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#101 |
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Warlord
Join Date: Nov 2009
Posts: 171
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Why no share east most fish and clam with a city to the right? All that seafood is far too much for one city isn't it?
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#102 | ||
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I am observe
Join Date: Sep 2007
Location: Exiled from Fribbulus Xax
Posts: 1,873
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Quote:
Quote:
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#103 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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The thing is not even that mapfinder has to run a whole month I found out, the difference is the map size. Huge maps have larger clumps of ressources, something like 5 Gold I think is not even possible on standard size.
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#104 |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,364
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Realize this, you slowly kill your computer. I used to abuse mapfinder, long stretches of time. And by the time, I noticed my computer went less effective...even after a formatting. So, beware.
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#105 | ||
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Rock N Roller
Join Date: Sep 2010
Posts: 1,021
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Quote:
Quote:
The settings aren't so advanced, but maybe somebody will give it a whirl anyway. Fractal Noble Normal speed Standard map No huts or events. Randomly selected civ is Darius I. ![]() Spoiler:
There is dry corn accessible if you settle on the gold 1S, but not sure it's worth it. Food isn't really an issue there anyway, with the floodplains. Gotta love the wee circle though..... ![]() Had already uploaded it, so got a message about that when trying, but hopefully this link works: http://forums.civfanatics.com/attach...8&d=1339425384 It's from this post: http://forums.civfanatics.com/showpo...7&postcount=28 Last edited by Pangaea; Jun 17, 2012 at 06:02 PM. |
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#106 |
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I am observe
Join Date: Sep 2007
Location: Exiled from Fribbulus Xax
Posts: 1,873
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![]() SIP, and await the day you can finally catch that whale!
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#107 | |
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Deity
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Quote:
Food > Production > Commerce for the Capital. Always. |
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#108 |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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The start above is insane. Would have settled 1S anyway because settling on riverside FIN Gold is 1337.
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#109 | |
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Hill Archers are OP!
Join Date: Sep 2011
Location: Munich
Posts: 1,566
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Quote:
But there is nothing that cannot be fixed, not with DELL NBD Service .
__________________
Wanna read some Writeups of Deity Games that made it into HoF? Replay #1 Huge Domination by 640 AD - Replay #2 Huge Domination with 1.4M Points - Replay #3 Coming closer Wastin - Replay #4 Slow and steady wins the race - Replay #5 A history of heroes - Replay #6 Short Story
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#110 |
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Emperor
Join Date: Apr 2006
Posts: 1,044
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I actually like ocean seafood - they're safe from pesky barb galleys.
I wish Civ IV Barbarians were less of a chore to manage (meaning that they very rarely present an interesting threat and most of the time feels like stomping out wombats. I much rather like that they would gang up and form mini-stacks unless taken care of, so that you would actually be motivated to fight them, and the "barbarian wars" would feel less like cleaning your room...) |
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#111 | |
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Rock N Roller
Join Date: Sep 2010
Posts: 1,021
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Quote:
from the tile though. Just unreal ![]() Not finished the game either, but probably should. It was one of the games where I played about 100 turns. That capital should be rather decent with Bureaucracy ![]() Heck, it might even be better long-term to actually settle on the gold 1S and cottage the floodplains. But having sent the warrior down to that gold and seen 4 goldbars instead of 2, I saw no particular reason to NOT settle in place
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#112 |
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Warlord
Join Date: Feb 2012
Posts: 198
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@Pangaea.
That is just the sickest start I think I've ever seen, particularly as it's Darius who is one of the best civs in the game! Definitely settle 1 south like Seraiel said, and once the gold has been hooked up the floodplains could be cottaged. Those riverside grasshills are also crying out for windmills later on in the game, oh my...
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Mansa Musa- the Arthur Daley of Civ4. |
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#113 | |
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Emperor
Join Date: Apr 2006
Posts: 1,044
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Quote:
Personally I dislike settling one square from the coast: it looks like settling 1SE would fulfil two major points: 1) be coastal 2) have freshwater while still 3) keeping the pigs and 4) that promised corn (in the darkness). After all Food is way more important than Production and Commerce for your starting capital: with wet Pigs and dry Corn and two flood plains you can actually achieve the population you need to work those gold mines... You can never have too much food (as opposed to flood plains which provide less food than you'd think with all the disease) Spoiler:
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#114 |
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Rock N Roller
Join Date: Sep 2010
Posts: 1,021
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Here is a bit more land, from about 3000 BC.
![]() The immediate nearlying land isn't fantastic, and the horses aren't THAT close, but it's in a good site with enough food, and nearby a very juicy capital (GPP?). There is also a good production site to the SW. Actually, this sounds bloody GREAT ![]() Spoiler:
Spoiler:
Think I'll have to try out this one from the start again, now when I know how incredibly special it is - and now I'll actually settle 1S to gain access to the wheat. Would 'gain' three desert tiles actually, but maybe it would still be worth it given better food and cottaging of floodplains? If only there had been some rivers there with more grass. Last edited by Pangaea; Jun 19, 2012 at 10:08 AM. |
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#115 |
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Warlord
Join Date: Jun 2006
Location: Havertown, PA
Posts: 279
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Well I'm not a noble player but I couldn't resist a start like this. I managed to pull off both a CS slingshot plus a mini HA rush to take Izzy's cities. Early tech path was AH>mining>BW>Wheel>writing>math>HBR>archery>myst>m ed>priest>COL>pottery and I was able to nab CS with the oracle in 1240bc.
Some pictures: Spoiler:
Spoiler:
Spoiler:
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#116 |
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Warlord
Join Date: Feb 2012
Posts: 198
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@PeteJ
Spoiler:
__________________
Mansa Musa- the Arthur Daley of Civ4. |
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#117 |
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Deity
Join Date: Apr 2006
Posts: 2,013
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I am running a game now and the AI has just one of these incredible starts. 2 corns, gems, iron, 2 sugar, bananas, on a river and enough hills and forest to help around.
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Best threads on the forum: Sisiutils ALC's: priceless entertaining and educational Flouzemaker in stories and tales: Legendary hilarious Madscientist for the most crazy games evah!!! Seraiel replay #5 a historyof heroes for the biggest game ever (and I do mean big. No bigger. No it is HUGE! )Check them out. |
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#118 | |
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Chieftain
Join Date: Jun 2012
Posts: 4
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Quote:
I didn't get CS quite that early, but I have never played a map before where I could tech HBR faster than I could get a settler by horses and a road there in order to build chariots (immortals). I am shocked by how much of a difference settling on the gold vs by the gold made. |
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#119 |
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Deity
Join Date: Feb 2002
Location: Czech Rep.
Posts: 6,072
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well this start screams to me "Bc domination" but not sure I have the skillz...
775 BC 2 AI's to go (both 3 cities) me 10 cities |
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#120 |
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404 User. True form on.
Join Date: Mar 2010
Posts: 5,364
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