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#1 |
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Warlord
Join Date: May 2006
Location: Amsterdam
Posts: 141
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Help me become a better civ player!
Hello,
I am searching for help and advice to become a better player and would love to consistently win on emperor and above. Apart from some cheesy wins on the highest difficulty levels i never really beat these difficulties. Currently i can't win consistently on monarch. I have read a lot of strategy articles and learned a lot over time but since decision making is mostly situation based i'd like people to comment on my games through a play through like i have seen on these boards often. I try to go into as much detail as possible, and maybe even upload save games every now and then. So, the settings. Monarch - I still don't feel comfortable enough on this level so i think it's a good way to start. Marthon - Boring? Pangea Standard No barbarians - more boredom but speeds things up. Spoiler:
Spoiler:
Spoiler:
Last edited by madmenno; Oct 13, 2011 at 04:41 AM. |
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#2 |
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The Devourer
Join Date: Sep 2010
Location: The Old Northwest Territory
Posts: 1,245
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It seems to me you are trying to settle to far away from your cap, which will raise maintenance and early overlap can help by working cottages or other tiles in the cap. I'm no expert but I'd say that settling 2W of the west corn in your cap would be ok to start expansion as it can share corn and grab pigs and silk.
__________________
"I am become Hobbes, the devourer of worlds" - Arakhor "We're here to devour each other alive"
I'm making The American Mod , help me out! I need feedback please! |
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#3 |
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King
Join Date: Mar 2010
Posts: 902
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Turn barbs on. They get you focused on the important things early on, defense, and they're part of the game.
The problem with marathon is that you won't find many people following your game over a long time... for them, watching/reading is boring because it takes like FOREVER until you make significant progress. Play normal speed and come back to marathon when you're sure about what to do with the games on higher difficulties, marathon will be significantly more easy for you by then. |
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#4 | ||
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Warlord
Join Date: May 2006
Location: Amsterdam
Posts: 141
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Quote:
I would love some more info about this placement. Quote:
About the barbarians, by the time barbarians evade and military strength counts (+-2000BC) i'm aiming on having my first army ready to invade someone myself. I usually play with barbarians but figured i'd turn it off to speed things up a little. I definatly make my next play through on normal speed with barbarians. -To continue this: Spoiler:
Last edited by madmenno; Oct 13, 2011 at 06:10 AM. |
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#5 |
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Theorycrafter
Join Date: Aug 2011
Posts: 922
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There is absolutely no problem with playing marathon. I play marathon myself, and I really enjoy the focus it gives on units, movement and the flow of time.
Early game micromanagment gets more important, which I like. Late midgame / late game is abit painfull on marathon however, but usually the games are won before that, so it's just alot of cruising. About your current game, I can easily see that you are planning ahead alot, which is a incredibly usefull skill in this game. However I think you have to focus more on beeing practical. Setteling a city way out there to block the egypians might be a sound long term strategic decision, but it is to far fetched. You won't get callendar for quite some time, and you have more urgent issues to focus on in the early game above happiness resources other than hunting/mining resources. You expand toward your enemy to the west, and now you are getting boxed in by the enemy on your east! ![]() It is a really good idea to become the pall of shaka, you don't want to be on his shitlist, that guy is a merciless conqurer. Be prepared to support the guy he bashes on, or at least to dogpile on the poor victim, if shaka gets to expand his empires with all of egypts empire for example (which is likely to be the outcome of this game), you will have to handle a runaway AI. |
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#6 |
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Deity
Join Date: Jan 2011
Location: Pangea
Posts: 4,001
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#7 |
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Warlord
Join Date: May 2006
Location: Amsterdam
Posts: 141
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Thnx krikav,
Lol i'm stupid, it's not egypt thats boxing me in... it is shaka. And i really need to take atleast that city in between those 2 cities of mine. Can i do this by culture or should i just capture it? Spoiler:
I'm already on bad foot with shaka and my empire is doing great, so i guess i will go after him when i'm done with gandhi. Spoiler:
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#8 |
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Cheetah
Join Date: Dec 2007
Location: Southern California
Posts: 1,750
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You meant to say micro on mara is less important, right?
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#9 |
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Warlord
Join Date: May 2006
Location: Amsterdam
Posts: 141
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I kindly ask to stop the discussion of the speed and to stay on topic.
So, i think shaka signed his doom. Just after i killed gandi he went on war with me, i anticipated this and left some praetorians in the 2 most likely targets of him. The funny thing is his stack consisted of 2 impi's and 2 chariots and went for the marble city that had 1 bow, 2 prae inside it. I just attacked and it gave me my 2nd great general and will soon have a nice medic. -the guy i want to attach him too has medic I, should i go leadership and woodsman with him so he can defend and pickup experience for woodsman 3? Spoiler:
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#10 |
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Theorycrafter
Join Date: Aug 2011
Posts: 922
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Clarification needed.
My point is that with extreme micromanagment, you can gain a even larger advantage playing on maraton, since you have more turns to make tweeks. What I assume your point is, is that it is much most important to have the correct settings each turn playing on normal, since each turn is more worthwhile? In that case, I agree with you. |
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#11 | |
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Theorycrafter
Join Date: Aug 2011
Posts: 922
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Quote:
In your situation, personally I would have left him alone to build up his (soon to be your ) cities. ![]() And I would instead have focused on the egyptian and shaka. It's tough to know which cities to keep and which to raze, but usually keeping is superior, unless they are in a incredibly ackward position. |
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#12 | |
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Theorycrafter
Join Date: Aug 2011
Posts: 922
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Quote:
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#13 |
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King
Join Date: Aug 2011
Posts: 652
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You are reaching too far for cities. In particular, the red dot city in your first post is risky and not worth it. Until you have Calendar, it's just a pigs and grass city, hardly worth stretching for. And spreading your cities out is why you're having problems with Shaka settling between your cities.
Place nearby cities that are good now. The pigs / wheat immediately West of your cap, plus 2 cities N and E using floodplains, would all make good options. Compact empires are better: Less maintenance, fewer worker turns roading, less chance of getting attacked, fewer turns to move units in response to an attack. Sure, by settling a huge empire now, you have more cities to fill in later, but you need to do what's good now, and worry about later when it arrives. Having a strong empire means you can conquer someone when you need to expand. Having a weak empire (that will become strong in 300 turns) means you're the one getting conquered. Personally, I play Marathon speed / Immortal. But if you're posting here for help on your game, I'd go Normal for now. 2 reasons:
__________________
See my detailed immortal / deity game writeups here. |
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#14 |
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Warlord
Join Date: May 2006
Location: Amsterdam
Posts: 141
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I gave egypt a tech and he allowed trading construction after it. He now is slightly ahead in tech. I'm beelining education now so i can get universities. Till then i will build catapults and go for the capital of the zulu's.
After that i see who i take out, i might backstab egypt or work my way around them since they are nice trade partners. @OneLeggedRhino Thanks for the tips, after this i will be posting normal speed games. I should not say this before i cap his capitol but Shaka is laughably easy to handle somehow. I had good units in my cities, 1 prae +warrior(with enough gold to make axe) was the least defense on my border. I got rid of him now within my lands and pressing on as soon as i have 4+ catapults. I have lots of CRIII units and a warlord medic I + Woods II and a warlord CII,CRIII both with leadership. I feel this will be my most easy monarch game ever, but i felt confident before and lost in the end .
Last edited by madmenno; Oct 13, 2011 at 08:56 AM. |
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#15 | |
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Cheetah
Join Date: Dec 2007
Location: Southern California
Posts: 1,750
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Quote:
Yes. By "less important on marathon" I mean "more important on standard settings." |
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#16 |
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Chieftain
Join Date: Aug 2011
Posts: 79
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don't think that choosing civ with imba early UU will help you to improve your game a lot
![]() i almost always settle cities nearby, due to maintenance costs. you can try searching for perfect spot or block some land somewhere, but it can just kill your early progress very quickly. it's just too expensive imo. |
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#17 | |
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Warlord
Join Date: May 2006
Location: Amsterdam
Posts: 141
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Quote:
Now since this thread is more of a discussion about game speed and is pretty much hijacked i'd like to start a new game. So what settings? Normal speed? Just pangea or won't help me that either and should i go something like continents or big and small? What leader should i take? Would be nice to do a game towards my quatromasters. So i'd like to pick from: Monty Hamurabi Justinian alex celts ethiopia france holy roman inca japan khmer korea mongolia sitting bull Mehmed rusia Isabella Shaka |
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#18 |
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WARLORD
Join Date: Mar 2011
Posts: 1,283
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Stick with Marathon. But your settings are too easy. If you'll play Rome, try Marathon/Diety. Otherwise, Marathon/Immortal.
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#19 |
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Cheetah
Join Date: Dec 2007
Location: Southern California
Posts: 1,750
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If your goal is to become a better player, then marathon is not the right setting. It's a niche setting that most players dislike.
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#20 |
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Prince
Join Date: Jan 2009
Posts: 332
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Absolute zero's videos would help http://www.youtube.com/user/Chris67132
He plays (usually) on Pangaea and, if you are willing to spend a few (or countless) hours watching vids, his games would help you out a lot i think. Pay attention to: 1. How he chooses where/when to settle. 2. Early tech choices (how he'll skip techs to get important techs faster) 3. What infrastructure he puts where. 4. How he expands over AI - when he uses HA rush, when axe rush, cats, trebs etc... and how he whips armies quick. (you don't have to match his dates or army size - if you follow his thought process/plan then on Monarch/marathon you should have no trouble having successful early war) 5. How he can have a good economy when it looks like he shouldn't (bad land/war etc..) You just won't be able to expect to get all the tech trades you want if you have a high commerce start because monarch AI's are slower. Also you can't expect AI's to get currency and be able to trade/beg for gold from them like on immortal or especially deity so you have to be more careful w/ economy if you are doing early war. Also, if you don't have close neighbors and can get 10-12 decent cities from expanding normally you'd want to read/watch other strats. His vids would still help you though as obviously he understands the core concepts of this game really well. |
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