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#81 |
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Deity
Join Date: Jun 2010
Location: chicago
Posts: 3,097
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All units downloads fixed!
Also, EMB 314, Mk II Ram, Fokker CVD, Fokker CVE, and Heinkel He 115 updated to version 2 with new, improved buttons
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#82 |
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Chieftain
Join Date: Mar 2012
Posts: 53
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Thank you. I appreciate that the request was fulfilled and that the units were updated to Version 2.
Last edited by GreatHouses; Apr 05, 2012 at 08:36 AM. |
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#83 |
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Deity
Join Date: Jun 2010
Location: chicago
Posts: 3,097
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#84 |
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Emperor
Join Date: Dec 2003
Location: Hampton VA
Posts: 1,978
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Is there a chance that you will create the angry hornet graphic?
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Check Out Orion's Grand Inquisitions Mod http://forums.civfanatics.com/downlo...=file&id=13380 |
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#85 |
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Say No 2 Net Validations
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The MLRS and AMX skins look good
, but the 3 others are imho a bit blurry.
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#86 |
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Deity
Join Date: Jun 2010
Location: chicago
Posts: 3,097
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@orion, doubt it, most of my units come from google sketchup, so it would probably be way to high polycount, and no anmation
@j fair enough, since sa8 and m109 do look a bit weird, i wouldnt say blurry, but it is hard to distinguish between were one part of it endsand one starts. But the problem isnt as bas in actual civ. i do disagree about centurion though, personally think it looks good
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#87 |
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Emperor
Join Date: Aug 2009
Posts: 1,659
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It really just depends on how you skin IMO. If you change the color hues to skin or just paint over top of a skin you may get bluriness. I Use a desaturated base of the skin, then paint my new skin on a new layer and then use the multiply feature to create the texture/shading.
__________________
Iran Iraq War Mod+Scenerio The Invasion of Kuwait Mod+Scenerio Partisans Mod (BTS 3.19) Great Diplomat Mod (BTS 3.19) Super Spies (BTS 3.19) Great General Progress Bar (BTS 3.19) Puppet States Mod (BTS 3.19) DCM (BTS 3.19) Bombard Experience Mod (BTS3.19) Pillage Experience Mod (BTS 3.19) Captured City Art Mod (BTS 3.19) |
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#88 |
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Emperor
Join Date: Dec 2003
Location: Hampton VA
Posts: 1,978
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The only animation needed would be the wings and the rear end stinger. Perhaps you could start with the scorpion graphic, as an example. If it were possible to turn the tail upside down and make it shorter, then it might be a good starting point for the Hornet's stinger. Your thoughts?
__________________
Check Out Orion's Grand Inquisitions Mod http://forums.civfanatics.com/downlo...=file&id=13380 |
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#90 |
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Deity
Join Date: Jun 2010
Location: chicago
Posts: 3,097
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#91 | |
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Emperor
Join Date: Aug 2009
Posts: 1,659
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Quote:
Here is an animated version of the (M45) AA half-track in your mod. I have been working on it for my own mod. It uses the modern armor animation. I haven't tested it in game for scale, etc. So tell me if it works.
__________________
Iran Iraq War Mod+Scenerio The Invasion of Kuwait Mod+Scenerio Partisans Mod (BTS 3.19) Great Diplomat Mod (BTS 3.19) Super Spies (BTS 3.19) Great General Progress Bar (BTS 3.19) Puppet States Mod (BTS 3.19) DCM (BTS 3.19) Bombard Experience Mod (BTS3.19) Pillage Experience Mod (BTS 3.19) Captured City Art Mod (BTS 3.19) Last edited by stolenrays; Jul 17, 2012 at 10:52 AM. |
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#92 |
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Deity
Join Date: Jun 2010
Location: chicago
Posts: 3,097
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Hmm I thought it was animated already? If you check out the dl link it comes with modern armor kfm and everything, but I havent tried in out in my mod, due to a problem in my civ game, I cant actually play games
I will take a look at it though |
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#93 |
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Emperor
Join Date: Aug 2009
Posts: 1,659
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When I tested the original version out all that happens is that the front wheels start to do strange things such as yo-yo.
__________________
Iran Iraq War Mod+Scenerio The Invasion of Kuwait Mod+Scenerio Partisans Mod (BTS 3.19) Great Diplomat Mod (BTS 3.19) Super Spies (BTS 3.19) Great General Progress Bar (BTS 3.19) Puppet States Mod (BTS 3.19) DCM (BTS 3.19) Bombard Experience Mod (BTS3.19) Pillage Experience Mod (BTS 3.19) Captured City Art Mod (BTS 3.19) |
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#95 |
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Emperor
Join Date: Dec 2003
Location: Hampton VA
Posts: 1,978
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I don't know if this could be used or converted, but its a 3D animation of the hornet.
http://www.youtube.com/watch?v=n7CoBll_WbU
__________________
Check Out Orion's Grand Inquisitions Mod http://forums.civfanatics.com/downlo...=file&id=13380 |
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#96 |
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Deity
Join Date: Jun 2010
Location: chicago
Posts: 3,097
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Like I said man, I can't do animations
@ Stolenrays, I checked out halftrack and original one looked fine to me, actually worked pretty nice, front wheels did not do anything that I can see, maybe its been improved since you've tried it. Unless there is a problem with original one, it is 30 kb smaller so I will keep original |
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#97 |
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Deity
Join Date: Jun 2010
Location: chicago
Posts: 3,097
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#98 |
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Chieftain
Join Date: Mar 2012
Posts: 53
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dacubz145 do you have a picture or a screenshot of the Global Hawk with the texture file applied as the Database download shows it without it's texture.
Last edited by GreatHouses; Apr 18, 2012 at 08:25 AM. |
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