| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Deity
Join Date: Jul 2004
Location: Canberra, Australia
Posts: 11,875
|
C2C: Extras by Dancing Hoskuld
This thread holds some extras for C2C which have not been included in the base C2C mod because the graphic quality is suspect or they do not fit with the main thrust of the mod.
Currently adds the following
Installation and usage The download is just a zip file. I use the MLF (Modular Loading File) method of turning on and off modules. Edit the MLF file in each folder. Turn on a folder with 1 and off with 0. For example in the default version Leviathan, Sabertooth and Killer Rabbit are off.
__________________
Dyslexia luRs Member of the C2C modding team. Last edited by Dancing Hoskuld; Sep 24, 2011 at 05:43 AM. |
|
|
|
|
|
#2 |
|
TBS WarLord
Join Date: Jun 2007
Location: Western IL. cornfields
Posts: 5,507
|
Ahh! the Lovely Leviathan!
![]() I think this is for me! JosEPh
__________________
"Old and Slow and.... It's Not Y'UNs Turn!!." Member AND Resurrection Team |
|
|
|
|
|
#3 |
|
Deity
Join Date: Jul 2004
Location: Canberra, Australia
Posts: 11,875
|
RL is about to hit and I will be away for 1-3 weeks at least. So I thought I should get these out there for C2C version 14.
I have changed the folder structure and put in MLF. Enjoy
__________________
Dyslexia luRs Member of the C2C modding team. |
|
|
|
|
|
#4 |
|
TBS WarLord
Join Date: Jun 2007
Location: Western IL. cornfields
Posts: 5,507
|
I hope RL is about having Fun and Family time. Not that serious stuff. Will miss you.
JosEPh
__________________
"Old and Slow and.... It's Not Y'UNs Turn!!." Member AND Resurrection Team |
|
|
|
|
|
#5 |
|
Vorlon
Join Date: Apr 2011
Posts: 6,972
|
|
|
|
|
|
|
#7 |
|
C2C Modder
Join Date: Feb 2008
Location: California, USA
Posts: 11,609
|
Could you put the Voodoo Undead and Hell Dog units in this instead of C2C? I don't think "paranormal" stuff should be included in C2C.
In addition could the Bear Rider go in here as well since I think its pushing the alternative timeline a little too far. Giraffe or Rhino maybe, but Bear? I think that too far fetched. |
|
|
|
|
|
#8 |
|
King
Join Date: Nov 2009
Location: Auckland, New Zealand
Posts: 606
|
I don't know about the Hell Dogs (they could be war dogs on psychedelic drugs or with some rare form of rabies, like the Asatru Berzerkers), but Zombie Workers are definitely real.
|
|
|
|
|
|
#9 |
|
C2C Modder
Join Date: Feb 2008
Location: California, USA
Posts: 11,609
|
Yes, i know about the origin of real zombies but these look more like the classic movie zombie. And the hell hound dog thing has horns coming out of it! Just requesting to get C2C a little less magical/paranormal.
|
|
|
|
|
|
#10 |
|
Caveman2Cosmos Modder
|
UPDATED 2 Aug 11, 4:15 a.m.
Some of the changes include, almost ALL new terrain, water, coastal waves, etc. Lots of tweaks to the dll, to IMPROVE turn times, and especially the way the AI NOW works, really bug change on that, need info on the way they are working now. Brand new way of Culture for each and every civ, has there own way of working the situation were they are placed on a map, with the resources that they have in vicinity. Added Australia to the core mod as an Oceania Culture. HALF the size of the old mod, which also means again better turn times. This is only 1/8 of what "we" have done from version 14 to 15
__________________
Caveman 2 CosmosCaveman2Cosmos Forum: Project and Mod Development Forum HERE |
|
|
|
|
|
#11 |
|
Warlord
Join Date: Apr 2011
Location: Moscow, Russia
Posts: 253
|
|
|
|
|
|
|
#12 |
|
Deity
Join Date: Jul 2004
Location: Canberra, Australia
Posts: 11,875
|
Updated to work with v15 and above.
__________________
Dyslexia luRs Member of the C2C modding team. |
|
|
|
|
|
#13 |
|
King
Join Date: Mar 2011
Posts: 920
|
@Dancing Hoskuld
Do you know where the animal units connect with their associated sounds? I was finally able to locate the new animals in your folder, but I'm having a hard time finding where the sound clip setting is for them. I saw you had about 3 in another folder (Gorilla, Elephant, Horse) but there are several other custom animals (Boars, Jaguars, etc.) which I can't find that configuration. I think there are one or two that are using pre-existing sounds which don't quite sound right. Thought I might try to find better ones.
|
|
|
|
|
|
#14 | |
|
Deity
Join Date: Jul 2004
Location: Canberra, Australia
Posts: 11,875
|
Quote:
__________________
Dyslexia luRs Member of the C2C modding team. |
|
|
|
|
|
|
#15 | |
|
King
Join Date: Mar 2011
Posts: 920
|
Quote:
I wanted to track down the specific ones to change, but now I'm getting the Waiting for Other Civ error. Happened AFTER I put in the new DLL Might have to do a re-download or go back to stock v15.
|
|
|
|
|
|
|
#16 |
|
Deity
Join Date: Jul 2004
Location: Canberra, Australia
Posts: 11,875
|
Newer version of my extra animals, those that are graphically challenged or just don't quite fit in the game yet. see first post for details.
__________________
Dyslexia luRs Member of the C2C modding team. |
|
|
|
|
|
#17 | |
|
King
Join Date: Mar 2011
Posts: 920
|
Quote:
I think maybe Str 4 for the Zebra might be a bit much. Would you be opposed to lowering it to 2 or 3? Even the Rhino is only a 3.
__________________
[Currently not modding] |
|
|
|
|
|
|
#18 |
|
Chieftain
Join Date: Jul 2007
Posts: 99
|
killer rabbit?
|
|
|
|
|
|
#19 |
|
Caveman2Cosmos Modder
|
http://en.wikipedia.org/wiki/Rabbit_of_Caerbannog
I think this is just fable, but they did have Flaming Pigs back when.
__________________
Caveman 2 CosmosCaveman2Cosmos Forum: Project and Mod Development Forum HERE |
|
|
|
|
|
#20 |
|
Chieftain
Join Date: Jul 2007
Posts: 99
|
Odd....turned round to my colleagues after reading the wiki entry and stated "Who's seen Monty Python's Search for the holy grail?", to which I got the answer "Who's Monty Python?"......mind you those same people upon discovering that it's Jim Henson's 75th today als oasked "Who Jim Henson?".......I'm clearly working wit hthe wrong people!!
However if we are going to have a killer rabbit in C2C then it must be 1000% vulnerable to the Holy Hand Grenade of Antioch. |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|