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Old Sep 20, 2011, 10:19 AM   #1
LordPaladi
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Join Date: Sep 2011
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HELP: Bug Units

Hello everyone
I need your help
I added several units in my Civ 4, many of them archers, Longbow Archers and crossbowmen. So far so good.
But when I fortify it ends up happening:

They use the bow as a baton, and it only happens with the Archers and Archers longbow.

Just as in combat, they do not shoot arrows at you, and are hitting it with a bow.
The correct would be if they would be shooting arrows against each other, but this does not occur.
I do not know what it is. I hope help and thanks in advance.
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Old Sep 20, 2011, 10:26 AM   #2
vincentz
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Code:
			<UnitMeshGroups>
				<iGroupSize>3</iGroupSize>
				<fMaxSpeed>1.75</fMaxSpeed>
				<fPadTime>1</fPadTime>
				<iMeleeWaveSize>3</iMeleeWaveSize>
				<iRangedWaveSize>3</iRangedWaveSize>
				<UnitMeshGroup>
					<iRequired>3</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_ARCHER</EarlyArtDefineTag>
				</UnitMeshGroup>
			</UnitMeshGroups>
			<FormationType>FORMATION_TYPE_RANGED</FormationType>
These would be the obvious ones you might have missed. (in unitinfos).
Sorry if the obvious is too obvious, but hey, you never know
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Old Sep 20, 2011, 11:05 AM   #3
LordPaladi
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Sorry, but this tag does not appear in my file unitinfos.
Quote:
<UnitMeshGroups>
<iGroupSize>3</iGroupSize>
<fMaxSpeed>1.75</fMaxSpeed>
<iMeleeWaveSize>3</iMeleeWaveSize>
<iRangedWaveSize>3</iRangedWaveSize>
<UnitMeshGroup>
<iRequired>3</iRequired>
<EarlyArtDefineTag>ART_DEF_UNIT_ROME_LONGBOWMAN</EarlyArtDefineTag>
</UnitMeshGroup>
</UnitMeshGroups>
<Button>,Art/Interface/Buttons/Units/Longbowman.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,8,7</Button>
<HotKey/>
<bAltDown>0</bAltDown>
<bShiftDown>0</bShiftDown>
<bCtrlDown>0</bCtrlDown>
<iHotKeyPriority>0</iHotKeyPriority>
<FreePromotions>
<FreePromotion>
<PromotionType>PROMOTION_CITY_RAIDER1</PromotionType>
<bFreePromotion>1</bFreePromotion>
</FreePromotion>
</FreePromotions>
</UnitInfo>
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Old Sep 20, 2011, 11:39 AM   #4
The_J
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Version difference.
Your entry is from the basic version without addons, vincentz entry is from BtS.

Please check in the Art\ArtDefines_units.xml the value bActAsRanged. Should obviously 1 for ranged units and 0 for every other unit.
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Old Sep 22, 2011, 09:46 AM   #5
LordPaladi
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Nice! Very thanks worked nicely =DD
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