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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#61 |
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Bhaalspawn
Join Date: Aug 2011
Location: Saskatchewan
Posts: 1,692
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Mine was like birds as well and got away quickly. Anyways... Thinking up a government system that might work as an interplanetary government without fear. Once I've figured that out, I'll come back and make a faction as you desired.
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Armorica in TerraNES Lesa in End of Empires Bleeding Hollow Clan, Part of the Orcish Horde in Orcs and Humans Troy in NinNES I |
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#62 |
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Thanatos
Join Date: Jul 2002
Posts: 1,078
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Third Republic History: Brazil was uniquely situation to succeed in the aftermath of World War III. Prewar, Brazil was one of the largest agriculture producers, had vast natural resources, including oil, hydro and nuclear power, and was one of the largest economies in the world. While nations in the northern hemisphere were devastated by the nuclear exchange and the resulting fallout, the southern hemisphere had comparatively minor fallout as winds belatedly brought the radiation clouds south. Of course that is not to say it came through unscathed. The collapse of the world economy and the radioactive contamination of water and soil caused a national crisis. A military coup stabilized things (well as much as things could be stabilized in these times). Just as 1985, the military government gave way to the Third Republic (one, of course, which would last a thousand years). Politics: The government of the Third Republic is divided into federal, state, federal district, and municipality governments. Federal: The federal government has three branches, executive, legislative, and judicial. The head of the executive branch is the president who is elected by direct popular vote to a five year term and who then appoints a vice-president and cabinet. Because of the large number of political parties, run-off elections are common as a majority, not a plurality, is needed for election of the president. The legislative branch is a unicameral parliament with a prime minister. The current parliament has grown to encompass 501 members which are not proportionately divided, the older member-states (such as South America) have a much larger proportion of seats then population would normally dictate. Parliamentary reform has been the subject of many elections, but as can be imagined with 501 members, getting the needed support for constitutional reform is difficult. Elections are fixed four year cycles, so Parliament is frequently paralyzed by the collapsing of ruling coalition or the absence of a ruling coalition from the beginning (which happens often as in general few to no political parties are truly national/global, requiring many regional parties to join together as a ruling coalition). The judicial branch consists of of the Supreme Federal Court (16 judges with an extreme backlog of cases), the Superior Court of Justice and other Superior Courts, the National Justice Council and the regional federal courts. State: Individual states hold great power both by constitutional right as well as due to the weakness of the federal legislative. Governmentally, states model the federal government, an executive (Governor), unicameral parliamentary (though this, being localized actually are usually able to have a stable ruling party and as a result is more significant for politics), and a judicial. Other than those constitutionally directed guidelines, most states rule according to local law and custom. Federal District: Territories run directly by President appointed governors. Usually either newly conquered areas or areas with high rebellion or areas of socio-political importance such as the capital Brasilia, Jerusalem, Mecca, and Papal State of Rio de Janeiro (Rio is actually the seat of the Catholicism, Catholic demographics even pre-war were heavily skewed to the south and after Rome became a radioactive husk the Vatican moved to its numeric stronghold of South America. Ironically enough, the rise of secularism in South America has shifted Catholic demographics again, so now the numeric strength is beginning to favor Europe and whispers are the next pope might be the first European pope in hundreds of years). Municipality Local government consisting of an urban area and the surrounding rural/suburban area, which are divided as needed based on population concerns. Usually, though not always a mayor and Councilors’ Chamber. Society: The Third Republic is marked by the greatest wealth the world has ever seen. It is also home to the poorest people ever, as many people live below the standard of living they would have enjoyed if they were primitive hunter and gatherers in pre-industrial times. The average standard of living varies based on locale. The poorest region is former Europe (it never quite recovered between nuclear war, a virus bomb set by terrorists in Spain, and a population which plummeted post-war due to famine, disease, and widespread sterility caused by radiation. By the time the population stabilized their industry lagged far behind the rest of the world and without needed resources, there was no incentive for the rest of the world to spend their development dollars to catch Europe up to the rest of the world). Individual freedoms are generally constitutional rights, though curtailed by the Hate Crimes Act (passed in an attempt to ensure the hatred and bigotry that lead to the nuclear war would not be repeated, its vague language has caused it to be used against some religious and political speech) and Homeland Security Act (a series of acts passed after the increase of terrorism linked to the Republic’s expansion) |
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#63 |
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Piratae Spatium Supremus
Join Date: Apr 2003
Location: Segmentum Alnitahia
Posts: 7,976
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![]() This is your 24-hour warning. No submissions will be accepted one day from this post. Selection will occur thereafter. |
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#64 |
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Bhaalspawn
Join Date: Aug 2011
Location: Saskatchewan
Posts: 1,692
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I lost mine about half an hour ago. Making the first map and I'll rewrite the thing. The oral history lesson in the library for the history part at least. I had 3 paragraphs and had only went up to the revolution of 527 Anno Finis((In the year of the end)).
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Armorica in TerraNES Lesa in End of Empires Bleeding Hollow Clan, Part of the Orcish Horde in Orcs and Humans Troy in NinNES I |
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#65 |
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Bhaalspawn
Join Date: Aug 2011
Location: Saskatchewan
Posts: 1,692
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Terran Union
Spoiler for History:
Spoiler for Government:
Spoiler for Current Troop and Ship Types:
Spoiler for Society:
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Armorica in TerraNES Lesa in End of Empires Bleeding Hollow Clan, Part of the Orcish Horde in Orcs and Humans Troy in NinNES I Last edited by Gem Hound; Dec 25, 2011 at 11:16 PM. |
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#66 |
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Piratae Spatium Supremus
Join Date: Apr 2003
Location: Segmentum Alnitahia
Posts: 7,976
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Excuses and adverts belong in WWW unless related to the subject material.
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#67 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,108
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I'm updated. "To the stars!"
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Only kindness matters. |
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#68 |
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Bhaalspawn
Join Date: Aug 2011
Location: Saskatchewan
Posts: 1,692
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Ready for dissection.
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Armorica in TerraNES Lesa in End of Empires Bleeding Hollow Clan, Part of the Orcish Horde in Orcs and Humans Troy in NinNES I Last edited by Gem Hound; Dec 25, 2011 at 11:17 PM. |
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#69 |
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Logged In To: ┓┏ 凵 =╱⊿┌┬┐
Join Date: Sep 2010
Location: Help me. I don't know where I am.
Posts: 4,588
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I haven't had the time or inspiration to edit mine, so I guess I can say I don't intend to. Just so you don't wait or anything.
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┓┏ 凵 =╱⊿┌┬┐
▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ Upload Progress: 34% |
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#70 |
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Penguin in a Human Suit
Join Date: Jun 2005
Location: Yukon
Posts: 23,270
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The Nanavik Dominion
Spoiler for The Dominion of Nanavik:
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NESLife VI
Life as You've Never Seen it Before! |
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#72 |
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Penguin in a Human Suit
Join Date: Jun 2005
Location: Yukon
Posts: 23,270
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Well, the dialects of Inuktitut today all have a large degree of mutual intelligibility, and the language that the people of Nanavik use by 2489 is a descendant of a bit of several dialects, most notably Qikiqtaaluk nigiani (South Baffin), and English. So it's not a coincidence that there is similarity in the autonym used by the Nanavikmiut and modern terms used by residents of Nunavut and Nunavik.
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NESLife VI
Life as You've Never Seen it Before! |
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#73 |
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Piratae Spatium Supremus
Join Date: Apr 2003
Location: Segmentum Alnitahia
Posts: 7,976
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![]() I haven't forgotten about this, but I've been distracted by some other things that for better or worse are probably cleared up now. Some progress has been made on 00-A Results. My aim is to get 00-A Results, the Tech Report, and 00-B Guidelines up all at once, and that will be occurring sometime within the first week of January. I can't be more specific than that at this time. Sorry for the delays and thanks for your understanding. |
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#74 |
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Penguin in a Human Suit
Join Date: Jun 2005
Location: Yukon
Posts: 23,270
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Glad to receive a status report.
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NESLife VI
Life as You've Never Seen it Before! |
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#75 |
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Piratae Spatium Supremus
Join Date: Apr 2003
Location: Segmentum Alnitahia
Posts: 7,976
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![]() There’s no good way to say this, so I’ll say it plainly: this process has not worked. Something new is needed. There are several reasons why it has not worked. Many of them were mine: (1) I was not clear enough about the level or nature of damage inflicted by the war and by climate change; (2) I was not clear enough about the kind of submissions I wanted; (3) I did not give you enough initial information to work with. Some of them were yours: (1) submissions did not often take into account what (admittedly limited) initial conditions there were, and were generally over-apocalyptic or otherwise unrealistic in assumptions; (2) submissions tended to be static and linear accounts of a particular group with little in the way of change over time; (3) what change there was tended to come at the end, when considering the temporal coverage one would’ve expected to see dramatic changes several times. There were exceptions and these are just general critiques. I have attempted to work toward welding together bits and pieces of the submissions that I thought were good, but the constraints of realism have been forcing me to alter them rather radically and/or invent new material out of whole-cloth. In particular the northern hemisphere, especially the US, Europe, and Russia, were grossly underrepresented due to assumptions about damage to them. Creating a compelling narrative from what are effectively pillarized accounts of success has also proved unmanageable in terms of workload. Again, this is mostly my fault for failing to communicate what I really wanted. Generally the submitted material would feel more appropriate if we were constructing the aftermath of a 20,000 to 40,000 warhead full-exchange between the US and USSR and taking it up to perhaps 100 to 200 years later. "Falloutesque" would characterize it well. Unfortunately those were not our conditions. I could have and probably should have caught this earlier. My inattention toward such matters has been to the detriment of the thread and the premise, and for that you have my apologies. How do we fix this and where do we go from here? The establishment of a proper setting on Earth (and the Solar System at large) is an important aspect for setting up a relatively near-future space game. Unfortunately, we can’t just skip straight to the interstellar drama, and we have to deal with the setting. Doing it in one-shot submissions hasn’t worked, but it’s also important that we don’t spend too much time on post-apocalyptic neo-nationalist rebuilding. What we need is a compromise. Some choices seem possible. You may ask questions of, comment on, or vote for any of the following:
To give you some idea of what Option 1 might entail, below is some of the extant work done on it. Details would of course be subject to change—in particular, it does not investigate the pre-war situation much. Spoiler for Option 1 Partial Text:
Last edited by Symphony D.; Jan 09, 2012 at 01:31 AM. |
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#76 |
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Impossible Girl
Join Date: Dec 2005
Location: In a blue box
Posts: 10,048
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I'm all for option 1. To save you time, I could do something for Southeast Asia/Oceania. I'd just need to know what was hit. The rest I could infer.
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AYN REICH, AYN VOLK, AYN RAND
All You Wanted | Gustavus Adolphus History Article - Part I | Home Rule Crisis History Article | Schlieffen Plan History Article | Mass Effect 3 Launch Trailer Excellent Maps | Cleomenes III History Article | Diadochi History Article | Byzantine Civil War History Article | Alternate History Timeline - Eurasian War |
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#77 |
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Hail Divine Emperor!
Join Date: Mar 2004
Location: Breadbasket of USA
Posts: 12,652
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Ditto for me; Option 1.
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-Everyone's kinda shady towards you,because noone trusts you-Amon Savag -When Nuclear War starts, and the American Eagle and the Russian Bear comes down the mountain and fight, they will claw each other. then as both are weakened, the chinese tiger will defeat both- Mao Tse Tung Chinese Fanatic at your service! Economic Left/Right: -1.50 Social Libertarian/Authoritarian: -0.77 |
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#78 |
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Deity
Join Date: Jan 2006
Location: What?
Posts: 16,432
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Option 2, because it is the one I suggested.
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Hear the desert sigh Sing the city's lullaby The giant iris of the wide blue sky Showing me the way Cyve in N3S III - End of Empires |
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#79 |
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Quiet Laughter...
Join Date: Oct 2006
Location: The Woods
Posts: 4,167
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Going with 1 myself.
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What you actually want something down here? |
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#80 |
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Psion Historian
Join Date: Jun 2008
Location: Land of Cobblestone and Mist
Posts: 507
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1 has my vote. I've been itching to start posting about my exiles. Plus saving time is a good thing.
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