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#321 | ||||
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Prince
Join Date: May 2011
Location: Finland
Posts: 449
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"Suns may rise and set in Suomi, Rise and set for generations, When the North will learn my teachings, Will recall my wisdom-sayings, Hungry for the true religion. Then will Suomi need my coming, Watch for me at dawn of morning, That I may bring back the Sampo, Bring anew the harp of joyance, Bring again the golden moonlight, Bring again the silver sunshine, Peace and plenty to the Northland." Wainamoinen in Kalevala; Rune L Civ5 Civilizations/Leaders Wanted! Civilopedia V |
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#322 |
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Ahuizotl
Join Date: Jun 2011
Location: Sawaiki
Posts: 1,421
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I'm aware of the Majapahit option, I was merely suggesting other options for the region.
I know I've seen posts for Srivijaya, and Sailendra was even further south, so I posted them.
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In Progress: Pasifika - Dev Thread. Current Topic: The Unification of Hawai'i. Part of Terra Novus Core [REBOOT] -Sign-ups/Questions/OOC - Wiki - Original CityIOT Redux - Come join the world's messiest comedy (?) IOT! |
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#323 | ||
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Prince
Join Date: May 2011
Location: Finland
Posts: 449
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Both are very interesting, like all ten Indonesian Early Kingdoms:
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This way it would group all these exiting kingdoms under one banner. I suggested this earlier, but some people (apparently Indonesian/near that region) were against it... : Quote:
Borobudur would make a great World Wonder or religious National Wonder to the game.
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"Suns may rise and set in Suomi, Rise and set for generations, When the North will learn my teachings, Will recall my wisdom-sayings, Hungry for the true religion. Then will Suomi need my coming, Watch for me at dawn of morning, That I may bring back the Sampo, Bring anew the harp of joyance, Bring again the golden moonlight, Bring again the silver sunshine, Peace and plenty to the Northland." Wainamoinen in Kalevala; Rune L Civ5 Civilizations/Leaders Wanted! Civilopedia V |
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#324 |
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Ahuizotl
Join Date: Jun 2011
Location: Sawaiki
Posts: 1,421
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I think it would be cool, on both points.
As for the merger, don't think it's a problem, it's been done with at least three civs already (Polynesia, Denmark/Scandinavia, and the Aztecs)
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In Progress: Pasifika - Dev Thread. Current Topic: The Unification of Hawai'i. Part of Terra Novus Core [REBOOT] -Sign-ups/Questions/OOC - Wiki - Original CityIOT Redux - Come join the world's messiest comedy (?) IOT! |
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#325 |
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Prince
Join Date: May 2011
Location: Finland
Posts: 449
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If renamed to Indonesia, is there need to change any of the unique components or the leader?
Anyone have better suggestions for these?
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"Suns may rise and set in Suomi, Rise and set for generations, When the North will learn my teachings, Will recall my wisdom-sayings, Hungry for the true religion. Then will Suomi need my coming, Watch for me at dawn of morning, That I may bring back the Sampo, Bring anew the harp of joyance, Bring again the golden moonlight, Bring again the silver sunshine, Peace and plenty to the Northland." Wainamoinen in Kalevala; Rune L Civ5 Civilizations/Leaders Wanted! Civilopedia V |
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#326 |
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Moderator
![]() Join Date: Dec 2008
Location: Sydney
Posts: 17,688
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Moderator Action: Merged in some posts split from this thread.
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Gods & Kings Introductory Guide
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#327 |
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Ahuizotl
Join Date: Jun 2011
Location: Sawaiki
Posts: 1,421
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I'd change the UU to reflect the merge (if there is another one) and the UA (that's not very unique, needs to be more distanced from everything)
UB looks good, though, and I don't think the leader needs a change.
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In Progress: Pasifika - Dev Thread. Current Topic: The Unification of Hawai'i. Part of Terra Novus Core [REBOOT] -Sign-ups/Questions/OOC - Wiki - Original CityIOT Redux - Come join the world's messiest comedy (?) IOT! |
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#328 |
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Le Roi Soleil
![]() Join Date: Mar 2003
Location: Arlington, VA
Posts: 11,761
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I'm in favor of Indonesia as the name. I realize that it lacks nuance, but it makes up for it in name recognition. Just think of Ramkhamhaeng. How many people give up before finishing his name? Imagine people doing that for Majapahit or spelling it Mahajapit or anything like that. Indonesia people will get right. It instantly conveys where this Civ was and, for the knowledgeable person, what's significant about it.
As for what UA, the trick is to find something special in the area of maritime Civs (something that is quickly reached a glut). If there's something unique about them that isn't naval, that might not be a bad idea.
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Beer is living proof that God loves us and wants us to be happy -Ben Franklin |
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#329 |
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Chieftain
Join Date: Jul 2011
Posts: 35
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#330 |
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Cacique
Join Date: Jun 2008
Location: France
Posts: 199
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Nan Madol
Civilization: Nan Madol
http://en.wikipedia.org/wiki/Nan_Madol Leader: Olosohpa (or Saudeleur) Cities: Nan Madol, Lelu, Dapahu, Peinering, Peinkitel, Karian, Lemenkou, Usennamw, Nandauwas, Madolenihmw... UA: Lost Continent of Mu heritage provide +2 Food and +4 Culture from the new terrain type tile "mangrove" Unique Improvement:can build sort of stone quarries (or stone polders) on coast tiles UU: Nahnken (great people that boost the speed of workers when they are within two tiles) |
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#331 | |
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Ahuizotl
Join Date: Jun 2011
Location: Sawaiki
Posts: 1,421
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Quote:
UU might need to be changed, though..
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In Progress: Pasifika - Dev Thread. Current Topic: The Unification of Hawai'i. Part of Terra Novus Core [REBOOT] -Sign-ups/Questions/OOC - Wiki - Original CityIOT Redux - Come join the world's messiest comedy (?) IOT! |
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#332 |
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Tangaroa
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I like the idea for Mangrove forests as a type of forest that occur on Coastal marshes. Great work, that looks awesome
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"I saw our people spreading throughout the land and across the oceans, expanding our kingdom, discovering new people and great riches in faraway lands" - More Civilizations. Most Recent: Tibet "We built wonderous monuments honouring the gods, which reached up to touch the very fabric of the heavens." - More Wonders. Most Recent: Todai-ji |
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#333 |
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Ahuizotl
Join Date: Jun 2011
Location: Sawaiki
Posts: 1,421
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As awesome as mangroves would be, I wouldn't suggest a civ use them before their in. But, yeah, mangroves for the win.
Don't know why I didn't post this earlier, but what about the Bornu Empire? Kotoku (sp.) boatmen as a UU, I saw a massive thing on one leader... I'll pull up the info next time I'm on the page. Might be a tad close to the Songhai (geographically), though.
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In Progress: Pasifika - Dev Thread. Current Topic: The Unification of Hawai'i. Part of Terra Novus Core [REBOOT] -Sign-ups/Questions/OOC - Wiki - Original CityIOT Redux - Come join the world's messiest comedy (?) IOT! |
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#334 | |
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Homesick Alien
Join Date: Jul 2011
Location: East Coast
Posts: 1,811
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Yes, that is an awesome idea.
They would have to be very rare though. Maybe they could provide some weird yield. I think CIV lacks terrain variety in general. We need things like swamps and mangrove forests, and tons of new resources. Quote:
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"The geeks shall inherit the Earth!" East Indies Scenario-We Need Your Help! Want to recommend new civilizations for CivV? See here. |
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#335 |
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Ahuizotl
Join Date: Jun 2011
Location: Sawaiki
Posts: 1,421
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We have marshes, those are kind of like swamps...
I'll agree on the rest, though.
__________________
In Progress: Pasifika - Dev Thread. Current Topic: The Unification of Hawai'i. Part of Terra Novus Core [REBOOT] -Sign-ups/Questions/OOC - Wiki - Original CityIOT Redux - Come join the world's messiest comedy (?) IOT! |
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#336 | |
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Emperor
Join Date: Dec 2009
Location: behind you
Posts: 1,745
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Quote:
i think i'd put kongo third after carthage and ethiopia for myself, but maybe they could be put in the game in place of zulu. they were a lot bigger than the and lasted for a lot longer. the only thing the zulu really have over them is being better known. |
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#337 |
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Cacique
Join Date: Jun 2008
Location: France
Posts: 199
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Kanem Bornu
Yes, Kanem Bornu was a great kingdom and on an african map, it is just between songhai, carthage, and egypt&nubia.
Maybe we can find an UA based on trans-saharan caravans, or linked to oasis? Boatmen are great or we can use their worst enemies, the tuaregs? |
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#338 |
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Emperor
Join Date: Dec 2009
Location: behind you
Posts: 1,745
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i'm thinking more money from trade routes, but the arabs already have that, so it wouldn't really be all that interesting. the only other thing i can think of off the top of my head involving trade routes and worth having is happiness, which would probably work better with a more colonial civilzation. maybe they could have something with city-states, but i can't really think of anything that would fit and hasn't already been done.
Last edited by awesome; Aug 31, 2011 at 10:11 AM. |
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#339 |
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Tangaroa
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How about trade routes over deserts generate +1 gold to trade route yield for each desert tile
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"I saw our people spreading throughout the land and across the oceans, expanding our kingdom, discovering new people and great riches in faraway lands" - More Civilizations. Most Recent: Tibet "We built wonderous monuments honouring the gods, which reached up to touch the very fabric of the heavens." - More Wonders. Most Recent: Todai-ji |
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#340 |
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Cacique
Join Date: Jun 2008
Location: France
Posts: 199
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Kanem Bornu
and what about the unique Improvement: Oasis ! (workers can build an oasis on desert tile)
and UA: Mirage! (units can move throught desert tiles without penalty) |
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