Changed wrong era for Calculus to RENAISSANCE, Thx Hydro
And Yes its getting better in PreH especially the units parts as you mentioned, but that actually is a doubled edged sword, ie: Back in those day, really did anything change that much, heck no, so really its what really happened, but in a game setting as such (C2C) it does tend to get a little boring, no offense to anyone.
So i guess what i am trying to say "we" as modders have to come up with a way better solution with the PreH Era, for gameplay.
See my post on the GEM thread that talsk a bit about issues with happyness balance (i.e. - it's getting too easy on the very hardest setting). I don't care whetehr we address this via tweaks to resources and/or buildings (as I suggested in teh other thread) or possibly also through making the difficulty level curve steeper (add % unhealth/unhappy per population in the difficulty tags or something maybe), but right now its not possible to have a challenging game without doing so via a crippled start position.