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#1 |
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Hired Goon
Join Date: Feb 2001
Location: Ringwood, NJ USA
Posts: 1,895
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I had something happen in a game of mine recently that made me giggle.
I had the barb level set to "raging hordes", but I had no idea that they could be so creative. On my main continent, I had a few places where I had "lakes" - you know - one square of water that is totally surrounded by land. There was no possible way to get a ship there, but wouldn't you know it, a red frigate just popped up there in the lake and proceeded to offload dragoons right next to a city and attack. What did these guys do, rise up from the bottom of the lake like the Loch Ness Monster or something? I hadn't seen this in a long time, but I know it's happened before. Anyone else think it's pretty silly? ------------------ Diplomacy - the art of saying "Good Doggie" until you can find a rock |
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#2 |
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Chairman of the H.I.V.E.
Join Date: May 2001
Location: Oxford, Ohio
Posts: 410
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Finally, could this be an explanation for ai "pond fish"? They *obviously* build ships in pond-side and leave them stranded in one-tile ponds to protect from those barbarians! All those who thought the ai was stupid don't realize the true depth of their strategy.
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#3 |
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Deity
Join Date: Jun 2001
Posts: 4,163
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I've had the same "lake attack" before... haven't apent a great deal of time with it, but I once took a look at a game from the barbarian's point of view to see if an obvious pattern was particularly obvious in the map of the known 'barbarian world'... after a few minutes, no pattern was evident and it wasn't important anyway for my own style of play, so I haven't revisited it.
Considering how wild the AI is with attacking units and cities with the Frigate... I don't think I've ever noted the barbs to use a Frigate to shell a city, nor even a unit along the shore. Anyone noted a barb Frigate shelling before? |
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#4 |
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Master of Stealth
Join Date: Jun 2001
Location: The future centre of the universe
Posts: 553
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I once had a barb frigate attack a settler unit that was working along the coast.
The lake barbs are acctually highly advanced and use transporters to move from their secret shipyard to the lakes within your borders. |
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#5 |
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Warlord
Join Date: Oct 2000
Location: in my chair half asleep and wonderi
Posts: 268
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I once had the barbs as the most pwerful nation(I didn't see the list. but just by looking at the strength of their civ)
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#6 |
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Warlord
Join Date: Jun 2001
Location: Auckland, New Zealand
Posts: 178
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It just goes to show with the barbs - make something Foolproof and they will make a better fool
![]() ------------------ - Greenie " Let us take by cunning what we would take by force" |
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#7 |
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Retired Druid
Join Date: Jan 2001
Location: Colorado Spgs, CO
Posts: 1,480
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What's even more amusing is when this happens before 1 a.d., and there isn't even a city close enough to trigger an unloading of the barbarians. Then about 1900 years later, you build a city close enough to trigger an unloading, and you have a couple of Armor units at the ready to defend against those nasty red legions! An example "pond fish" en extremis
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#8 |
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Chieftain
Join Date: May 2001
Location: Lake of the Woods, California, US
Posts: 90
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Seems like in a long game the barbs appear at the same spot on the map over and over again. Anyone know how to predict where they'll pop up?
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#9 |
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****** of the Pack
Join Date: Nov 2000
Location: Weeping Water, NE, USA
Posts: 298
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There are barbarian "spawning" squares. I don't know if there are any changes over the course of the game.. but unless you cover it in some fashion they will continue to respawn there.
Dog |
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#10 |
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Deity
Join Date: Jun 2001
Posts: 4,163
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Put a road and/or irrigation on potential or proven spawning squares. I've never seen a brab come out of a roaded square, and I think I've seen a post from someone else observing the same thing, too.
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#11 |
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Diplocat
Join Date: Apr 2001
Location: Massachusetts, USA
Posts: 1,766
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I have had single island cities bombarded by the barbarian frigates. However, they lost and the 4 or 5 units on board sank too.
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#12 |
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Chieftain
Join Date: Dec 2000
Location: Portsmouth, RI USA
Posts: 68
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I remember many, many months ago when this happened:
There was a 4-square lake, surrounded by mountains, on my western frontier, in which a barbarian trireme appeared and unloaded two legions. I killed the legions when they came close, and proceeded to explore. I found two funny things: 1) That lake wasn't connected to the ocean, and was, in fact, several squares from the nearest lake. 2) I was in a high level game and the barbarians were smart enough not to attack any units on the adjacent mountainside! After several hundred years, I got fed up with that trireme waking up units that slept by the lake. So, I went and built a city on the shore. I bought an ironclad. I kicked the trireme's submerged butt. I disbanded the city (after all, it was in the mountains.) I laughed. ------------------ It's simply too complicated. <u>I DON'T LIKE RAW FOOD! </u> I am not liable for any silly mistakes I make here. Feel free to PM me if you have any questions. |
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#13 | |
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Deity
Join Date: Jun 2001
Posts: 4,163
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Quote:
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