and blindly enforcing the rules than you have done great evil. For it is his duty to nurture the game and the universe like he would a child, ensuring that it always remains fun for the players. If a player dislikes what the Game Master is doing he should first check the Game Master's actions against said rules. If the actions violate the rules than he has the duty to call the Game Master up on it. On the other hand, if the player dislikes the rules of the universe in question than and only than should he be expected to quit the game. And only after making sure that his departure does not ruin the game for the others. Quote:
If a player dislikes the actions of the moderators as I mentioned he should call him up on it. There is a huge difference between playing and trolling. And it is one I have to make clear. Hence the quite appropriate usage of the word bigotry. So to draw a conclusion. My gripe against this forum is that they are acting like bigots. My gripe against you is that you fail to understand that there are in fact different tastes and you put your own as the default and only sane one. All tastes are equal, and theirs are equally valid as yours. But their actions in wanting to use the moderators to enforce said tastes are not. That however does not excuse your usage of inappropriate language when referring to them or the general distaste you show while doing so. If both sides showed some respect to one another, there would be no problems. And trust me when I say to both of you. You would have much more fun playing together than you do playing the opposite ends of the spectrum. A pure RP game or a pure Power Gaming game is nowhere near as fun as a true game plaid properly by a competent and dedicated GM and a group of competent and dedicated players.
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Old signature. Looking for new one. Spoiler:
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#49 | |
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Techpriest Aspirant
Join Date: Oct 2008
Posts: 2,439
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In fact, I would say that we are the ones actually discussing the mater in question. And I would wager to say that it is you who are through your snaky comments repeatedly attempting to derail and destroy this thread in an attempt to lead to it being closed down. So you see, we already have a difference in opinion. But I am sure that it can be resolved in a rational and polite way. So if you are in fact doing what I said, I would ask you to kindly refrain from doing so. If you chose to continue doing it anyway. Than it is my duty to inform you that the appropriate actions will be taken to inform those who's decision it is to analyze if you are in fact doing what I said and if they deem that you are make sure you are prevented from doing so in the future. If you however chose to provide a meaningful contribution to the discussion at hand, you are most welcome to do so. Have a nice day.
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Old signature. Looking for new one. Spoiler:
Last edited by PPQ_Purple; Oct 18, 2010 at 09:35 AM. |
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#50 |
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Deity
![]() Join Date: Apr 2002
Location: Randomistan
Posts: 25,973
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And moving right a long.....
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#51 |
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Deity
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One has to be careful when replying.
Deconstruct the argument, don't attack the poster. Being a gramma-nazi is also punishable.. incoherant writing seems to be prefered. There is no need to discuss what a troll is, the discussion is how to combat them within the gaming section of CFC. That is the matter at hand. Writing lots of words where they are not needed does not win an argument, it merely exhausts the opponent. Their lack of a reply could be a seen as a win for some I suppose, but I would hazard it is an incredibly shallow one. I have been neither snarky, nor repetitive, you do not have any right to exclude me from the discussion. Threatening me with the report button is also not allowed as that can be seen as trolling in its own right
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#52 |
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Lo puto cráck! 78/100
Join Date: Jul 2005
Location: up yours!
Posts: 14,332
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All riiiight… so, can we or can we not preemptively ban players who have already proved themselves to be rabblerousers and gamewreckers? or people who've insulte the GM(s)?
btw why didja bold the r in 'snarky', Ab?
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[18:47:11] <@Lucy> i don't mean to imply that what's going on in tak's underpants isn't equally or more creepy [18:47:47] <@Lucy> constant mooing from this game Stormrage and Spacer One will always be missed. ![]() 'Well, there's spam, and then there's spam spam. You are an example of spam spam spam baked beans spam spam spam spam spam and spam.' -choxorn, 12/03/2010 |
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#53 |
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Deity
![]() Join Date: Apr 2002
Location: Randomistan
Posts: 25,973
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For the time being we'll take it on a case by case basis. If there's an issue with the forum games, contact the moderators of that forum, or a senior mod.
This is something we have discussed in staff and are working on a resolution towards. Once we've reached a consensus, we'll make the appropriate announcements. |
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#54 |
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Deity
Join Date: Jan 2010
Location: England
Posts: 2,748
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I agree that forum-game GMs should be able to exclude people that they feel are likely to upset their game, because the point of a game thread is to play the game, and who is better qualified to judge that than the person who's running the game? The forum moderators certainly are not, as they are rarely involved in the game and rarely have a vested interest in maintaining order within the game, provided no-one is particularly rude. However, it is very possible to be disruptive to any game in a very oblique manner that does not clearly break the rules of the forum.
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Aztlan in Capto Iugulum, Kartis, Redeemer of the Kothari and Prince of the Star in N3S, and Captain Leonoro d'Aquila in stTNESI
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#55 |
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Steppin' up!
Join Date: Aug 2009
Location: Nowhere
Posts: 2,613
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This times 1000.
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CivO: Why must you keep sigging me? With misquotes? Real quotes are funnier. Sonereal: You're siggable. CivOasis: WHAT IS WATERLAND? CivOasis: I was about to write something, though I suspect a misquoted sig would arise. COME JOIN IOT! WE HAVE COOKIES There is no schism in IOT. The Church of the IOT is safe.
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#56 |
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科拉
Join Date: Feb 2005
Location: Republic City
Posts: 29,709
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Yeah, I can't be bothered to respond to somebody who insists on arguing with me over things on which we agree, and who consistently and deliberately misinterprets my words while patronizing me and acting the Sage Old Dude With More Life Experience Than You.
More or less the best solution anyway. Very much.
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OTP: Korrasami
All You Wanted | Gustavus Adolphus History Article - Part I | Home Rule Crisis History Article | Schlieffen Plan History Article | Mass Effect 3 Launch Trailer Excellent Maps | Cleomenes III History Article | Diadochi History Article | Byzantine Civil War History Article | Alternate History Timeline - Eurasian War |
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#57 | |||
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Inventor
![]() ![]() Join Date: Feb 2003
Location: Arizona, USA (it's a dry heat)
Posts: 12,217
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Edit: didn't notice Turner had already posted the "case by case" thing. I'll start of by reiterating my posts on the subject should be taken as testing the waters, not as anything definitive.
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Democracy Game Revival DemoGame Social Group MTDG II - Mad ScientistsListening: "A king, in order to be a true leader, must listen with his ears, eyes, and heart, giving his people his undivided attention." Last edited by DaveShack; Oct 18, 2010 at 04:39 PM. |
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#58 | ||
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科拉
Join Date: Feb 2005
Location: Republic City
Posts: 29,709
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So how do you deal with something like that? The NES forum mostly decided that, for extreme cases like that, user-specific prohibitions on playing 'good' countries were fine and that nobody was going to complain too loudly, especially since they're only used in a very limited number of NESes anyway. As far as the community in general goes, the jury's still out on whether user-specific prohibitions from playing at all in these games is okay or not. We never really considered it as a forum-rules issue before, as far as I know. More of a player pool-size issue and possibly a morality issue. Quote:
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OTP: Korrasami
All You Wanted | Gustavus Adolphus History Article - Part I | Home Rule Crisis History Article | Schlieffen Plan History Article | Mass Effect 3 Launch Trailer Excellent Maps | Cleomenes III History Article | Diadochi History Article | Byzantine Civil War History Article | Alternate History Timeline - Eurasian War |
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#59 |
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Advice Dog Zombie
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Yeah. Stop Text-Walling and derailing my thread, Dachs and PPQ.
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Come Play EAT POOP YOU CAT! My Stories: The terrain-unwise Romans (Won), The Conquests (In Progress, 6/9 Complete- 4 Wins, 2 Losses) SG History: Won: (My first SG)For newbies n's Religiously Wonderful SG Hawk01-5CC Regent Training Game Hawk02-Japan The 5 Sacred Cities Hawk03-5CC Persian Astronauts Lost: qoou's 3CC AW Monarch "FONT SIZE MAKES THE ARGUMENT MORE CORRECT" -DNK, in size 5 font "The buttocks of the Pharaoh were feared from Carthage to India!" - Traitorfish |
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#60 |
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Techpriest Aspirant
Join Date: Oct 2008
Posts: 2,439
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I just wanted to be helpful. So if I seemed impolite or condescending in any way I am sorry. It was not intentional.
I hope you can work things out. And maybe see that some of the things I said are not at all as insane as they might now appear to you. ![]() But either way, I wish you well.
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