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#121 | ||||
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Independent city spawn.
By democratic vote, I suppose that's what it'll be. Quote:
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In any event, no NEW civs will be in the next release (aside from what Leoreth put in in DoC) which is v.001. Check the OP (original post) periodically for things that are going to be in the next release.
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#122 |
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King
Join Date: Feb 2011
Posts: 788
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I know that u guys are working hard on finding great people for civs that we have little to no info on. But is it possibe to have the actual great people from that civ spawn first. then the people around that civ from the same time period and then the people modern day. Do u get wat i mean (its hard to explain).
Or another option is to base great people by the time period. So a renaissance Rome could have Michelangelo even though he wasnt born in the Roman Empire Last edited by J. pride; Mar 06, 2011 at 09:33 PM. |
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#123 | |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Quote:
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#124 |
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Knight of Time
Join Date: Aug 2009
Location: Land of Heat and Clockwork
Posts: 14,445
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The problem with that is only that there are a certain number of names which are used one after another. Which means when there are many Renaissance names, Renaissance names come up even in later eras, and if there are too few, later names appear already in the Renaissance. It's difficult to completely anticipate and balance this.
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Past me is always so awful, even when I literally just finished being him. Play RFC Dawn of Civilization version 1.10 and relive the history of the world! Conquer Iberia as the Moors, dominate Asian trade as the Tamils, or resist colonization as the Kingdom of Kongo. |
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#125 |
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The Mysterious Stranger
Join Date: Dec 2010
Location: USA
Posts: 3,105
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What I was thinking w as that we could have regional gp lists instead of civ-specific ones.
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#126 |
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Knight of Time
Join Date: Aug 2009
Location: Land of Heat and Clockwork
Posts: 14,445
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You mean based on the city the GP is born in, opposed to the civ he belongs to? That's a great idea actually.
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Past me is always so awful, even when I literally just finished being him. Play RFC Dawn of Civilization version 1.10 and relive the history of the world! Conquer Iberia as the Moors, dominate Asian trade as the Tamils, or resist colonization as the Kingdom of Kongo. |
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#127 |
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DOESN'T PLAN ANYTHING
Join Date: Mar 2010
Location: REBELLIONS BAD
Posts: 3,692
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enjoy finding a great artist, spy, engineer, prophet, scientist, general and merchant from Novosibirsk
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#128 |
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Knight of Time
Join Date: Aug 2009
Location: Land of Heat and Clockwork
Posts: 14,445
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I didn't mean it to be THAT precise
![]() But what you easily could do is: GP is born -> look in which city he's born -> is it in someone's core? use their list. Else: use your own list. (other criteria like city's dominant culture are possible as well of course) That would have the effect of French great people being born in French cities even when controlled by Germany or the like, which makes some kind of sense to me.
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Past me is always so awful, even when I literally just finished being him. Play RFC Dawn of Civilization version 1.10 and relive the history of the world! Conquer Iberia as the Moors, dominate Asian trade as the Tamils, or resist colonization as the Kingdom of Kongo. |
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#129 | |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Quote:
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#130 |
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The Mysterious Stranger
Join Date: Dec 2010
Location: USA
Posts: 3,105
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Also what I was thinking is that if we have civs like the Maya where we don't have a full GP list we can merge it with that of a civ that is nearby. For example, we could have a combined Mesoamerican list that both the Aztecs and Mayans could draw out of.
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#131 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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If the list is too short, this works.
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Last edited by Linkman226; Mar 07, 2011 at 06:19 PM. |
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#132 |
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Knight of Time
Join Date: Aug 2009
Location: Land of Heat and Clockwork
Posts: 14,445
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Although this is difficult to implement given the way the renaming algorithm currently works.
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Past me is always so awful, even when I literally just finished being him. Play RFC Dawn of Civilization version 1.10 and relive the history of the world! Conquer Iberia as the Moors, dominate Asian trade as the Tamils, or resist colonization as the Kingdom of Kongo. |
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#133 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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I just compiled my first ever DLL!
I feel so proud! ![]()
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#134 |
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Cho-ko-nu: Reloaded
Join Date: Jan 2010
Location: Ohio
Posts: 1,925
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*high five*
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#135 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Guys if any you have skinning/ art skills I could use a little help. Currently the Protestant Inquisitor unit has the artwork of the Jewish inquisitor, and the Zoroastrian inquisitor has the artwork of the Confucian inquisitor. If someone could reskin those two, that'd be awesome.
Also, what do you guys think of this idea: Counter-reformation Event Triggered 5 turns (or perhaps '5 years' is better, to keep it constant across all game speeds) after Reformation Catholic countries who accept get three inquisitors in their capital, one free Holy Office (the building required for Inquisitors) (in a city that does not have it), a negative diplo hit with Protestant countries, and a positive diplo bonus with Catholic leaders (plus gold, indirectly, because Inquisitors collect gold from performing Inquisitions). Catholic countries who reject the opportunity get a hit with other Catholic countries, but avoid the instability and unhappiness caused by inquisitions. Probably I'd hardcode the AI to go with option 1.
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#136 | |
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The Mysterious Stranger
Join Date: Dec 2010
Location: USA
Posts: 3,105
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#137 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Come to think of it, I might even make it a war between Prots. and Catholics.
I wonder how that would affect balance though.
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#138 |
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King
Join Date: Feb 2011
Posts: 788
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Just a few suggestions regarding the Middle East and North Africa.
1) Ideas were thrown around for the rebirth for different civs.( i dont exactly know what u mean by rebirth; if its in only 600 Ad, if its a whole diff civ like the Italian with new leaderhead, building, unit) If the rebirth is like that of the Italians then here are my suggestions: 1) Carthage should respawn as Almorovids (they can change names as time goes along just like Iran). The reason i say this is because Carthage is supposed to represent North Western Africa and from 600 ad onwards it was the Berber North African kingdoms that represented Maghrib (north-western Africa). Anyways both Tunisia or Lebanon are recently formed states that have had little impact before 1900s; so even if Moroccan kingdoms are a geographical stretch it is an even bigger historical stretch to include Lebanon. it would be much better for gameplay reasons to spawn as the Berbers and try to conquer Iberia and Mali or spawn as spain and complete the reconquista. I dont want a Cordoban civ because Iberia is not the homeland of Berbers and Iberian peninsula is already too crowded. 2) Babylon as Iraq. Im going to use the same logic as the previous one. Iraq is insignificant and Arabia already represent the Abbasids ( historical timeperiod is too close for Abbasid to spawn anyways). The only two realistic options for gameplay and historical reasons are the Fatimids(also includes Malmuks/name change should do) and the Central Asian Timurids (also includes Emirate of Bukhara/ name change). My personal vote goes for Central Asian Emirate but both will suffice especially due to the lack of civs in the region in 600 Ad scinerio. 3). Persia as Iran: agree with Linkman that names should be changed according to time period. Although i do want to change Uhv. We can discuss the Historical Goals, spawns, leaderheads, units, buildings if u guys agree. If approved, I will discuss the following in a few days timeperiod. ![]() P.s: Italian spawn should be moved back, Harrappa probably shouldnt be represented just like the Hitites to make room for Iran, India and Arabia Last edited by J. pride; Mar 08, 2011 at 07:11 PM. |
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#139 | ||||
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Guys I've created a wikispaces page to suggest new ideas. Write now all ideas concerning COUNTRIES or RESPAWNS should be discussed there, as I won't be doing countries/ respawns for a bit, and I'd rather not have really good ideas suggested now get lost in the forum when I'm looking for them a month from now.
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Considering that a respawn is effectively the creation of a whole new civ, I might try that (the Almoravids idea). Quote:
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Personally I thought that the Hittites would be a good idea to be in the game as Indie cities, mostly to prevent Phoenician colonization of that area.
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#140 | |
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King
Join Date: Feb 2011
Posts: 788
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Quote:
.For the Phoenicians is it possible to totally stop them from settling into Anatolia. The reason i do'nt want these indies is becuz they might inhibit the settling of later civs but then again i don't play 3000 Bc that often.Ill post about the respawn in wiki spaces from now on but one last thing. Since Babylon as Iraq wont (in my opinion) work, wats ur plan. Fatimids (and other egyptian muslim dynasties) can be a respawn of Egypt but that still leaves the question about Babylon? |
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