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#1 |
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Chieftain
Join Date: Jan 2008
Posts: 19
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Quick question about mods
I'm looking at downloading some mods(from this site) and I was wondering if there have ever been any problems with spyware/malware or virus in the mods. I'm always very leery about downloading files from the net, so this is no exception.
The mod I was looking at in particular was Rise of Mankind A New Dawn or Legends Of Revolution Last edited by axlrose; Jan 20, 2011 at 12:46 PM. |
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#2 |
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Say No 2 Net Validations
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I'm not aware of any problems with viruses.
(but some mods get missrecognized by some virus scanners) For the files in our database, you have to be aware of the fact that you can only upload them after you've been registered for 30 days and you have 30 posts, so bots can't add files there. And about the mentioned mods...the modders have their own subforums and are known "senior users" here. |
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#3 |
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Deity
Join Date: Jul 2009
Location: Texas
Posts: 2,942
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If a mod has been downloaded by a few thousand people and is still available, you can be pretty sure it is not going to do anything bad (other than, perhaps, consume every minute of free time you have, plus some you really should have spent doing other things).
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Mod: Final Frontier Plus, version 1.81 released 27-June-2012 Mod: Rocks 2 Rockets, version 0 patch 0.3 released 9-April-2013 |
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#4 |
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Sleep Deprived
Join Date: Mar 2010
Posts: 1,309
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Since most mods have the C++ source code attached, you always have the possibility to go over it and compile it yourself...
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Civ IV Mod components: Power Up | Civics Dependency | Ethnic Buildings | My Custom DLL (Ver 7) | Fourth Yield | Unique Civics Civ IV Modding Tutorials: Compiling the DLL (including Using Visual Studio & Debugging), Version Control with TSVN New: A Game Font Editor for Civ IV (version 0.5, updated 29-Jan-2012, still in beta)
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#5 | |
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Divemaster
Join Date: Feb 2009
Location: Denmark
Posts: 2,402
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Quote:
![]() (this usually only happens around full moons).
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"Believe nothing, no matter where you read it, or who said it, no matter if I have said it, unless it agrees with your own reason and your own common sense." Buddha Vincentz Infinite Projects [VIP MOD]. - v0.91 is out - The very first version that is playable to the end. Wanna beta test v.0.92? |
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#6 | |
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"Hit It"
Join Date: Dec 2009
Location: Sweden
Posts: 5,530
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Quote:
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How to Make a Python Mod - Python modding tutorial CivIV Python Class Reference - modding Python API How to Think Like a Computer Scientist - online Python textbook CivPlayer - Python scripting tool Spoiler:
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#7 |
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Deity
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ahh most definatly
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My mods = Jamie's Rome Mod 1.3.2, No Global Warming Mod My units = Great Generals, Ninja!, Desert Marine, African Marines, Chinese Rocketeer My utilities: XML text cleaner, City Optimiser/Simulator![]() Yay! 2 A* Grades, 6 A Grades and 2 B Grades!![]() State Property, the new Forbidden Palace?![]() |
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