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#1 |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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The Sword of Islam (PLUS) Edition
The Sword of Islam (PLUS) EDITION ![]() About The idea for this mod started with me changing a few details in Embyrodead's mod The Sword of Islam. So due to popular demand I've decided to compile all the changes I've made in the past (and will make in the future), and create a separate mod for all of you to try out without interfering with your regular Sword of Islam games. This mod will constantly be up to date with Embryodead's latest version of Sword of Islam. My future aspirations for this mod, is to include an advanced start to SoI around 1300 CE. Future Ideas: Spoiler:
Changes: v.01 (R) Spoiler:
.02 (R) Spoiler:
.03 (WIP) -- Split into two parts: v.031 [RELEASED] and v.032 (WIP) Spoiler:
.04 (FUTURE) Spoiler:
IP: Work In Progress DOWNLOADS Sourceforge Download Spoiler:
Instructions: 1) Unzip the file 2) Place the "Sword of Islam(Plus) Edition" folder in your Civilization4/Beyond the Sword/Mods 3) Delete any older versions, when downloading a new version SVN Repository -- Currently Not in Operation Nightly builds of the mod can be found on sourceforge. Use the following address to do SVN Checkout: (N/A) Instructions: You can get TortoiseSVN here. Note: Create an empty "Sword of Islam (PLUS) Edition" folder and then click SVN Checkout; after that just click "SVN Update" and you will get the latest version of the mod. Remember to delete your old Sword of Islam (PLUS) Edition folder first! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ The Sword of Islam (PLUS) Edition Promotion Video Pictures Spoiler:
If you have any questions, suggestions or comments feel free to ask! ![]() I hope you enjoy! ![]() For extra news on the mod, you can check out my sourceforge page here. Feel free to contact me here: the.turkciv@gmail.com Credits: The Turk - Creater of The Sword of Islam (PLUS) Edition Embryodead - Founder of The Sword of Islam Baldyr - Python Help Leoreth - Technical Help Cool3a2 - Background Help J.Pride - Ideas and Suggestions The_J - Modding Help The_Capo - The "True Cross" unit & future Harun al-Rashid LH Bakuel - Awesome Unique Units
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks Last edited by The Turk; Nov 21, 2011 at 11:50 PM. |
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#2 |
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Knight of Time
Join Date: Aug 2009
Location: Land of Heat and Clockwork
Posts: 14,963
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Did you take into account that a Jewish holy city in Jerusalem makes the Abbasid UHV a lot easier?
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Deep Thought is in everyone and everyone's in deep thought all the time. Play RFC Dawn of Civilization version 1.10 and relive the history of the world! Conquer Iberia as the Moors, dominate Asian trade as the Tamils, or resist colonization as the Kingdom of Kongo. |
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#3 |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Yes I have, and I'm currently working on excluding the Jewish Holy City as one of their options. I'm guessing I just need to change it in the victory.py file.
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#4 |
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Chieftain
Join Date: Jan 2011
Posts: 55
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Nice. I haven´t played SoI in a while, so this might be a good reason to play it
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#5 |
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King
Join Date: Feb 2011
Posts: 788
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Great Work Turk;
two suggestions: 1) You should try doing a 1150-1200 ce start as two of the most important invasions were happening: -Mongol Conquest -Crusader Kingdoms A start along those lines wud be epic as it wud allow people to reconquer from the Christians or stop the devastation that avaited them from the Mongols 2) I think u should change the hosting site |
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#6 | |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Quote:
Also do you know of any other hosting websites? I really hate the one I'm currently using, but if anybody knows of a better (free) one, please do tell!
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#7 | |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Quote:
So for the time being your still going to have to go and conquer Mecca as well
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#8 |
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Emperor
Join Date: Aug 2009
Posts: 1,675
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Maybe you can add my Imam Ali mosque I created in my Iran Iraq War Mod.
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Iran Iraq War Mod+Scenerio The Invasion of Kuwait Mod+Scenerio Partisans Mod (BTS 3.19) Great Diplomat Mod (BTS 3.19) Super Spies (BTS 3.19) Great General Progress Bar (BTS 3.19) Puppet States Mod (BTS 3.19) DCM (BTS 3.19) Bombard Experience Mod (BTS3.19) Pillage Experience Mod (BTS 3.19) Captured City Art Mod (BTS 3.19) |
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#9 | |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Quote:
the.turkciv@gmail.com
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#10 | |
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Caliph
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Quote:
![]() The Turk: hosting on sourceforge is very handy if you can learn to use it (with SVN); if the mod is a branch of SoI it'd give you the added benefit of easy updates/merging. EDIT: I can probably add a branch & write access on the main account, but I'll have time to work on it after Apr 12 or so, if you're interested.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
Last edited by embryodead; Apr 04, 2011 at 01:07 PM. |
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#11 |
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Emperor
Join Date: Aug 2009
Posts: 1,675
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While I love this mod, the units, the wonders, etc. I wish there was a feature to turn off the revolts or civ spawns so it could be similar to other mods. I also get frustrated with the stability rating since I like to create huge empires.
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Iran Iraq War Mod+Scenerio The Invasion of Kuwait Mod+Scenerio Partisans Mod (BTS 3.19) Great Diplomat Mod (BTS 3.19) Super Spies (BTS 3.19) Great General Progress Bar (BTS 3.19) Puppet States Mod (BTS 3.19) DCM (BTS 3.19) Bombard Experience Mod (BTS3.19) Pillage Experience Mod (BTS 3.19) Captured City Art Mod (BTS 3.19) |
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#12 |
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Knight of Time
Join Date: Aug 2009
Location: Land of Heat and Clockwork
Posts: 14,963
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SoI at least has the benefit of the Roman Emperor title, which allows you to do exactly this. So if you like huge empires, play as Byzantines/Ottomans/Rûm or anyone else who's in easy reach of Constantinople.
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Deep Thought is in everyone and everyone's in deep thought all the time. Play RFC Dawn of Civilization version 1.10 and relive the history of the world! Conquer Iberia as the Moors, dominate Asian trade as the Tamils, or resist colonization as the Kingdom of Kongo. |
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#13 | |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Quote:
![]() I've already made a sourceforge account, my username is: theturkciv1 My svn account is: https://theswordofislam.svn.sourcefo...heswordofislam Its not up yet, as files are still be loaded, so no one use it yet! And yes, any assistance from you would be great! I'm not sure what you mean by a branch, but anything to help me assimilate your latest patches in SoI would be a great boost for me, because currently I have to continually update manually, which is annoying! PS. Which file do I change to change the people on the scoring list? Because as you know I would like to add Empress Irene as second to last Thanks again!
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#14 |
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Caliph
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Sorry but this is pushing it... you named the project "theswordofislam" which is SoI's name. I'd like you to change it because you're essentially using my mod's name.
I really don't mind spin-offs but just adding a PLUS was annoying, and this is way too much. Why not come up with an original name? Also, if you created a seperate account, then it cannot be a branch of SoI.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
Last edited by embryodead; Apr 08, 2011 at 06:57 AM. |
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#15 | |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Quote:
Also sourceforge came up with the name, not me. I thought you wouldn't mind since its just the URL...
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#16 | |
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Caliph
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Quote:
There is no way you can make your changes and keep up with the main version without work. You have to merge it anyway, it's just easier with a merging utility such as WinMerge or SVN. It's probably a bit easier with SVN as it will inform you of updates, but you still have to do the merging. Like I said, I don't know how to setup branches which is why I recommended that you try to figure it out in some SVN / Sourceforge manual. EDIT: Creating a separate project is actually a bad idea in your case, because you'll have your own SVN completely off from the main one, and you'll have to update it manually following the other SVN... the easiest solution is either find out how to create a branch, or just don't do it and keep your development version, while updating it from the main SVN. Confusing I know...
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
Last edited by embryodead; Apr 08, 2011 at 07:41 AM. |
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#17 | |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Quote:
thanks! PS. The reason I chose such an "unoriginal" name, was because this mod-mod-mod does not venture too far away from its origins, I'm just changing around a few files, and the such. Nothing big... yet... (at least)
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#18 | ||
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Caliph
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Quote:
Quote:
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#19 | |
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Emperor
Join Date: Jun 2008
Location: Canada
Posts: 1,961
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Quote:
a. more events b. an advanced start But first I want to create a base. Look below? I would like to change some of the names on the score ranking page, like I would like to include Sher Suri and Empress Irene.
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THE TURK [MOD] The Sword of Islam (PLUS) Edition (New 0.31 Version Released! )[SoI] Rise of the Ayyubid Dynasty RFC Viceroy Wins: Babylon, Egypt, India, Greece, Carthage, Arabia, Spain, Maya, Turkey, France, Portugal, England, Germany RFC Monarch Wins: Spain SoI Sultan Wins: Yemen, Sindh, Khwarezmids, Principality of Antioch, Armenia, Ghaznavids, Ghorids, Mamluks |
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#20 |
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Caliph
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Those names are in XML/Text/CIV4GameText_MEM_Misc.xml . Sher Shah Suri is already there btw.
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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