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#1 |
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Dad
Join Date: Jan 2004
Posts: 2,281
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Time for something different...I'm interested to see how a game like this will go with more players, and if other VCs than domination will be more viable. OCC is one city challenge, in case you've never heard of it. Likely Legendary start, other settings to be decided amongst the players.
I think we have 3-4 players already (Islandia, EEE, maybe zalta). This game is to be played over several sessions until finished. Start time is always at 8pm in Auckland, GMT +12, days as arranged amongst players. Go here for timezone help: http://www.timeanddate.com/worldclock/ ...you can set up your own personal world clock to make this easier. Who's wants in? |
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#2 |
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Deity
Join Date: Jan 2007
Location: NZ
Posts: 2,431
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Just to confirm I'm in
![]() Edited: and subscribed to email notification. Map could be Inland Sea? cos that gives option for Sydney Opera House, which is huge for Cultural win Last edited by EEE_BOY; Apr 06, 2012 at 01:25 AM. |
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#3 |
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cat vision
Join Date: Sep 2010
Location: Québec
Posts: 4,611
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I will pass this time. It's too late for me.
__________________
Play the AI for fun. Play humans for a real challenge : www.civplayers.com G&K strategies : Tradition's 4 cities opening/Deity OCC science victory/Mayan/Arabian ICS strategy |
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#4 |
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King
Join Date: Nov 2005
Posts: 769
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What the heck, I'm in. I believe this is 1 am start for me so I can probably go til about 3 am.
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#5 |
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Warlord
Join Date: Mar 2012
Location: Canada
Posts: 142
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I see this tread is kinda old but 6 player occ would be great fun
![]() It would be fun for a change i would definitely play! |
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#6 | |
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Dad
Join Date: Jan 2004
Posts: 2,281
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Quote:
![]() You're very welcome to join us, NQ_Carls13--does the time work for you? What time zone are you in? Please also subscribe to this thread via an email you check at least daily--this helps us coordinate. |
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#7 |
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Dad
Join Date: Jan 2004
Posts: 2,281
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#8 |
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Dad
Join Date: Jan 2004
Posts: 2,281
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#9 |
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Dad
Join Date: Jan 2004
Posts: 2,281
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Cool. I was looking at some maps yesterday...not all of them allow for the legendary start option, so this limits our choices. I find inland sea to be too predictable, a very static map. I'm thinking pangaea, which also gives a coastal option, probably nearly as reliable as inland sea. But, hmmmn, shall we ban frigates? Or limit them to a single ship at a time?
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#10 | |
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Deity
Join Date: Jan 2007
Location: NZ
Posts: 2,431
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Quote:
What speed shall we play? Can we select civ or go random? |
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#11 |
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Dad
Join Date: Jan 2004
Posts: 2,281
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Yay for the quintuple post! :P Edit: doh, blocked by the E!
I'll just add that using "shift-click" to mass move units at the end of a turn will be banned in this game. No idea what this is, but curious? Read here: http://forums.civfanatics.com/showth...7#post11395107 |
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#12 | |
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Dad
Join Date: Jan 2004
Posts: 2,281
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Quote:
Since we're playing this over several sessions, and it's a quick game anyway, I was thinking standard speed? |
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#13 | |
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Deity
Join Date: Jan 2007
Location: NZ
Posts: 2,431
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Quote:
Usually civs have start bias, so ottoman and England will be obviously coastal. But since capitals are razed immediately after capture, no reward to rush frigate to kill 1 capital. And crossbows are proved to be effective counter to frigate rush if terrain is good for defense |
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#14 |
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Dad
Join Date: Jan 2004
Posts: 2,281
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This is true, good point.
Re the end of turn move...I don't expect long turns will be an issue here, there are much fewer units. However, setting all 10+ of your units to jump into range of an enemy capital could be a much bigger issue. |
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#15 |
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Deity
Join Date: Jan 2007
Location: NZ
Posts: 2,431
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In our first FFA game, Brenador went Patronage and found the bug that instead of reducing influence decay on CS, the policy inceased the influence decay, right? Basically Patronage is not worth taking due to the bug. but I can't find any thread confirming the bug.
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#16 |
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King
Join Date: Nov 2005
Posts: 769
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Have you tried the Terra map - that seems to generate a pangaea like world as well with a bit more variety and allows legendary start. Though I have to be honest, I 'm less than thrilled by the "legendary" starts in civ5 compared to civ4. Not really all that legendary in the 5 or so I tried in single player just now.
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#17 | |
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Dad
Join Date: Jan 2004
Posts: 2,281
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Quote:
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#18 | |
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Dad
Join Date: Jan 2004
Posts: 2,281
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Quote:
Isn't Terra the map that creates a new world as well, where no players start? That would end up being a barb-only continent in OCC. I think those are really big maps, too, aren't they? |
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#19 | |
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Deity
Join Date: Jan 2007
Location: NZ
Posts: 2,431
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Quote:
Either Terra or Pangea will be fine, no problem with that. Last edited by EEE_BOY; Apr 08, 2012 at 10:45 PM. |
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#20 |
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Dad
Join Date: Jan 2004
Posts: 2,281
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We're going to need a couple more players before we can start!
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