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#1 |
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Prince
Join Date: Mar 2002
Location: Poland
Posts: 394
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Shadow Commando
I want to make unit called by me Shadow Commando or Shadow Infantry. It's based on a future US Special Forces. Here's a pict.
Here's a preview... If you have any suggestions... And don't say he's slim - guy on a picture is also slim![]() PS he looks bit strange because of 3D render |
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#2 |
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King
Join Date: Jun 2002
Posts: 886
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What do you have planned for the attack animation? do you plan on useing the pistol or a rifle? Looks good, great model.
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#3 |
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King
Join Date: Jun 2002
Posts: 886
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and could you link us to a site where we could learn more about this guy? I'm a hermit, never heard of this.
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#4 |
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Deity
Join Date: Jul 2001
Location: Texas
Posts: 5,575
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This is the US Army's FUTURE WARRIOR concept. You could probably find it on the net very easily. I see it all the time on TechTV on cable.
__________________
Do Not Poke The Dragon. "For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed: And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!" Donations accepted, PM afterwards |
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#5 |
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Deity
Join Date: Dec 2001
Location: Gone
Posts: 2,902
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No offense or anything, but could you flatten his chest a little bit so it doesn't stick out like that? Also, maybe you should give him gloves and cover up his throat/neck area. It looks fine. Also, are his weapons going to be just a pistol or a rifle-like weapon and a pistol?
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Civ III:How To: Upgrade regular units to UU's! |
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#6 |
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Conan the Librarian
Join Date: Apr 2002
Location: I'm home, where are you?
Posts: 2,079
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Looks good... The chest could come in a little but I really don't think it'll show up at all in the final size so I don't see a big problem.
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#7 |
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Deity
Join Date: Feb 2002
Posts: 11,261
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his lega appear short... but it may just be perspective.
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#8 |
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King
Join Date: Jun 2002
Posts: 886
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I think the chest is OK because when rendered in civIII size it will more than lickly look as if he's wearing the vest/armor it could be evened out though down the entire torso IMHO
:edit: I won't correct the spelling because it's funny I did do it by accident
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#9 |
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Prince
Join Date: Mar 2002
Location: Poland
Posts: 394
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About the chest... It wasn't so big, but I thought that you'll say he's too slim
About attack animation... He's got weapon aslo on his right arm. There are small rockets and a machine pistol. I thought that I'll start animation with one rocket from his arm and then machine gun, also from his arm. Should I use his pistol?? |
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#10 | |
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King
Join Date: Jun 2002
Posts: 886
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Quote:
yikes, will he need it after all that?
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#11 |
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Prince
Join Date: Mar 2002
Location: Poland
Posts: 394
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hehe - In special situations... when he's run out of bullets for example
Last edited by Piernik; Feb 14, 2003 at 03:18 AM. |
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#12 |
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King
Join Date: Jun 2002
Posts: 886
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All he needs is a jet pack and he'd be boba fet
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#13 |
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Prince
Join Date: Mar 2002
Location: Poland
Posts: 394
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hehe - forget it
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#14 |
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Prince
Join Date: Mar 2002
Location: Poland
Posts: 394
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Here's the final (I hope) version of ShadowMan...
Hope you like it |
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#15 | |
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✫✫✫✫✫✫✫
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Quote:
how many units are you going to do?
__________________
Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#16 |
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King
Join Date: Jun 2002
Posts: 886
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I'm anxious to see this one. how soon do you think he'll be done?
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#17 |
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Prince
Join Date: Mar 2002
Location: Poland
Posts: 394
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wow that was quick
Yoda Power: depens on how many idea I will have ![]() bhiita: I hope animation would be easy... but not today
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#18 |
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King
Join Date: Jun 2002
Posts: 886
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I can't believe how close you were able to get it.
it's like you took the picture of your model
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#19 |
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Prince
Join Date: Mar 2002
Location: Poland
Posts: 394
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hehe thanks... But now I've rendered it with civ3 sizes and it's just a gray spot... nothing more. I have to change some colors and details.. It can't be like that
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