| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Prince
Join Date: Nov 2010
Location: Belgium
Posts: 566
|
Getting runtime error source
If I check Lua.log errors come up like this:
[44453.764] Runtime Error: [string "C:\Users\MyName\Documents\My Games\Sid Meier'..."]:22: attempt to index field 'gPlayers' (a nil value) The problem being that it hides the info from which file the error was thrown. It used to be obvious in my case, but now it's getting annoying. Any way to get access to the full file path? Or maybe some better way altogether for debugging?
__________________
Building Made Fun going strong with 25,000+ downloads Terra Nostra's last version got thumbs up by 500+ people Uomo Universalis wraps it all up: Try it now! (vanilla only)
|
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|