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#1 |
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Emperor
Join Date: Jun 2004
Location: markham, ontario
Posts: 1,259
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Maximum Functional Map Size
Hi.
Been a long long time since I have been on these forums, and I apologize since I am sure this question is answered already somewhere. But what is the maximum functional size of a modified map before a computer with say, 4 year old technology, starts lagging or frying? Assume the map is 80% water, example, for Cold War 1970's naval combat in the North Atlantic?
__________________
Of course, the whole point of a Doomsday Machine is lost, if you KEEP IT A SECRET! Why didn't you tell the world, EH? |
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#2 |
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Moderator
![]() Join Date: Oct 2004
Location: France
Posts: 3,657
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I may be wrong, but I remember having read somewhere that water map may need more processing time for ships pathfinding... So I'll say medium or large.
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#3 |
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Prince
Join Date: Mar 2011
Location: TX
Posts: 327
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Not worth starting a new thread for and on a similar note anyways, I was curious about how much these can be increased:
Code:
<Row Name="MAX_SUPPORTED_MAP_X"> <Value>152</Value> </Row> <Row Name="MAX_SUPPORTED_MAP_Y"> <Value>96</Value> </Row> |
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#4 |
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Moderator
![]() Join Date: Oct 2004
Location: France
Posts: 3,657
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When I tested these limits last year, 182x96 (or something close to that) was the max size I could load without crash. Don't know if it has changed with recent patches.
WB is limited to huge size (120x80), the Giant Earth Map from YnAEMP was made with a modified version of WB which doesn't work anymore. |
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#5 |
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Prince
Join Date: Mar 2011
Location: TX
Posts: 327
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That's too bad. Good to know though, so thanks for the info.
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#6 |
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Moderator
![]() Join Date: Oct 2004
Location: France
Posts: 3,657
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but I think you can still make/work on gigantic map modifying an existing game script to create a giant map, save the map in game and open it in WB.
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#7 |
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Prince
Join Date: Mar 2011
Location: TX
Posts: 327
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Oh, and I just noticed your 180 x 94 Giant Earth Map
. Screen shot looks nice, so I will have take a closer look now.
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#8 |
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President for Life
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I don't really like large maps, 'cause I'm not much of a micromanager, but I tried the VEM 'Standard map' game of the month, and gave up at about turn 200, 'cause everything was just too slow. Small map works just fine for me, year-old computer.
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#9 | |
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Warlord
Join Date: Jul 2011
Location: Paris / France
Posts: 109
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Quote:
How may I open a save map in the WB ? I can't find a proper civ5map file... Kwadjh |
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