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#2041 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
diplo hit (the obvious) and the why are they possibly beelining the "Music route" via Aesthetics. Given how fast they are about to finish that tech, I might hold it to maximize chances for Music. Sometimes, I feel their tech pace is as fast as a quick speed emperor game. If we are going to Music route, we must do it swiftly, they're all monster tech. |
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#2042 |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Hey bcool, you initially wanted to trade CoL for Monotheism and Construction, but along this strategic path, what did you have in mind to get Calendar. We cannot trade with fake Shaka/Mansa and fake Ragnar/Asoka, then possibilities were limited to get Calendar.
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#2043 |
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Deity
Join Date: Jan 2008
Location: San Francisco, CA
Posts: 4,865
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Even if they are beelining music, the 40-50 gold they would give us would let us run the tech slider at close to 100% for 1 turn. That will shave off significant time for us to tech music. I think it is worth it. We have vision on their research so we should be able to adjust our tech if the race is close.
I've personally never gotten a diplo hit for small value trades. So a 40-50 gold trade for 1 turn of research on aesthetics seems highly highly likely not to trigger a diplo consequence. |
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#2044 | |
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Deity
Join Date: Jan 2008
Location: San Francisco, CA
Posts: 4,865
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Quote:
And I never suggested trading CoL to anyone else |
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#2045 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
Okay, I don't mind to trade away Aesthetics for the one whose wallet is the biggest in the next turn. So I agree. You are right how fast we can get a tech by step of 100% slider. For example, if we had plenty of gold, getting Currency at three turns was possible with very small tweaks. |
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#2046 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
As for me, I see it in the good light, we are trading away a tech we didn't tech by ourselves, thus (tech brokering). And at one moment or another, they will get it through trade, better if we are the beneficiary of the trade. Last edited by Tachywaxon; Oct 28, 2011 at 09:38 AM. |
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#2047 | |
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Deity
Join Date: Jan 2008
Location: San Francisco, CA
Posts: 4,865
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Tachy did you miss this post?
http://forums.civfanatics.com/showpo...postcount=2036 reproduced here Quote:
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#2048 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
But my question was tailored implicitly with the word "if it were like". At first, you wanted CoL for Construction and Monotheism with northern witches...but I wondered then where you can trade calendar. Steal? That post is based of the save, not what wished theorically before play. I remember you didn't like getting calendar. ![]() You like my plan now, but there were supposedly a previous plan you liked better and I wish to know why. Last edited by Tachywaxon; Oct 28, 2011 at 03:07 PM. Reason: Proofreading |
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#2049 | |
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Deity
Join Date: Jan 2008
Location: San Francisco, CA
Posts: 4,865
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Quote:
But the northern witches picked up CoL in trade. If the northern witches were not willing to trade calendar I had a back up plan of stealing calendar |
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#2050 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
To update the news, we have calendar from a trade, so the number in WFYABTA is one mark higher. I think it is 2 (or more) (CoL and Calendar) and minor techs I don't remember well. If someone can update that info for me, I will be grateful. Because if we trade higher than 5 techs, then we can check the some AI's personalities. I think WFYABTA reason overwrites "We don't like you just enough". I think it is...hmm. The only good thing with stealing plan I think is to maintain WFYABTA limit stable. I think we may use the EP in other technologies because we have calendar now. Last edited by Tachywaxon; Oct 28, 2011 at 04:40 PM. |
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#2051 |
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Deity
Join Date: Aug 2007
Location: Stockholm, Sweden
Posts: 3,810
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I've now lost track of whatever is going on. There's been too much repetition and clarification based upon conditional plans
I'm not even sure what turn Tachy is on, or what techs we have acquired... Is someone able to summarise, please?When the active player pauses for comment in the next phase of the game, I think a screenshot of the tech trading status will be necessary to keep people on top of the current position. There are far too many variables of which AIs research and trade which techs while we research, steal and trade which techs at what times for us to construct robust plans. Accordingly, if the active player can't implement the ideas on the PPP without consultation, we need hard information upon which to base contributions
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#2052 | |
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Deity
Join Date: Aug 2007
Location: Stockholm, Sweden
Posts: 3,810
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Quote:
So for practical purposes in this game, once we have Taoism state religion and it is present in the target city, we will get 40% bonus. |
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#2053 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
![]() Okay, We acquired (T110) Calendar. Witches of the North have CoL now. We are at the beginning of T111(latest save uploaded) and we had to tweak to gain Currency for T112. On T112, we (bcool and I) intend to trade with Witches of the East Calendar tech plus the remaining beakers of Currency tech they are researching right now. If this won't work, gold beggings will make the difference, but I doubt it will be needed. Putting away that tech trade on T112, there are few changes in my PPP, and bcool did give to me permission to continue as planned (on Gmail). Anyways, that difference in tech won't change much than the tech trade intended by bcool a long/short? time ago. I intent to play tonight. I can't provide pictures right now, but soon yes. ![]() I must finish my turn-set at all cost to shift to the next player. Time is getting tighter. Sorry for the disturbances I may cause. If there are more hazy details, please ask me. And IIRC, you unknowingly agreed the tech trade (saying something like "sounds good"), so there is no more trouble than that. Last edited by Tachywaxon; Oct 28, 2011 at 06:43 PM. |
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#2054 | |||
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Deity
Join Date: Aug 2007
Location: Stockholm, Sweden
Posts: 3,810
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Quote:
Quote:
Presumably we are about to steal Metal Casting? And tech Music since the GArtist for the GA is possible? Quote:
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#2055 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
Music seems possible as AI aren't interested in Literature route. Nonetheless, I will verify this when the moment comes and share the details. Please trust in me.
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#2056 | ||
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Deity
Join Date: Aug 2007
Location: Stockholm, Sweden
Posts: 3,810
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Quote:
Quote:
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#2057 |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Hello folks. I will intent to play in 30 minutes. But before I may look into the situation of the game a bit.
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#2058 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
We have two pleased AI's. I will respect these rules. Say green fire if okay (technically I know bcool is agreeing to this). ------------------------------------------------------------------------------------- Eiffel, Fritz and Ramanujan are the three workers where changes weren't included in PPP. These corrections by bcool are going to be applied (I verified it and automatically thought they are strong). Only Stevenson in Silver wasn't verified and corrected. I think bcool mentioned something about a missing forest in the real game, but I didn't localize the post in question. Slight changes are necessary after mining and roading silver plot and those changes will be decided according to what I deem the best micro. ------------------------------------------------------------------------------------ James Bond was moved into Trojan Horse city at T111. After the five turns of stationary waiting, I will use the missionary to spread taoism at T116 if the holy didn't an automatic spread for us. T111: Spy moved. Sorry. T112: 10 % starionary discount. T113: 20 % starionary discount. T114: 30 % starionary discount. T115: 40 % starionary discount. GLib completed. T116: 50 % starionary discount. Switch to Taoism first I guess and steal if possible under Anarchy. ----------------------------------------------------------------------------------------- After Currency completion, if nobody has Literature, I go for Music in a aggressive way because I saw how fast they teched. Nonetheless, the tweaks won't affect main cities and in addition this time Isengard (we need to fend ourselves asap, but mabraham suggested fake Mansa/Shaka will go after fake Monty/Gandhi) and possibly Silver city if the galley counts that much. Where will the galley go? This doesn't belong to my turn-set but I suppose towards Isengard, which makes a Suez canal. ------------------------------------------------------------------------------------------- The boat initially in North Witch territory will aggressively create a trade route towards Witches of the East. That way, I think we will be able to trade to Witches of the South. ------------------------------------------------------------------------------------------ In Wizard of Oz story, I don't really well story as I am not an american nor and english native, but does wizard of Oz's lands have a higher density of mountains? ------------------------------------------------------------------------------------------ These are final additions to my PPP. Agreeing or not? If no response in 15 minutes (during which I will try to refine my tweaks if possible...), I play. We have to speed up...despite we clearly know Kaitzilla won't be able to prepare anything at this hour. Last edited by Tachywaxon; Oct 28, 2011 at 11:25 PM. |
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#2059 | |
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Deity
Join Date: Jan 2008
Location: San Francisco, CA
Posts: 4,865
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I wouldn't build research for music race unless you know an AI has literature. The side city builds are important.
this is nothing like the wizard of oz, I don't think we can infer anything from the story itself. However the mountains do not show up in a wheel map, so the mountains were added by the mapmaker that is why we think it is likely hiding the wizard. we probably don't want to steal techs during anarchy since we don't have a trade route bonus during anarchy. Plus we probably will want to switch to taoism as well. If possible finish builds on T115, so we can move spies, galleys etc before the probably 2 turns of anarchy. Quote:
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#2060 | |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,368
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Quote:
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