| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#21 | |
|
Warlord
Join Date: Jun 2006
Posts: 198
|
Quote:
A naval assault is little easier, because melee naval units (like destroyers) can attack cities. So you can land and naval melee units, soften the city defence with ranged naval unit and then melee naval units and finally lunch an amphibious attack. Moreover, you can even capture a city with naval melee unit. |
|
|
|
|
|
|
#22 | |
|
Chieftain
Join Date: Dec 2010
Posts: 19
|
Quote:
1) When the opposing city bombards one of my spaces, say the Battleship/Infantry space, does it just hurt the Battleship? Or does it damage both the Battleship and Infantry? 2) If the answer to 1 is "just the Battleship", then wouldn't this be the sleekest and safest invasion fleet? Safely soften the city with battleship and bombers, and then when it's weak your amphibious infantry take it easily. I'm just saying, if this is all true, there's no more need for a massive landing fleet at all. Just a few guys stacked with the combat vessels. |
|
|
|
|
|
|
#23 | |
|
Prince
Join Date: Sep 2007
Location: Ireland
Posts: 520
|
Quote:
However, I don't think it's the best way to do it. Ranged + melee naval units is the way to go. Why bother micromanaging or increasing the production cost of the amphibious fleet by adding embarked land units to the mix when you can simply use ships? You can keep your naval melee units out of reach of the city's bombardment range and they can defend themselves better than embarked land units. The exception to this would be, I believe, two-fold; resource raiding and taking on cities further inland. The ship-only strategy doesn't work if there are cities inland or if the enemy has a large land army. Also, if there are crucial strategic resources on or near the coastline then you'll need land units to pillage these.
__________________
V - Marathon/Standard/Immortal. Check out my standard sized world map for Civ 5: Gods and Kings! |
|
|
|
|
|
|
#24 | |
|
Warlord
Join Date: Jun 2006
Posts: 198
|
Quote:
In G+K naval invasion are easier than in vanilla, but also it is much more important to have your own fleet to defend coastal cities. |
|
|
|
|
|
|
#25 |
|
King
Join Date: Jan 2010
Posts: 778
|
Even the largest of land armies will fall to the navy if they keep on charging the units to retake the coastal cities. AIs is unfortunately not intelligent in this regard. Its possible to smash the whole land army from AI using just your navy. Huns did it to me and lost their land army and their cities was easy pickings because of that.
AI lack the capability to plan how to retake their coastal cities from the navy and use the land army to defend the inner cities... Naval assault would be alot harder if the land army refused engagement with my navy and force me to dig them out on land battles without naval support. If they manage to crush my land army engaging their land army then they have a new problem, how to retake the coastal cities from human player's navy. Depends on which era it is, those coastal cities is likely lost for good until late into game where technology advance to the point where rocket artillery can shell the cities safely and air force is deployed. |
|
|
|
|
|
#26 |
|
Warlord
Join Date: Mar 2013
Posts: 101
|
well the main problem is the AI only knows hexes. i doesnt understand, water,flatland,hill, mountain.
more "advandced" concepts like "in range" and "chokepoint" are far out of reach
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| amphibious, civ5 war academy, invasion, modern warfare, warfare |
|
| Thread Tools | |
|
|