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#661 |
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Prince
Join Date: Sep 2007
Location: san francisco, ca
Posts: 331
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Keath, this is awesome
.The only advice I have off the top of my head is to update the resource trades. Like, stop gifting one of the things to Ragnar, and get 1 gpt for it. Also gift/trade some other resources. I think your long-term trading partners at this point should be Vicky and Joao, with Willem ok for now and Cathy as long as you don't give her military stuff. Oh, and switch engineer to hill in Elba I think |
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#662 |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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I'm back! Thanks, dima for having a look.
I'm glad my whipping isn't as bad as I thought. It seemed the 2pop whips had only 1-2 hammer overflow and I had to resort to 1 pop whips at times. I'll be playing over the next few hours.
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#663 |
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Prince
Join Date: Sep 2007
Location: san francisco, ca
Posts: 331
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overflow is most relevant when you're trying to grow cities (so you get max growth time per hammer output from whipping).
yeah, you probably don't want 1-pop whipping at this stage except in the smaller cities (you can this way often whip from pop3 to pop2 to pop1 and get 2 pop worth of shields without growing to pop4; of course this usually only makes sense if there's only 1 tile worth working). another guide to whipping armies specifically is that you want to concentrate units towards the end of production to minimize support costs. so then you do want the overflow. but the transportation difficulties here make that less important. |
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#664 |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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We already have 368/819 beakers into CoL so it might be better to use our GM for something else. Willem is in WHEOOHRN.
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#665 |
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Prince
Join Date: Sep 2007
Location: san francisco, ca
Posts: 331
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When I wrote "CoL" I totally meant "CS." Not really sure how that came out, sorry. Glad you didn't follow it
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#666 |
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Warlord
Join Date: Aug 2010
Location: Łódź, PL
Posts: 215
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I dont agree with working hills instead of engineer. I think +3GPpoints are more valuable than +1 food and +1 production. Remember we have high chance of gaining great prophet who at his stage has little value. Anythibg towards getting nore chance to GE or GM is more valuable for me.
How about u guys?
__________________
Don't like Lizzy -_- 27.12.2010 - First Emperor SpaceColony win
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#667 |
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Prince
Join Date: Sep 2007
Location: san francisco, ca
Posts: 331
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We should be able to minimize great prophet chances fairly effectively because we will be running caste system and possibly pacifism pretty soon. You should also keep in mind that the next ~3 great people we want are probably scientists (except for the music artist), and engineer pool dillutes that further.
But you're right, it's not obvious; I happen to think that the +1f and +1p is bigger here, but it's perfectly legit to disagree. |
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#668 |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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I am at Turn 18 and Joao has asked us to end our deals with Ragnar. Because we are about to wage war on him and we want to have good relations with Joao I am not sure what to do.
Everything is coming along pretty much as planned but I won't get to war in my turnset but wouldn't mind finishing up the preparations in about 3 turns. Edit: We have two turns on a trade deal with Ragnar and this makes me unsure, otherwise I'd agree to end the deals. Last edited by Keath; Apr 28, 2011 at 06:20 PM. |
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#669 |
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Prince
Join Date: Sep 2007
Location: san francisco, ca
Posts: 331
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Definitely agree to end with Ragnar. His opinions matter for at most 25 more turns
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#670 |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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^^Thank you!!
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#671 |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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Summary:
We have CS but haven’t revolted yet. Our army is built except for a couple of late pops. 2 workers in galley near Elba Sword to pop rush in Paris Can pop axe in Lens in 5 turns Stack of 4 in jungle north of Nidaros Stack ready for amphibious attack from Rheims. Research set to Music at 100% in 5 turns Spoiler:
Save uploaded to server. Deal for iron to Joao has just ended. Still a few units to be transferred. Last edited by Keath; Apr 28, 2011 at 08:02 PM. Reason: Fix hanging brackets |
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#673 |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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***ROSTER
Windfury (up) fizbankovi (on deck) 2metraninja The Dude Esq dima42 justjohn enKage keath (just played) |
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#674 | |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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Quote:
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#675 |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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@Windfury -
We haven't heard from you for awhile. |
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#676 |
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Warlord
Join Date: Aug 2010
Location: Łódź, PL
Posts: 215
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Turn 170, 50 BC: Shah Jahan (Great Merchant) has been born in Elba (Napoleon)!
That's great!! The best great person we could get, as we have civilservice!! Collosus started to pay off ![]() I\m not sure if it would be better to save it for trade mission to london (remember London has really plenty of good food and should be huge city now) or Amsterdam and manually get machinary and CS, then upgrade everything to maces, but quick beuarocracy is a good move too I think. (I missed the post with getting GM before). As well we can rush for another one GM? (market whip during war with Rangar or enact civic?) Do we really need great scientist in this game? could anyone explain it? We will bulb education tree we dont need so much and we dont need to rush for astronomy quickly, everywhere we cen get by galleys. I'm not sure but AI probably don't prioritise astronomy more then they do it on land mapscripts... It is better for us to secure guilds first for workshops than chemistry, and then go to astronomy and get frigates... This branch of tech tre doesnt need great scientists... BTW I think u did pretty well with military preparations
__________________
Don't like Lizzy -_- 27.12.2010 - First Emperor SpaceColony win
Last edited by enKage; Apr 29, 2011 at 03:16 PM. |
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#677 | |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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Quote:
![]() @fizbankovi -- in case Windfury doesn't show, I hope you're up to picking up the next set.
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#678 |
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Prince
Join Date: Sep 2007
Location: san francisco, ca
Posts: 331
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@enkage:
If it were me, I would be popping some of philosophy, education and printing press, with scientists. Possibly not paper since we won't have the scientist. Bulbing is rather more efficient with scientists beaker-wise than other Great People. I suspect we need no techs in this game aside astronomy/rifling (in fact, I would completely shut off research at that stage in favor of espionage). And as you mentioned, astronomy isn't super-required. (although transporting armies with galleys is quite inefficient) |
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#679 | |
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King
Join Date: Oct 2003
Location: Northern Europe
Posts: 607
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Quote:
And hello again people! I'm sorry for falling off the earth like that, but I'm in the middle of moving, and will still have little time for civ for a while. But I try to keep myself up to date with our progress, even if I don't have much time to experiment and comment. -jj- |
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#680 | |
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King
Join Date: Oct 2003
Location: The Rock
Posts: 954
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Quote:
Windfury, fizbankovi It's wartime!!Is there someone with the time to pick up the save and play if we don't hear from Windfury/fizbankovi ---- 2metra??
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