Bonci
King
If the max number of religions in a game is given by the half of the civs does it mean that the max number of civs per game will be 22?
Could be. The maximum now is also 22.If the max number of religions in a game is given by the half of the civs does it mean that the max number of civs per game will be 22?
I would use a more sophisticated rule for the number of religions, not half of the civs in the game
Something exponential based. And it should be semi-random of course
Could be. The maximum now is also 22.
They don't seem to have done anything to reduce the processing requirements of the game and therefore there will be no expansion of civs per game beyond the current maximum of 22.
I agree, so that if you have 6 players you might have 2, 3 or 4 religions. Adds variety per game I think.
Though it does seem the amount of religions equals 50% of the amount of civs in general.
Making the number of allowed religions random would be terrible. The biggest problem is that there is no good way to communicate the actual maximum in a game. Consequently, a player would only find out when trying to found a religion if the maximum is already met.
For variation it could be allowed as an advanced setup choice.
I think it should go into advance options for people to tweak, but 11 religions may well be the machine limit, in terms of it not taking too long to process.
I do hope they eventually increase the maximum number of civilizations in games. Computers are continuing to get more powerful, eventually there will be machines able to handle all 33 (or, in the future, more) civilizations on a map size even larger than the current "Huge" size.