45°38'N-13°47'E
Deity
I've written about it in another topic but after some other try, I definetly think this is a problem; sorry if it's been discussed somewhere else but I haven't found anything about it. Are you sure that the timescale is working properly? I've made a couple of quick games using AI Autoplay both with Normal and Epic speed and in both cases I ended up discovering middle age techs around the year 1900 (and the same goes for more advanced civs)... Moreover, playing with normal speed, I think the turn/years ratio is totally random; after about 240 turns (20 years/turn or something like that), the game suddenly switched to 6 months/turn for about 100 turns, then switched back to more years/turn (this happened only on normal speed). Is it possible to look into this problem? I'm now playing with normal speed because I think 1047 turns are enough for my first try with C2C; but right now I'm around 2400 AD and I still don't have musketeers (about 30% of the game). And another try I've done with epic speed and autoplay ended up in year 1800AD and only 16% of the game played. So I definetly think there is a problem between years and turns; what do you think?