Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - Creation & Customization > Civ4Col - Project & Mod Development > Religion and Revolution

Notices

Reply
 
Thread Tools
Old Jan 21, 2012, 02:08 AM   #41
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Quote:
Originally Posted by Robert Surcouf View Post
Great ! This would actually fit more Jens Munk if I'm correct.
About Hans Egede, we should probably find a new trait (another one) or give him the enterprising trait, since he did some missioning (among Inuits).
What do you think ?
If you have a good idea, for a new trait, go ahead.
Enterprising we could give him, too.
(We need 2 Leadertraits, each.)
raystuttgart is offline   Reply With Quote
Old Jan 22, 2012, 01:14 AM   #42
Robert Surcouf
Civ4Col Modder
 
Robert Surcouf's Avatar
 
Join Date: Feb 2011
Location: France
Posts: 665
Hi everyone,
Quote:
Originally Posted by raystuttgart View Post
(We need 2 Leadertraits, each.)
True indeed !

Quote:
Originally Posted by raystuttgart View Post
If you have a good idea, for a new trait, go ahead.
Enterprising we could give him, too.
Well, I'm thinking... If I find anything, I'll tell you.
__________________
Religion and Revolution
Robert Surcouf is offline   Reply With Quote
Old Jan 22, 2012, 09:13 AM   #43
colonialfan
Warlord
 
colonialfan's Avatar
 
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
Hi guys,

I've done a little digging around on Jens Munk and Hans Egede. I should have their bio's done by the end of the month.

After reading about them I have tried to genralize what their major traits would be, and included bonuses from other mods that are assigned to such traits.

Jens Munk

Exploration
Munk traveled to several countries in Europe, went to both North & South America, and even the Artic circle. (Modular united mods assigns this trait +25% gold at first european contact with native villages.)

Aggressive
Munk seemed to be very combative by nature, and did serve in Danish military campaigns, although he was not particularly militeristic.

Personally I do like the seafaring trait and think it would be a better fit for Munk than the aggresion, but I understand we want to have two different types of leader for each civ.

Hans Egede

Tolerance
Establishing new colonies and introducing a new religion to a people who had no concept of Christianity. You have to be tolerant to pull that off. (Modular united mods assigns this trait -25% crosses needed for immigration.)

Cooperation
Managed to peacefully exist with the Inuit and not supress them by force. (Modular united mods assigns this trait with natives being more tolerant towards territory encroachment and -50% time spent in native villages learning a new skill.)

Industrious/enterprising
See above.
colonialfan is offline   Reply With Quote
Old Jan 22, 2012, 09:17 AM   #44
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Quote:
Originally Posted by colonialfan View Post
I've done a little digging around on Jens Munk and Hans Egede. I should have their bio's done by the end of the month.
Great.
Once I get all the data needed, I will set up Danish Colonies.
raystuttgart is offline   Reply With Quote
Old Feb 03, 2012, 07:26 AM   #45
colonialfan
Warlord
 
colonialfan's Avatar
 
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
Denmark

Hi guys here is the text for Denmark.

Danish colonies.txt

Danish Generals.txt

Danish Leader 1.txt

Danish Leader 2.txt

Danish Monarchy.txt

Denmark History.txt

Any comments, feedback, changes etc, let me know.
colonialfan is offline   Reply With Quote
Old Feb 03, 2012, 08:09 AM   #46
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Great.
raystuttgart is offline   Reply With Quote
Old Feb 15, 2012, 01:12 AM   #47
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Hi guys,

1. In TAC every European Nation got its nation specific list of ship names.

We should have that for Danish Colonies, too.
(We don't need it for "Denmark Europe".)

2. We also need a list of generals for the Danish King.

@colonialfan:
Could you create such lists ?

Last edited by raystuttgart; Feb 15, 2012 at 02:22 AM.
raystuttgart is offline   Reply With Quote
Old Feb 15, 2012, 05:40 AM   #48
Androrc the Orc
Emperor
 
Androrc the Orc's Avatar
 
Join Date: Apr 2004
Location: Vienna, Austria
Posts: 1,533
The game Europa Universalis III from Paradox Games has ship names for Denmark. Here they are:

Quote:
Achilles "Arche Noa" Arken Beskjermer "Byens Løffue" Caritas "Charlotte Amalie"
Christiania Christiansand Christiansø "Christianus IV" "Christianus V" Churprindsen
Concordia Cæsar Dannebroge David Delmenhorst Ditmarsken Draken "Dronning Louisa"
Ebenetzer Elefanten Enighed "Engelske Fortuna" Enhiørningen Fides Flores
"Flygende Hjorten" Fortuna "Fredericus III" "Fredericus IV" Fyen Gravenstein Griffe
Gyldenløve Hannibal Havfru Havhest Havmand Hector Hercules "Hertug Olufs Pincke"
Hiælperen Hjort Høyenhald Hummer "Hvide Ørn" Højenhald Island Jernvågen Jægermester
Justitia "Kongens Jagt Krone" "Kronet Fisk" Lamprenen Leopard Lindorm Loss Lovisa
"Løvendals Gallej" Makaløs Mars Merkurius Morian Najaden Nelleblad Neptunus
"Norske Løve" Oldenborg Papegoye Patienta Pelican Phønix "Prinds Carl"
"Prinds Christian" "Prinds Christian" "Prinds Wilhelm" Raae Samson Solen
"Sophia Amalia" "Sophia Hedvig" "St. Erik" "St. Georg" "St. Oluf" Stormar Stralsund
Svaerdfisk Svan "Svenske Jomfru" Søridder Tomler "To Løver" "Tre Løver" Trefoldighed
Victoria Vindhunden Wenden Ørnen
It also has military leader names:

Quote:
Adeler Ahlefeldt Akeleye Arenstorff
Bille Bielke Brahe Brockenhuus
Christiansen
Daa
Ebbesen Eberstein Ellbrecht
Falkenskjold Fischer
Galt Gersdorff Gjedde Gyldenløve Gyldenstjerne Gøye
Harboe Hardenberg Holstein Huitfeldt Høegh
Jensen Juel
Krabbe Krag Krumpen Knudtzon Kvistgaard Kaas
Lillienskjold Lingby Lunge Lützow Løvenørn
Moltke Moth Munk
Norby
Pedersen Povlsen Pallesen Pil
Rantzau Reventlow Rosenkrantz Rosenørn
Schlentz Schack Scholten Sehested Skram
Thomsen "von Trampe" Trolle
Ulfeldt
Androrc the Orc is offline   Reply With Quote
Old Feb 15, 2012, 05:43 AM   #49
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Thanks.
raystuttgart is offline   Reply With Quote
Old Feb 15, 2012, 12:43 PM   #50
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Hi guys,

New European Nation Denmark is implemented and uploaded to SVN.
(Fully playable, but needs some finetuning.)

A few things:

1. There were massive amounts of changes involved.

So please somebody test, to make sure, that I did not forget to commit anything.

2. UnitArtStyles still need to be done.

@KJ:

I have prepared everything, so you don't need to take care of XML anymore in
\Assets\Art\units\denmark

Could you please finish up the UnitArtStyles, when you have some time.

3. Traits still need to be done.

Danish Leaders currenlty still use Traits of the Leaders I used as base for the balancing.
I will try to take care of the Traits this weekend.

Last edited by raystuttgart; Feb 15, 2012 at 01:47 PM.
raystuttgart is offline   Reply With Quote
Old Feb 15, 2012, 05:27 PM   #51
colonialfan
Warlord
 
colonialfan's Avatar
 
Join Date: Dec 2010
Location: Massachusetts, USA
Posts: 277
Androrc, thanks for providing the list of Generals for the Danish king and a list of ship names. That saved me a bit of research.
colonialfan is offline   Reply With Quote
Old Feb 16, 2012, 07:30 AM   #52
Robert Surcouf
Civ4Col Modder
 
Robert Surcouf's Avatar
 
Join Date: Feb 2011
Location: France
Posts: 665
Hi everyone,

I've checked it and it works!
However, when you zoom on a danish city, with Hans Egede leader, I don't hear own music. There may be something missing here...With Jens Munk everything is OK

Moreover Hans Egede's icon in Military and Diplomacy advisor screens isn't nice at all (very low quality). Can't we improve this?

Edit:
Could we fix a few things in CvGameTextMgr.cpp Androrc?
Spoiler:
Code:
bool bFirst = true;
		bool bFirstCivilizationTrait = true;
		bool bFirstLeaderTrait = true;
		for (iI = 0; iI < GC.getNumTraitInfos(); ++iI)
		{
			if (eCivilization != NO_CIVILIZATION && GC.getCivilizationInfo(eCivilization).hasTrait(iI))
			{
				if (bFirstCivilizationTrait)
				{
					szHelpString.append(NEWLINE);
					szTempBuffer.Format( SETCOLR L"%s" ENDCOLR , TEXT_COLOR("COLOR_HIGHLIGHT_TEXT"), gDLL->getText("TXT_KEY_CIVILIZATION_TRAITS").c_str());
					szHelpString.append(szTempBuffer);
					bFirstCivilizationTrait = false;
				}
				if (!bFirst)
				{
					if (bDawnOfMan)
					{
						szHelpString.append(L", ");
					}
				}
				else
				{
					bFirst = false;
				}

				parseTraits(szHelpString, ((TraitTypes)iI), eCivilization, bDawnOfMan);
			}
		}
		for (iI = 0; iI < GC.getNumTraitInfos(); ++iI)
		{
			if (GC.getLeaderHeadInfo(eLeader).hasTrait(iI))
			{
				if (bFirstLeaderTrait)
				{
					if (!bFirstCivilizationTrait)
					{
						szHelpString.append(NEWLINE);
					}
					szHelpString.append(NEWLINE);
					szTempBuffer.Format( SETCOLR L"%s" ENDCOLR , TEXT_COLOR("COLOR_HIGHLIGHT_TEXT"), gDLL->getText("TXT_KEY_LEADER_TRAITS").c_str());
					szHelpString.append(szTempBuffer);
					bFirstLeaderTrait = false;
				}
				if (!bFirst)
				{
					if (bDawnOfMan)
					{
						szHelpString.append(L", ");
					}
				}
				else
				{
					bFirst = false;
				}

				parseTraits(szHelpString, ((TraitTypes)iI), eCivilization, bDawnOfMan);
			}
		}

Could we remove "szHelpString.append(NEWLINE)" ? It doesn't appear quite well in Dawn of Man and Victory Screen...
Could we add a space after "Leader Traits" text too?
And finally could we remove the Color part (Highlighted text) and add it in the xml files, it would be easier to edit it then...
__________________
Religion and Revolution

Last edited by Robert Surcouf; Feb 16, 2012 at 09:38 AM.
Robert Surcouf is offline   Reply With Quote
Old Feb 16, 2012, 12:01 PM   #53
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Quote:
Originally Posted by Robert Surcouf View Post
However, when you zoom on a danish city, with Hans Egede leader, I don't hear own music. There may be something missing here...With Jens Munk everything is OK
I will check that.

Quote:
Originally Posted by Robert Surcouf View Post
Moreover Hans Egede's icon in Military and Diplomacy advisor screens isn't nice at all (very low quality). Can't we improve this?
Maybe KJ can do this, when he got some more time.
(I am really bad at graphics.)
raystuttgart is offline   Reply With Quote
Old Feb 16, 2012, 12:22 PM   #54
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
I fixed the small problem with the music of Hans Egede and uploaded to SVN.
(I had a small typo ...)
raystuttgart is offline   Reply With Quote
Old Feb 17, 2012, 04:02 PM   #55
KJ Jansson
Prince
 
Join Date: Oct 2008
Posts: 509
Quote:
Originally Posted by Robert Surcouf View Post
Moreover Hans Egede's icon in Military and Diplomacy advisor screens isn't nice at all (very low quality). Can't we improve this?
Done! Please, try this variant.
Attached Files
File Type: rar Hans_Egede.rar (2.3 KB, 2 views)
KJ Jansson is offline   Reply With Quote
Old Feb 18, 2012, 01:19 AM   #56
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Quote:
Originally Posted by KJ Jansson View Post
Done! Please, try this variant.
Great.
(I will add it to our SVN later on today.)
raystuttgart is offline   Reply With Quote
Old Feb 18, 2012, 02:28 AM   #57
Robert Surcouf
Civ4Col Modder
 
Robert Surcouf's Avatar
 
Join Date: Feb 2011
Location: France
Posts: 665
Great indeed !
What about the Trait texts in CvGameTextMgr.cpp http://forums.civfanatics.com/showpo...5&postcount=52?
Is everyone OK? There's just two new lines to remove, spaces to add, and remove color in DLL...
__________________
Religion and Revolution
Robert Surcouf is offline   Reply With Quote
Old Feb 18, 2012, 02:52 AM   #58
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Quote:
Originally Posted by Robert Surcouf View Post
What about the Trait texts in CvGameTextMgr.cpp http://forums.civfanatics.com/showpo...5&postcount=52?
Is everyone OK? There's just two new lines to remove, spaces to add, and remove color in DLL...
Don't know.
Would need to see the result.
But ok, just do it.
raystuttgart is offline   Reply With Quote
Old Feb 18, 2012, 02:57 AM   #59
Robert Surcouf
Civ4Col Modder
 
Robert Surcouf's Avatar
 
Join Date: Feb 2011
Location: France
Posts: 665
Well, actually I can do it if Androrc agrees... But maybe Androrc wants to do it...
I don't mind! Maybe there's something I'm missing about why we should add a line...
__________________
Religion and Revolution
Robert Surcouf is offline   Reply With Quote
Old Feb 18, 2012, 03:17 AM   #60
raystuttgart
Civ4Col Modder
 
raystuttgart's Avatar
 
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,148
Quote:
Originally Posted by Robert Surcouf View Post
Well, actually I can do it if Androrc agrees... But maybe Androrc wants to do it...
I don't mind! Maybe there's something I'm missing about why we should add a line...
I suggest you simply do your changes and post a screenshot.
If we like it, you can upload it to SVN.
raystuttgart is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - Creation & Customization > Civ4Col - Project & Mod Development > Religion and Revolution > [Religion and Revolution]: Adding Another European Nation

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



Advertisement

All times are GMT -6. The time now is 08:44 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR