Maybe it has been discussed here, in this case please forget about the following.
AFAIK the vulture thopter can make flank attacks on maula mortars. However, its successors can not, which can lead to the frustrating decision whether to upgrade it or not. And not because of the upgrade cost, but because of the enemy attacking you with (mixed) stacks with some maula mortars .
I see 3 solutions:
1) Bad solution: Delete the flank attack (don't forget about the AI codes). Bad, because I always found the concept of flank attacks very teasing.
2) Give all thopters the ability to flank maula mortars. This could easily be done, because all AI routines can be copied, and it can easily backed up by the lore of the mod itself (the maula mortars are merely infantry units, while all others are more like vehicles).
3) Give later thopters the ADDITIONAL ability to flank attack later artilleries. More work to do.
Or is there anything that makes solution 2 or 3 less attractive?
AFAIK the vulture thopter can make flank attacks on maula mortars. However, its successors can not, which can lead to the frustrating decision whether to upgrade it or not. And not because of the upgrade cost, but because of the enemy attacking you with (mixed) stacks with some maula mortars .
I see 3 solutions:
1) Bad solution: Delete the flank attack (don't forget about the AI codes). Bad, because I always found the concept of flank attacks very teasing.
2) Give all thopters the ability to flank maula mortars. This could easily be done, because all AI routines can be copied, and it can easily backed up by the lore of the mod itself (the maula mortars are merely infantry units, while all others are more like vehicles).
3) Give later thopters the ADDITIONAL ability to flank attack later artilleries. More work to do.
Or is there anything that makes solution 2 or 3 less attractive?