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#1 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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[Religion and Revolution]: Leader Bio's, Civ Info, Text, etc.
Hi guys,
Here is some text information for the Inuit. I've saved them as attachments, but I'll also put them at the end this post, in case the attachments cannot be viewed. Inuit Leader Biography.txt Attachment 308465 Attachment 308466 I've searched long and hard to find an Inuit leader who was firstly, a chief of a group that actually belongs to the the Inuit, lived within the timeframe of the game, late 1400's-early 1800's, and fits the image of the leaderhead we have, i.e., male. Unfortunately there is scant historical info out there before the mid 1800's, and the choices were pretty few, but I think I've found one that fits. He is obscure, but other than that he meets all the criteria. He lived in the mid to late 1700's, was an leader of an actual Inuit group and a shaman. Personally I think it is important to have actual historical leaders represented rather than create ones. I've also taken the liberty to include names of Inuit villages and great generals. The village names are all accurate, however, in regards to the great generals there is no such information in existence that I can find. Inuit conflicts appear to have been somewhat smallscale and localized. There were no armies or large warpaties to speak of. With this in mind I've used names from Inuit folklore and legends to represent great generals. Finally in regards to the general biographical information on the Inuit, I was hoping we could use the information provided in KJ's 1492 mod. The information is already there and is nicely written. Let me know what you guys think, or if you want any changes? Inuit Leader Biography. TUGLAWINA Leader of the Inuit Peoples Lived: C1738-1798 BackGround: Little is known of Tuglawina’s early life, except that he was born in Northern Labrador and by 1770 he had become Anagok (shaman) to his people. Married to Mikak, who was well known to the Moravian missionaries because of her recent stay in England, Tuglawina, served as a pilot on the Moravian sloop sent to find a suitable locale for the Nain mission, and in 1775, transported several Moravians in his own boat to seek a site for the Hoffenthal mission. Eventually separated from Mikak, Tuglawina took several additional wives, and by 1782 had four wives, a mark of extraordinary prestige at a time when the most successful Inuit men had only two or three spouses. Trading at some of the fishing and sealing posts for muskets and gunpowder, Tuglawina became a successful middleman, trading goods to the Inuit who lived north of the missions, and carrying south in his sloop valuable raw materials to the Europeans. Though despite his success many of his followers left him, and he became obsessed that his enemies were plotting against him in retribution for his role in the murders of several rival Inuit years earlier. By 1790, Tuglawina had stopped his southern trading venture, and along with his one remaining wife moved to the mission at Nain. Baptized in 1783, he was accepted into the church congregation at Nain in 1793 and became a strong advocate for Christianity. He died of pleurisy in 1798 and was buried in the mission cemetery. Inuit Village Names Iqaluit Ipiutak Kikitaet Whapmagoostui Kuujjuarapik Adamagan Togiak Kangirsuk Kuujjuaq Quaqtaq Inuit Generals Tiggak Akigsiak Namak Pisagsak Akutak Manik Saugak Kitigagse Ordlavarsuk Nerkingoak Ouibignaro Last edited by colonialfan; Dec 05, 2011 at 05:03 PM. Reason: title change |
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#2 | ||
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,155
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Fantastic.
![]() Excellent. ![]() Quote:
![]() (I bet even these names were hard to find.) Quote:
Last edited by raystuttgart; Dec 04, 2011 at 02:48 AM. |
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#3 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,155
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So ok, we now have all data needed for the Inuit and also the leaderhead.
![]() Now we only still need the graphics for UnitArtStyles, CitySets and eventually Buttons. (I think we could also use this thread for collecting / brainstorming.) @KJ: I think you were going to start working on those ? It would be great, if you could present some of your work from time to time. (No need to hurry, of course. )@colonialfan: Could you post some screenshot for KJ to give him some idea how the UnitArtStyles, CitySets and Buttons could look like. |
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#4 | |
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Prince
Join Date: Oct 2008
Posts: 509
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Quote:
Therefore I just re-painted one of available citysets. Here example: ![]() I prepared also a number of flags for Inuits. Here just couple of them. Both of flags are based on national traditions of Inuits/Eskimos. First of them is a simplified version similar to others flags in TAC 2.02b. ![]() The second flag is a combination of Eskimos/Inuits Sonnenuntergang ![]() presented on the background of the real sunset over the sea. ![]() If someone has better variants, please, send me your links on the images. Now I can create practically any flag. I will prepare the buttons then the final variant will be accepted. |
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#5 | ||
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,155
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Quote:
![]() Quote:
![]() Fantastic work.
Last edited by raystuttgart; Dec 06, 2011 at 01:51 PM. |
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#6 |
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Prince
Join Date: Aug 2008
Posts: 348
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I like the simplified flag version just because it is simpler and cleaner. The cityset looks really nice too.
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#7 |
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Prince
Join Date: Oct 2008
Posts: 509
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Gomer_Pyle! Velkommen til gruppen!
Hi everybody! As you know, all flags for such native civilizations as Inuits, Tupi, etc are only a fiction. Therefore the flag can be of any color/style/etc. Of course, all flags inside the mod should be of similar type. The simplified version (flag 1) is really looks as all native flags in TAC 2.02b. However, it's rather easy for me to update all native flags in R&R mod to standard of the second (more complex) flag. Now I can make such changes very fast. |
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#8 | ||
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,155
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Quote:
![]() Quote:
If you want to, you create your suggestion and then give us screenshots of "TAC-style" and "KJ-style" for all flags, so we can make a decision.
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#9 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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Hi KJ,
Fantastic work with the citysets. I was trying to find a decent image for you to work from, but I think what you have is perfect. As for the flags, I found one that is similar to the second flag you have. Apparently it is the one that represents the majority of Inuit groups. As to what flag we end up using, I really don't mind, I am happy go along with whatever the group likes best. Personally I rather like the first flag you have. I also found a potential button for the Inuit. It is the crest of one the Inuit tribes, although I cannot remember from what territory. Hope this helps. Colonialfan. |
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#10 | |||
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Prince
Join Date: Oct 2008
Posts: 509
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Quote:
Quote:
![]() Quote:
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#11 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,155
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Sorry to say that, but this flag looks way too modern and too detailled for a Native Nation.
![]() I would really like to have flags for Natives that really look "native" and not like a modern flag might look like today. |
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#12 | |
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Prince
Join Date: Oct 2008
Posts: 509
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Quote:
I see only one way: to search available native symbols, ornaments, artefacts, to study their living conditions, etc. and create native flags based on these data. Any European heraldic rules cannot be applied to natives. |
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#13 | |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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Quote:
The crest image I supplied I think should be scrapped. I like the first image KJ presented as a potential flag/button, and we have two other flags options. I will try to look for an alternative that appears a bit more authentic. |
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#14 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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Hi guys,
speaking of potential flags/buttons, I've found some that might be of use for the Huron, and they are actually Huron smybols that do have an air of historical authenticity. The turtle is important in Huron folklore. I've also included an generic image of a huron warrior incase KJ wants to reskin any existing Indians into Hurons. The graphics for Iroquois villages should be okay to double up as Huron villages. Let me know what you guys think, or if you want an alternative image. |
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#15 | |
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Prince
Join Date: Oct 2008
Posts: 509
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Quote:
I converted your image in dds format. ![]() However, I guess some additional coloration of background is required. Two examples: or ![]() Please, continue your search for new and already present native civilizations. Together we can update all of them. |
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#16 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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I'll keep you posted on what I find. I am assuming that the group is happy with the flags/buttons we have for the Native civs already in the game and that it is just the new civs like the Inuits, Hurons etc that we want to find authentic looking flags/buttons for?
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#17 | |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,155
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Quote:
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#18 |
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Prince
Join Date: Oct 2008
Posts: 509
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#19 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,155
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Hi KJ,
just because you want to create new flags for the Natives: Maybe take a look here. I am not sure but I think, that the flags currently in TAC 2.02b look a little different, than the ones that will be in TAC 2.02c (should be released really soon). |
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#20 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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