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#1 |
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Warlord
Join Date: Aug 2010
Posts: 181
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About the role of City-States during wars
The other day Tokugawa took a city from me after a very hard and close battle. A single more unit could have changed the issue of the battle. Some three tiles away a city-state ''of mine'' was standing with their lands covered with a fairly modern army, and they didn't move because they always avoid crossing our territory.
So... It would be nice if there was an option to ask them to help us defending (or attacking) a precise city. Then they would pass on our lands if necessary. Sure they wouldn't send all of their troops, but a few units would be nice. We could do this in Civ IV with other civs. Also maybe they shouldn't automatically join our wars. Sometimes their location makes them a target. What do you think? |
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#2 |
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Deity
Join Date: Dec 2006
Location: Shaka's hut ;)
Posts: 3,153
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Agreed, I never saw City States really helping out during war-time. Even more, the AI tended to declare War on me just to conquer my allied City States (Napleon mostly).
If you are allied with the City States they should know we welcome their units into our territory. but then again maybe it's because they need to defend them, I never saw City States with more than 2 or 3 units, mostly archer/ranged and melee.
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July can't come soon enough. Proud supporter of Shaka's loincloth. Team Venice Team Morocco Team Pueblo |
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#3 | |
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Maximón
Join Date: Dec 2011
Location: North Carolina
Posts: 3,771
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Quote:
But on Multi where all games are mostly on prince since its only Humans playing, City States become less aware again.
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"The time for dawn has come, let us finish our work. Let us create those who are to feed and provide for us appear. Let man appear, let humanity exist on earth." - The Popol Vuh |
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#4 | |
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Warlord
Join Date: Aug 2010
Posts: 181
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Quote:
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#5 |
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Emperor
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If your enemy is Siam or Greece on Emperor or higher levels,prepare yourself to defend from waves of units from city states . Last time,I prefer to deploy a Citadel to block these waves,which could easily take my city . With this,I could focus in only one Battlefront and keep minimum protection in the rest,with a help from 2 or more mobile unit to defend the territory .
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#6 | ||
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Warlord
Join Date: Aug 2010
Posts: 181
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Quote:
Quote:
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#7 | |
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Immortal
Join Date: Oct 2011
Posts: 2,968
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Quote:
I conquer them all, I guess.
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#8 |
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Prince
Join Date: Feb 2012
Location: Brasil
Posts: 513
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It shames me to say, but I already lost a peripheral city to a City-State (King difficult). It was the first time I ever saw a City-State with more than one city, but that happened again (thankfully not with me).
But what you said is true. It would be so nice if we could ask them for help... this should be possible at least for militaristic City-States. |
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#9 | |
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Immortal
Join Date: Oct 2011
Posts: 2,968
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Quote:
"See, world? Bismarck is a complete NAZI, he is much more of a warmongering menace than me, we need to stop him ASAP!" |
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#10 | ||
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Warlord
Join Date: Aug 2010
Posts: 181
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Quote:
about waves from CS they don't happen early game at all for me but late game many of them are powerful. Quote:
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#11 |
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Warlord
Join Date: Jan 2012
Posts: 183
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It would be a really nice feature if you could give some sort of directions to allied CS's during wars. Nothing complicated, just a feature that allowed you to tell it to focus on attacking a certain enemy city, or on defending one of your cities. That'd make them a lot more useful, because I'm with everyone else: they have nice armies, but that's pretty useless if they don't do anything with them. I never have had a moment in Civ V in which I thought "Wow, that City State really helped me out there."
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#12 |
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Warlord
Join Date: Aug 2010
Posts: 181
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and since we 're talking about this it would also be nice if this option was brought back with other civs who are fighting a common enemy. again, it was possible in Civ IV.
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#13 | |
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Freelance Police
Join Date: Mar 2012
Posts: 1,389
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Quote:
I will be good to have the city states help defend their allies... or aid their allies commence imperial conquest!
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Beware of he who would deny you access to information, for in his heart he dreams himself your master. Join the CFC Democatic Party of Balance and help us win the CFC election for the sake of keeping to a balanced path between order and chaos. Join Beylond the Lampshade for humour, debate and other stuff of a community. |
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#14 |
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Prince
Join Date: Dec 2008
Posts: 369
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They City States, as everyone has said, need to be able to make an actual impact in the game rather than say
, etc.Why not have City States fight one another and create tensions in Diplomacy and so on.
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You, gentlemen, are in need of great upheavals; we are in need of Great Russia. ~ Pyotr Stolypin No man can sit down and withhold his hands from the warfare against wrong and get peace from his acquiescence. ~ Woodrow Wilson, 1911 |
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#15 | |
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Prince
Join Date: Mar 2012
Posts: 449
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Quote:
Instead of always asking us to kill for them. We're risking their collective wrath when we do so.
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#16 |
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Deity
Join Date: Dec 2006
Location: Shaka's hut ;)
Posts: 3,153
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Agreed, City States are sometimes bit of a nuisance at times, would be fun if we could convince them to attack another player.
__________________
July can't come soon enough. Proud supporter of Shaka's loincloth. Team Venice Team Morocco Team Pueblo |
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#17 | |
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Warlord
Join Date: Aug 2010
Posts: 181
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Quote:
About conquest through CS, in my current game I have 3 "three-cities CS" on islands and if I win my war against Babylon 2/3 of the world will be controlled by CS of mine (no razing allowed and I don't want to puppet.) the geography is perfect. |
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#18 | |
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Warlord
Join Date: Aug 2006
Location: Belgium
Posts: 289
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Quote:
__________________
Alpha Centauri sequal (1999 - hopefully the very near future)
ciVgestions : Cityless Civs , From city state to nation, Trading adjustments |
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#19 |
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Chieftain
Join Date: Apr 2012
Posts: 58
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I thought the city states look at the military strength of themselves relative to our enemies. So if the enemies are strong, they tend to want to keep all their units home for defensive purposes, even though most of those enemy units won't ever go near the city state.
There's no data or xml to support this, but that's what I've always thought, about city states not helping out actively at war. |
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#20 | |
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Warlord
Join Date: Aug 2010
Posts: 181
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Quote:
The problem is how badly they use the units we give them. It could be a problem for eventual "proxy wars" because a cranking competition will always be won by the AI. |
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