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#1 |
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Prince
Join Date: Oct 2010
Posts: 341
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The Diplo game
I copied this post which I made in another thread (A GOTM thread), because I think it may be worthy of it's own discussion:
I have come to find out that you should always denounce at least the turn before you declare war. If you don't you get problems with everyone else. And if you do then nobody cares except if he is in defensive coalition or something like that. I have also been in situations where everyone was guarded to me and chain denouncing me. I had some early wars of conquest but nothing more really and it annoyed me I couln't trade my luxury ressources for the rest of the game because of wars that were long gone. All I was doing was minding my own business. I then tried and denounce Alexander, the biggest and most aggresive on the continent, not to war just to call him an idiot... and then things suddenly changed. Other civs popped out and agreed with my denouncenent and things started to work towards having friendly status and trade again. So doing nothing is probably what people do and then go and complain that Diplo is broken. You need to instead; play the Diplo game too. |
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#2 |
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King
Join Date: Aug 2010
Posts: 912
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Good tip about the denouncement, I rarely do it except if I'm asked to do it by allies.
I'll gotta try that. |
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#3 |
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Prince
Join Date: Jun 2010
Location: Greece
Posts: 407
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Interesting. But, did Alexander's friends start trading with you too, or just some civs?
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Proud Mesa/Boogie Mark IV owner. |
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#4 | |
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Chieftain
Join Date: Nov 2010
Location: Germany
Posts: 73
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Quote:
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#5 | |
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Prince
Join Date: Oct 2010
Posts: 341
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Quote:
So better to choose sides. |
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#6 |
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Warlord
Join Date: Apr 2008
Posts: 128
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Its not the case of declaring before war that got them to friendly here, it was the fact they didnt like them and so then denounced them after you - giving you the "we denounced the same leaders" positive.
If you declare on to many people you will get the warmonger status from most civs, denouncments or ney. Its a bit like in civ 4 where you made sure you didnt trade with those that are despised, except you need to be more open by publicly denouncing them. Usually a good tactic is to see who is asking you to war against who - pick a side and denounce the other. You dont need to go to war though.
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"If I had cheese right now, I'd shove it down your pie-hole in hopes I would never have to see this thread up ever again" quote from 2k forums, from JennyDAJuicy. So funny.
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#7 | |
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Prince
Join Date: Oct 2010
Posts: 341
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Quote:
For example, attack a friendly civ will make others angry, if you denounce first Civ becomes guarded. Maybe attacking a guarded civ doesn't make others care. Or in other words, if a Civ is hostile to you, then maybe denouncing first doesn't do anything. The other situation was a game where I had made war at the start, all were guarded and kept on chain denouncing me. Instead of just doing nothing, being peacefull and minding my own business, I denounced the most aggresive Civ. And as you say, those that had denounced the Civ too then changed status to me and I could trade again. Point is it's better for standing to be aggresive than be passive. |
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#8 |
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Emperor
Join Date: Jul 2007
Posts: 1,204
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More broadly, you should always denounce the civs you don't like.
Denouncing a civ has two major effects. First, that civ likes you a LOT less. Second, civs which like you like them less. By denouncing the civs which you're headed for conflict with, you signal to your allies that they should like that civ less, which can lead to denounce chains among your diplomatic bloc against them (and a bonus to relations within your bloc) and prevents subsequent denunciations by your enemy civs against you from affecting your allies too much. In short, you should have denounced any civ which you're planning to invade quite a bit earlier than when you actually invade them, just to keep your friends from getting too close to them. EDIT: I realize I'm using English descriptions of what happens here... but the game actually works this way, I'm just applying descriptive language to their game mechanic. |
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#9 | |
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Warlord
Join Date: Apr 2008
Posts: 128
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Quote:
__________________
"If I had cheese right now, I'd shove it down your pie-hole in hopes I would never have to see this thread up ever again" quote from 2k forums, from JennyDAJuicy. So funny.
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#10 |
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Emperor
Join Date: Jul 2007
Posts: 1,204
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Random aside - my current game (King difficulty, so playing it kind of easy) is the friendliest civ game of all time. Every civ in the game has a DoF with almost every other civ. Very odd situation, I guess nobody wanted to warmonger.
Though Isabella keeps trying to pressure me to DoW various others, including civs who she has DoFs with... she's kind of cutthroat. |
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#11 | |
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Emperor
Join Date: Nov 2005
Location: Riverdale, MD
Posts: 1,685
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Quote:
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#12 |
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Emperor
Join Date: Jul 2007
Posts: 1,204
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Just discovered one more - REXing will get you DoWed. I have two of three civs at war with me now (ancient era) based solely on a large "They believe you are settling cities too aggressively" modifier.
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#13 |
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Prince
Join Date: Jan 2011
Location: Maroochydore, Queensland, Australia
Posts: 379
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having a large expansive empire will tend to get you hated due to either/or "settling too close" and a higher change of "they covet your lands" since you have more land for everyone to covert
also beware taking out too many enemy capitals (assuming you aren't going for domination) as it can wreck alliances as it will look to the ai as if you are going for domination victory which will earn you either a "going for same victory condition" or a "warmongering menace" had it happen in my last game (post march patch) - got denouned by friend (bismark) after taking out perisan capital (it was 3rd capital i'd taken) Note: amazingly I didn't get any "your friend found reasons to denounce you" penalties from my other ally (alex) so the patch has definelty improved things |
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#14 | |
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Emperor
Join Date: Jul 2007
Posts: 1,204
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Quote:
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#15 |
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Emperor
Join Date: Apr 2010
Location: Pakistan
Posts: 1,914
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I always denounce the civ when I start preparing for war against them. This way my 'friends' will have some time to think about denouncing that civ & when I declare war, sometimes my allies agree to declare war too if they are close enough.
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#16 |
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Chieftain
Join Date: Nov 2010
Posts: 32
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Don't you love it? You can't expand too rapidly but they can drop a city right next to your capital if given the oppurtunity then they yell at you for settling too close to their lands while coveting your lands. It's ridiculous.
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