Sisiutil
All Leader Challenger
Yes, I'm still playing Civ IV games regularly (at Immortal level). I pretty much think I have the basics covered at this point, but oftentimes I find I'm kicking myself over forgetting or delaying a task or tactic that is important not to overlook--especially at the higher levels. In a complex game like Civ, it's sometimes easy to get caught up in the action and forget about some important choices you need to make, the earlier the better. In the hope of remembering these in my future games (and helping out anyone else who's interested), I thought I'd pass along my Civ IV "To Do" list. Feel free to add to it.
- Statue of Zeus: I never build this, but it's important to know (a) who has it and (b) where it is. If I'm going to launch a war against its owner, I have to remember to stock up on resources and/or buildings beforehand, and also plan my war so I capture or raze the city containing it ASAP. Otherwise, especially later in the game, war weariness becomes intolerable too quickly and I'm wasting hammers on buildings instead of units. Sometimes I find myself swamped by WW and desperately push to capture my enemy's last city only to find it contained the SofZ, and it's head-slappin' time.
- Heroic Epic city: I rarely forget this one, but sometimes it's unacceptably delayed because I'm being a perfectionist. It's important to select and found (or capture) your HE city early, even before you have Literature to build it. But sometimes I get too picky: "No, that location has a gem mine, it should be a commerce city... No, that city has two fish tiles, it should run specialists..." etc, etc. I have to remind myself to just convert an early city to production; extra food or commerce will just help with whipping, growth, maintenance, etc.
- Ironworks city: Since I rarely combine IW with the HE, I'm usually looking for another location for this city, and once again I can fall victim to my own perfectionism and wind up delaying the build of the IW until well after I have steel.
- Forbidden Palace: I often dither on this one, planning on building it in a city I aim to capture in a later conquest, then the war gets delayed, and the city has motherland happiness issues that need to be addressed first, etc., etc, until sometimes I only get it built a few turns before discovering Communism and switching to State Property, making the FP moot. D'oh!