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#41 | |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Quote:
![]() Enterprising we could give him, too. (We need 2 Leadertraits, each.) |
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#42 | |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Hi everyone,
True indeed ! Quote:
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#43 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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Hi guys,
I've done a little digging around on Jens Munk and Hans Egede. I should have their bio's done by the end of the month. After reading about them I have tried to genralize what their major traits would be, and included bonuses from other mods that are assigned to such traits. Jens Munk Exploration Munk traveled to several countries in Europe, went to both North & South America, and even the Artic circle. (Modular united mods assigns this trait +25% gold at first european contact with native villages.) Aggressive Munk seemed to be very combative by nature, and did serve in Danish military campaigns, although he was not particularly militeristic. Personally I do like the seafaring trait and think it would be a better fit for Munk than the aggresion, but I understand we want to have two different types of leader for each civ. Hans Egede Tolerance Establishing new colonies and introducing a new religion to a people who had no concept of Christianity. You have to be tolerant to pull that off. (Modular united mods assigns this trait -25% crosses needed for immigration.)Cooperation Managed to peacefully exist with the Inuit and not supress them by force. (Modular united mods assigns this trait with natives being more tolerant towards territory encroachment and -50% time spent in native villages learning a new skill.) Industrious/enterprising See above. |
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#44 | |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Quote:
![]() Once I get all the data needed, I will set up Danish Colonies.
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#45 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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Denmark
Hi guys here is the text for Denmark.
Danish colonies.txt Danish Generals.txt Danish Leader 1.txt Danish Leader 2.txt Danish Monarchy.txt Denmark History.txt Any comments, feedback, changes etc, let me know. |
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#46 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Great.
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#47 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Hi guys,
1. In TAC every European Nation got its nation specific list of ship names. We should have that for Danish Colonies, too. (We don't need it for "Denmark Europe".) 2. We also need a list of generals for the Danish King. @colonialfan: Could you create such lists ? Last edited by raystuttgart; Feb 15, 2012 at 02:22 AM. |
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#48 | ||
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Emperor
Join Date: Apr 2004
Location: Vienna, Austria
Posts: 1,533
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The game Europa Universalis III from Paradox Games has ship names for Denmark. Here they are:
Quote:
Quote:
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#49 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Thanks.
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#50 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Hi guys,
New European Nation Denmark is implemented and uploaded to SVN. ![]() (Fully playable, but needs some finetuning.) A few things: 1. There were massive amounts of changes involved. So please somebody test, to make sure, that I did not forget to commit anything. 2. UnitArtStyles still need to be done. @KJ: I have prepared everything, so you don't need to take care of XML anymore in \Assets\Art\units\denmark Could you please finish up the UnitArtStyles, when you have some time. 3. Traits still need to be done. Danish Leaders currenlty still use Traits of the Leaders I used as base for the balancing. I will try to take care of the Traits this weekend. Last edited by raystuttgart; Feb 15, 2012 at 01:47 PM. |
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#51 |
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Warlord
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
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Androrc, thanks for providing the list of Generals for the Danish king and a list of ship names. That saved me a bit of research.
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#52 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Hi everyone,
I've checked it and it works! However, when you zoom on a danish city, with Hans Egede leader, I don't hear own music. There may be something missing here...With Jens Munk everything is OK Moreover Hans Egede's icon in Military and Diplomacy advisor screens isn't nice at all (very low quality). Can't we improve this? Edit: Could we fix a few things in CvGameTextMgr.cpp Androrc? Spoiler:
Could we remove "szHelpString.append(NEWLINE)" ? It doesn't appear quite well in Dawn of Man and Victory Screen... Could we add a space after "Leader Traits" text too? And finally could we remove the Color part (Highlighted text) and add it in the xml files, it would be easier to edit it then... Last edited by Robert Surcouf; Feb 16, 2012 at 09:38 AM. |
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#53 | ||
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Quote:
Quote:
![]() (I am really bad at graphics.) |
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#54 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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I fixed the small problem with the music of Hans Egede and uploaded to SVN.
(I had a small typo ...) |
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#55 |
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Prince
Join Date: Oct 2008
Posts: 509
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Done! Please, try this variant.
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#56 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Great.
![]() (I will add it to our SVN later on today.) |
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#57 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Great indeed !
What about the Trait texts in CvGameTextMgr.cpp http://forums.civfanatics.com/showpo...5&postcount=52? Is everyone OK? There's just two new lines to remove, spaces to add, and remove color in DLL... |
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#58 | |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Quote:
![]() Would need to see the result. But ok, just do it. |
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#59 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Well, actually I can do it if Androrc agrees... But maybe Androrc wants to do it...
I don't mind! Maybe there's something I'm missing about why we should add a line... |
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#60 | |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
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Quote:
![]() If we like it, you can upload it to SVN. |
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