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#1 |
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Chieftain
Join Date: Oct 2010
Posts: 12
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Okay, have searched and not found how do you escort a settler?
I know I should know this but I don't!
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#2 |
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Warlord
Join Date: Jun 2010
Location: Shanghai, China
Posts: 280
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There are no special buttons or anything, you just send a unit with them in case they meet a barbarian along the way.
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#3 |
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Chieftain
Join Date: Oct 2010
Posts: 12
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Why do the AI's always seem to be in lock step? I thought there was a special link key! Thanks!
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#4 |
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Warlord
Join Date: Jun 2010
Location: Shanghai, China
Posts: 280
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I guess because units and settlers can share the same tile it always looks like they are locked together, but it's just the way the AI does it. You can do that too, but there's no special button for it. I always just make sure there's at least a unit nearby in case something happens.
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#5 |
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Chieftain
Join Date: Nov 2010
Location: Ukraine
Posts: 24
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Panda said it all
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#6 |
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Immortal
Join Date: Nov 2007
Location: Virginia Beach
Posts: 775
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Simple game mechanics
If you start the settler and combatant on the same tile, and right click on the same square you want them to move to, they will both take the same path in lock step.
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#7 |
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Strategy Lich
Join Date: Sep 2006
Location: Goleta, California
Posts: 1,866
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Unless an Automated worker steps in between them, or another unit on a goto. Or a neutral unit in some cases. Or any unit you manually move that blocks one of them, but not the other.
__________________
Everyone who plays Civ: "I play on [Preferred Difficulty] Because it is the most fun. It is challenging but doesn't require the ridiculous micromanagement needed to play on [Preferred Difficulty +1] but is more competitive than [Preferred Difficulty -1]" |
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#8 | |
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Warlord
Join Date: Oct 2010
Posts: 183
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Quote:
I simply move them manually each turn. |
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#10 |
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Eye of the Storm
Join Date: Jan 2001
Location: Denver, Colorado
Posts: 3,331
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There's a nasty wrinkle to this...
When escorting a settler across land, you can put your military unit on the same tile (like others have said) and just march them together to your destination. Even a warrior will usually do the job early on. When escorting a settler across the sea to settle a new island or continent, you can't do that. Provided you have the technology (Optics for coastal water, Astronomy for ocean), your settler can take to water by jumping off the nearest coastline, and you can escort it with a ship from your navy. BUT... guess what... they can't occupy the same tile on the sea. Don't ask me why, they just can't. Keeping a settler escorted safely at sea can be a nightmare if you have enemies or raging oceangoing barbs. For a 100% reliable escort from ranged attack you have to have a thick ring of escorting ships. This is never practicable so there'll always be some element of risk.
__________________
Never try to teach a pig to sing; it wastes your time and it annoys the pig Political Compass: similar to the Dalai Lama |
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#11 |
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Immortal
Join Date: Nov 2007
Location: Virginia Beach
Posts: 775
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I stand corrected
It would take a bit more micromanagement, but it could certainly be done.
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#12 | |
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King
Join Date: Sep 2010
Posts: 719
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Quote:
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#13 | |
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Chieftain
Join Date: Oct 2010
Location: Florida
Posts: 78
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Quote:
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#14 |
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the Counsellor
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This.
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#15 |
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Tyrant
Join Date: Jun 2008
Location: Washington, DC
Posts: 12,246
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Its particularly weird when they said before release that you'd be able to stack a warship with a transport.
Was very surprised to find that you couldn't do this in the main release. My guess is that they had trouble getting the AI to do it right, so blocked the human player too. |
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