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#1 |
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Prince
Join Date: Mar 2010
Location: Israel
Posts: 309
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Can't play scenarios
I have made a few scenrios in GEM.
But I dont know why, one be one they become unplayable. I just cant play them. I am defeated right at start of the game. Sometimes it it like that right after I finish building the scenario, and sometimes it happens only after a few days of playing. In one scenario I made I start defeated, and Egypt and Greece start with 10000 on the scoreboard. But if I start with Egypt or Greece it's alright, and all the civilizaions appear on the map. 4 hours ago I played it perfectly. Why does is happen? Last edited by Absolution; Mar 31, 2012 at 11:56 AM. |
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#2 |
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Road to War Modder
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Welcome to modding ... it could be any number of reasons.
__________________
Now developing Modern Earth (Giant), which will have nearly 800 cities and 5,000 units. Completed The Road to War - Historical 1.04a" - which is based on The Road to War - Original and has already had 4,700+ downloads. Dale (author of The Road to War) says "But what KiwiTT has done is take my core and expand the realism to form a version of RtW that is pleasing for the hard-cores. For that, KiwiTT gets a dip of my hat. - For future development and info see ... Facebook" *** Need help installing Civ4 onto Windows7/Vista read my thread in here *** IOT GM of the year for 2011 for Iron and Blood 1 |
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#3 |
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Prince
Join Date: Mar 2010
Location: Israel
Posts: 309
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But if I have already played this scenario and it worked, what could make it just stop working after a while without me editing it?
So I think it is a problem in my version of the game or something. |
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#4 | |
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Venite, videte, audite
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It could be that the error didnīt trigger until a certain event.
Quote:
From the Egypt/Greece example Iīd say the error is somewhere in the civ you start playing with. (But thatīs just a guess...) At any rate, any changes you make to the standard game, you should always play through a couple of turns to see if nothing wird shows up. (Or, ofcourse, check anything you changed at least twice to see if you didnīt mess up somewhere.) Without any further info thatīs about all I can say about it.
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#5 |
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Prince
Join Date: Mar 2010
Location: Israel
Posts: 309
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I haven't changed anything since the last time it worked.
It can't be a modding mistake, because I built the scenario in the World Builder. It isn't a certain event causing the eror, since I once could start a game in the scenario, and now I can't even do that. It happened to me several times in the GEM. Can the reason be the map size? * I checked it now, and I can't run any GEM scenario. Not only scenarios I made. The only scenario I can play is a scenario in which everyone start with settlers and scouts. Last edited by Absolution; Apr 02, 2012 at 07:17 AM. |
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#6 |
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Venite, videte, audite
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Then the problem is most likely with GEM (which takes up quite a bit of memory) or GEM isnīt properly installed (since GEM sceanrios should start up fine).
__________________
MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#7 |
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Road to War Modder
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Are you modding on Win 7/ Vista ? If so you need to install as per ... this thread
http://forums.civfanatics.com/showthread.php?t=408537
__________________
Now developing Modern Earth (Giant), which will have nearly 800 cities and 5,000 units. Completed The Road to War - Historical 1.04a" - which is based on The Road to War - Original and has already had 4,700+ downloads. Dale (author of The Road to War) says "But what KiwiTT has done is take my core and expand the realism to form a version of RtW that is pleasing for the hard-cores. For that, KiwiTT gets a dip of my hat. - For future development and info see ... Facebook" *** Need help installing Civ4 onto Windows7/Vista read my thread in here *** IOT GM of the year for 2011 for Iron and Blood 1 |
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#8 |
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Prince
Join Date: Mar 2010
Location: Israel
Posts: 309
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Thank you, I redownloaded GEM and it works now.
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#9 |
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Chieftain
Join Date: Dec 2008
Location: Netherlands
Posts: 9
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Absolution, will you please post your scenario's here? I am allways in for new GEM scenario's...
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#10 |
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Prince
Join Date: Mar 2010
Location: Israel
Posts: 309
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This is a 1800 BC scenario.
This is my first scenario, so it isn't very professional.. But historically it is very correct. Download here. * Marathon is recommanded. * Judaism represents the Mesopotamian religions Islam represents the Elamite religion Buddhism represents the Hattic religion Christianity represents the Egyptian religion Confucianism represents Shenism Taoism represents the East Asian Shamanism (was common in ancient korea and china). Hinduism is Hinduism.. * Barbarians represent less imortant cities or city-states. Two barbarian cities who share the same border aren't the same "state". * Mesopotamia is based on the Shory Chonology. I'd love to know if there is something to improve. Last edited by Absolution; Apr 17, 2012 at 06:48 AM. |
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