| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#221 |
|
Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,066
|
Took a deeper look. i made some of the calculation per see, so if I made there some serious hammer overflow error, please correct me.
I see it this way (with some variants for consultation) Aksum I would switch farm to working copper (growth in 5T, axe in 4T), finish growth on parth then I can make settler/worker/axe (initially wanted to go with axe for 1T <5h -> 2 pop whip) Lalibla Switch to pigs (growth in 2) Variant A -> queue worker (12 food+hammers) 2T->whip overflow 24H into axe (brings axe+worker at T5) Variant B -> queue settler (12 f+h) 3T -> whip overflow with 26H -> axe (brings settler+axe at T6) Gondar switch the hammers into barracks, grow to size 2 and start work cow+gold Variant A -> finish baracks Variant B -> switch to axe before rax -> should be in 5T finished Yeha build granary, rax -> units should be nonfactor New city at gems start on granary, will be nonfactor in this TS Adis ababa grow to size 4 (2T) queue up axe 1T <5h -> 2 pop whip into WB regrowth back to size 4, worker->GL overall we should be in T5 with 4 axes, some of them on the way to the east. workers the 3 around Yeha -> finish farm+mine, start another GH, chop jungle chop gems, improve and connect them Worker 1 - road forest tile+grass river for better troops movement, mine GH above capital Worker 3 -> stop chop, build road on grass river+forest grass for troops movement, then go finish chop Plan is to play up to DoW or Currency whatever comes first. Problem being we have not enough gold to finish currency and if I should hold some financial reserve I would probably adjust slider to 0% for awhile and then jump up. Will not play longer then 10T max! so it can be possible I will not meet Currency deadline |
|
|
|
|
|
#222 |
|
Synthetic Life Form
Join Date: Mar 2008
Posts: 10,564
|
I think all whip overflow should go into TGL in Addis.
I still feel it's a waste of hammers in Gondor not to put them in the Library |
|
|
|
|
|
#223 |
|
Deity
Join Date: Mar 2009
Location: Barcelona
Posts: 4,125
|
Agree with lymond that overflow in Addis better go to TGL. Maybe whip that workboat as well into TGL.
Although I don't feel very strongly about it, I think the library is just not that useful in Gondor and so while current overflow may contribute more to a lib than a rax (or axe), just feel that it's a waste of hammers to build stuff we don't really need, even if it has some form of discount... Especially with a possible DoW in the air. But I'm fine either way. For the rest I think the plan looks pretty okay. In Lali I'd probably go for the settler. I'll leave exact timings of whips and micro up to you vranasm, I fully trust on your judgement. Good luck.
|
|
|
|
|
|
#224 |
|
Synthetic Life Form
Join Date: Mar 2008
Posts: 10,564
|
Oh...I may have overlooked it in the plan but we need a mish over in Addis asap. I guess any city could build one. Mishes are actually good 2 poppers if you work the tiles rigth.
|
|
|
|
|
|
#225 |
|
Deity
Join Date: Mar 2005
Location: "Straya"
Posts: 3,893
|
I think we've established that the whip-overflow into the proposed Library in Gondor can be swapped to a Barracks or a military unit (I think that's right).
I agree that Addis Ababa would benefit from a Christian Missionary, and suggest that Aksum could build it. |
|
|
|
|
|
#226 |
|
Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,066
|
boys skip me please... have over 39 celsius fever...
|
|
|
|
|
|
#227 |
|
Deity
Join Date: Mar 2005
Location: "Straya"
Posts: 3,893
|
Yikes ... again, I hope it passes quickly!
You think you're sick ... look at the state of the roster! ![]() Brian's up; lymond |
|
|
|
|
|
#228 |
|
Deity
Join Date: Mar 2009
Location: Barcelona
Posts: 4,125
|
That's unfortunate, vranasm. Get well soon.
|
|
|
|
|
|
#229 |
|
Synthetic Life Form
Join Date: Mar 2008
Posts: 10,564
|
Get well, V...PR needs you strong
|
|
|
|
|
|
#230 | |
|
Intermeidate Bench Warmer
Join Date: Jul 2009
Location: The house that I shaped in my heart
Posts: 3,860
|
Ok I'm going to be lazy about this and rob Vransam's last plan, mainly because I'll be too drunk later on to devise my own (hope you don't mind V and get well soon! Remember "starve a cold, and feed a flu"). I'll add in the later suggestions too as well (in bold)
Quote:
__________________
Erebus in the Balance. It's your only man Current SGs:PCSG2, 8 City Challenge, R_Rolo 11, Fall with Fleme. Completed SGs:FfHSG2: High to Low, R_Rolo10, World Wide Wonder, Sengir 03 The Orwellian State (loss), IO 4 Sex Drugs and more Drugs, T'dr'duzk b'hazg t't SGOTM 11, SGOTM 12. |
|
|
|
|
|
|
#231 |
|
Emperor
Join Date: Feb 2007
Location: The Garden State
Posts: 1,874
|
For what it's worth my Civ situation is repaired (so to speak) and I'll be able to screw this game up for you guys now.
![]() It will take me a little to read what I missed and get caught up but fortunately it's a holiday in the USA tomorrow (President's Day) so hopefully I will get back up to speed soon. |
|
|
|
|
|
#232 |
|
Intermeidate Bench Warmer
Join Date: Jul 2009
Location: The house that I shaped in my heart
Posts: 3,860
|
Ok game is played (well better late than never!)
It was an interesting enough 12 turns. The war horn did blow, and we have knowledge of another opponent. We also got two Jesus spreads. BUG log first: Spoiler:
My own log now: T104: Check everything (about 10 minutes) T105: Axe beats barb Lalibela whips the worker Forane people get visited by Vasco de Gama. T107: Minimise science. Addis Axe>Glib (overflow only) lalibela Worker>AP Found Debre Barhan at the gems Granary selected (gpt drops by 6) T108: Aksum Axe>Parthenon, gets Mani (quite ironic for us Jesus botherers). Move the axe to Debre, feel the west is a bit exposed barb wise Mani moves off to shrine Switch Addis from GLib to WB I fire the priest in Aksum to hire a scientist. T109: RUN FOR YOUR LIVES!: Spoiler:
Aksum Parthenon>Missionary. Whip the Library into a Barracks at Gondor (yeah I renamed it) Get 3gpt from the shrine, and stagnate Lali until gems are in. T110: Addis Workboat>Glib (to take advantage of the chop) I hear the sound of horns: Spoiler:
Sally wants: Spoiler:
And please note that Mansa is worst enemy of Mehmed, who we haven't met yet. Oh and Kufah is founded N/NE of Gondor's gold, as Gondor is popping borders next turn I'm not worried there yet. T111: Addis gets a free spread of Christianity. Science to 100% Currency t-5 turns. T112: Realise I forgot to put the workboat back in at Addis, so do so now. T113: Gems are mined and roaded Whip the missionary in Aksum (city was at happiness cap, so decided on a 1 turn whip here) T114: Aksum Missionary>Parth. Missionary goes to Debre T115: Gondor Barracks>Axe. Debre decides to self build the pasture I've started. Yay! Move Debre warrior west to bust some fog and barbs. Dial back Sci to 90% to keep two turns and have some money. Addis whips the Workboat. Aksum Parth>Settler (can whip the settler if you want). T116: Currency is in: Spoiler:
Addis workboat>GLib (also whippable) I stop up here as I'm not sure on the tech path. Calender is in as a placeholder no beakers spent. Thoughts: We can whip the settler into the Parthenon at Aksum now (for 3 pop). I would send him south to Iron/Sheep/Furs giving us 3 uesful new resources. The GLib can be whipped too for 2 pop, so that would be a good idea. Both cities are suffering whip anger, but there is plenty of happy to spare. As regards an army we need one like 10 turns ago. I got out 3 axes, but I think the next set needs to be axe happy: Spoiler:
The land is beginning to settle up: Spoiler:
We can maybe take the barb city to our west if we're quick, but any settling after that will be back fills. As I said already Sally is popping cities on the border right now, so there'll be tensions there soon. Science: It is pretty good at the moment. I am at 0% to rebuild the treasury, but with cottages, shrine and currrency we have a b/e point of about 63% which is good. My recommendations are to fill out the back lines slowly, forget about wonders after we get the current 3 and build an army pronto!
__________________
Erebus in the Balance. It's your only man Current SGs:PCSG2, 8 City Challenge, R_Rolo 11, Fall with Fleme. Completed SGs:FfHSG2: High to Low, R_Rolo10, World Wide Wonder, Sengir 03 The Orwellian State (loss), IO 4 Sex Drugs and more Drugs, T'dr'duzk b'hazg t't SGOTM 11, SGOTM 12. |
|
|
|
|
|
#233 |
|
Synthetic Life Form
Join Date: Mar 2008
Posts: 10,564
|
Good Job...
Music seems like a logic choice. It actually plays to our variant and the GA would be nice to have. However, Calendar has value as well. Too bad we have no one to really trade with. We can trade Aesths for some gold. I'd prefer to whip the Granary or Worker or both in Addis to finish the TGL. Granary can wait a couple of turns working the farm to max the overflow. Rather 2pop the Settler in Aksum as well. Not urgent enough to 3pop. I recommend we switch back to FP cottages in Lali to grow and then whip another worker there - we really can't have too many. Should we start opening some more borders. Do some extended scouting and spread the true faith. Sal might be a good first targer. He's getting a little to cozy to our borders. HBR/Construction would be nice to have or we could just war later when we've settled our land. |
|
|
|
|
|
#234 |
|
Intermeidate Bench Warmer
Join Date: Jul 2009
Location: The house that I shaped in my heart
Posts: 3,860
|
We're not in a position to go offensive with our army, and I'd guess it'll take at least 2 turnsets at full tilt to get there. So I'd say build up units for any defence, as with the power differentials between Cyrus and Shaka, that may be an overrun Zulu empire soon.
__________________
Erebus in the Balance. It's your only man Current SGs:PCSG2, 8 City Challenge, R_Rolo 11, Fall with Fleme. Completed SGs:FfHSG2: High to Low, R_Rolo10, World Wide Wonder, Sengir 03 The Orwellian State (loss), IO 4 Sex Drugs and more Drugs, T'dr'duzk b'hazg t't SGOTM 11, SGOTM 12. |
|
|
|
|
|
#235 |
|
Deity
Join Date: Mar 2005
Location: "Straya"
Posts: 3,893
|
I'm pleased that we avoided the DoW, although suspected it would be Saladin rather than Shaka who copped it. I'm not sure if that's a good or bad thing.
Good news on the auto-spread of religion. Disappointed to see that Saladin grabbed that spot in the north east, which puts settling in that direction largely out of the question. That Barbarian city in the west looks badly placed, and if we go there (I would) we have to fight for the land and then re-settle the area so it picks up the Iron. I do have some issues with builds, citizen allocations, and worker management, but unfortunately I'm time-pressed, and would like to think further on it. |
|
|
|
|
|
#236 |
|
Deity
Join Date: Mar 2009
Location: Barcelona
Posts: 4,125
|
Sounds good. As I was listed as on deck after Brian I'll assume I'm up now if vranasm isn't back in shape yet. Hopefully can look at the save tomorrow evening and post a plan (24 hrs from now aprox). Suggestions welcome of course.
|
|
|
|
|
|
#237 |
|
Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,066
|
stil not able to play, just checking here or there.
good news, the fever left me finally yesterday and tomorrow will try my luck with work...that desperate am I for money. I am not expecting full return to civ before weekend. |
|
|
|
|
|
#238 |
|
Deity
Join Date: Mar 2009
Location: Barcelona
Posts: 4,125
|
Plan
Trade math+mono to Shaka for alpha+35g. He has 50g, so it's a fair trade and should not have "trade with WE" penalties with anybody. Alpha is good to get out of the way and maybe we can trade something with the alpha-less Saladin. If you are cool with it get Mansa's cash (140g) for math. He's nobody's WE. Cyrus has 2 WEs so won't do the poly<->60g trade with him. Tech. I'd go calendar first, we get at least 2 happy from it. Especially Lalibela would profit so it can grow into all those cottages a bit more while not delaying the AP an eternity. Music is okay with me next if you insist, though CoL->CS is rather appealing to me too (nearly more for chain farming than bureau). Cities. - Aksum, fire scientist for farm, 2 pop whip the settler in Parthenon, regrow a bit on Parth, settler/worker next. - Lali, continue AP. Or do you prefer worker for 2 turns and 2-pop whip into AP? AP of course has no multiplyer so not sure if that's optimal. I'd chop 2 forests into it to get it a bit quicker. - Gondor, micro for axe and growth in 1. Worker next, axe, axe. - Addis, if my limited micro brain is not deceiving me we could put 4 hammers in an axe, whip it next turn for max overflow which should get the GL the turn after. Then we have an extra axe and the GL pretty quick, obviously. I'd go NE next as it's our GP farm after all. The forest that's being chopped can go to NE, then there's still 1 more forest available. NE will be built in the same manner as GL, some chops, some whip overflow.- Yeha, work farm first and foremost, whip granary asap. Chop that jungle from underneath the ivory camp. Guess this is prod town, so would go with barracks and units next. - Debre, work cow before gems. Granary, library. Where to head with the settler, fish/pig/sugar south of Debre? Should check out a bit more to the west though. Anyway, I'd rather get that land before our secured backfills in the south near the furs. Brian, what barb city to the west do you mean? The egyptian one?
|
|
|
|
|
|
#239 |
|
Intermeidate Bench Warmer
Join Date: Jul 2009
Location: The house that I shaped in my heart
Posts: 3,860
|
There's a one south of the egyptian city, I only saw it when moving the warrior out 2 turns ago, and the borders were still black when I ended the turn, so unless it was just captured, it should still be there.
__________________
Erebus in the Balance. It's your only man Current SGs:PCSG2, 8 City Challenge, R_Rolo 11, Fall with Fleme. Completed SGs:FfHSG2: High to Low, R_Rolo10, World Wide Wonder, Sengir 03 The Orwellian State (loss), IO 4 Sex Drugs and more Drugs, T'dr'duzk b'hazg t't SGOTM 11, SGOTM 12. |
|
|
|
|
|
#240 |
|
Synthetic Life Form
Join Date: Mar 2008
Posts: 10,564
|
barb city was hard to see - took me a while of just staring at it to find the faint outline
- basically it is next to the southern iron - no visible food.Plan sounds good nocho. I'd rather whip out that worker and granary in Addis. We can do the whip axe trick later there if needed to get out the NE. Yeah, I'd say one more city in the west for now and then we can start thinking about backfilling. It would be nice to get that Maoi city going (whale/marble/lake if folks agree) and also grab some of those furs. Calendar is okay, but AIs always tech it. Music we need but I agree that not going CoL early is kinda anti-Zara. Maybe CoL > Music. I like the worker whip in Lali into AP (we are in OR). We might whip a christian building as well in a bit into AP - it will get the hammers when AP is in. I like Yeha for pure production too. It really should be working that farm. |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|