| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Wandering Woodsman
Join Date: Apr 2003
Location: Alberta über alles ;)
Posts: 4,019
|
Sacrifice Provides Zero Culture?
Hey Guys, I seem to have done something stupid along the way and now Sacrificing an enslaved worker provides Zero culture. Any idea why that might be?
__________________
"Seeking self, I find nothing but myself, but in this I drink the cup of gall I really am." -- William Desmond ----- "I'm not a fan of censoring history." -- gorn |
|
|
|
|
|
#2 |
|
Emperor
Join Date: Dec 2008
Location: garlicpalace
Posts: 1,063
|
Inhumanity !!!!
|
|
|
|
|
|
#3 |
|
Warlord
Join Date: Oct 2011
Location: New England
Posts: 178
|
Is there a shield cost to the sacrificed unit? If the shield cost is zero I doubt any culture would be obtained by sacrificing.
|
|
|
|
|
|
#4 |
|
Warlord
Join Date: Jan 2011
Location: Kingdom of Norway
Posts: 149
|
Big Bopper is right.
The culture points gained is the unit's actual shield cost times two. This means that at lower difficulty settings, AI will gain more culture points from sacrifices than the player, and the other way around at high difficulty. |
|
|
|
|
|
#5 |
|
Civ3 Modding Archivist
Join Date: Nov 2001
Location: The lone and level sands
Posts: 8,464
|
So, Auto-Production + Sacrifice = SNAFU
__________________
"God of our fathers, known of old -- Lord of our far-flung battle line -- Beneath whose awful hand we hold Dominion over palm and pine -- Lord God of Hosts, be with us yet, Lest we forget -- lest we forget!" May you be at peace, General 666
|
|
|
|
|
|
#6 |
|
Wandering Woodsman
Join Date: Apr 2003
Location: Alberta über alles ;)
Posts: 4,019
|
Interesting! The enslaved unit has a shield cost of 10. I'll try upping it and see what happens. Thanks!
Edit: yup, that works! Thanks guys.
__________________
"Seeking self, I find nothing but myself, but in this I drink the cup of gall I really am." -- William Desmond ----- "I'm not a fan of censoring history." -- gorn Last edited by Mithadan; May 16, 2012 at 06:01 PM. |
|
|
|
|
|
#7 |
|
The folly of Man
Join Date: Apr 2002
Location: Monster Island black-sand beaches
Posts: 1,855
|
Only if you have the auto-produced unit at a very low cost. The opposite is also true, give it an extremely high cost and you can auto-generate a culture bomb. I've played around with this quite a bit for Modzilla and Destiny Reborn.
__________________
Modzilla!: CFC Thread | Main Forum | CFC Social Group | Facebook Page Civ3 Resources: My latest collection (462) | Halloween | Thanksgiving Civ3 Maps: Hawaii180(2006) | Orange County, CA | Earth Reborn | Hawaii362(2013) Civ3 Unfinished Scenarios: WW4 and The New Civil War - Formerly Amesjustin - |
|
|
|
|
|
#8 | |
|
Civ3 Modding Archivist
Join Date: Nov 2001
Location: The lone and level sands
Posts: 8,464
|
Quote:
__________________
"God of our fathers, known of old -- Lord of our far-flung battle line -- Beneath whose awful hand we hold Dominion over palm and pine -- Lord God of Hosts, be with us yet, Lest we forget -- lest we forget!" May you be at peace, General 666
|
|
|
|
|
|
|
#9 |
|
Blue Lion
Join Date: May 2005
Posts: 3,699
|
I´m not sure if I understood all well with that SNAFU abreviation
, but I have the feeling that here an important point could be missing. You only can sacriface an unit with a foreign nationality. Therfore you cannot autoproduce culture bombs, as these units would have the nationality of your own civ. You only can receive "culture bombs" via enslaving or another methode to gain a unit with a foreign nationality. Here you can set the shield cost for the enslaved unit (that mustn´t be able to be produced normally) up to a cultural value of 4.000 points for a unit.Spoiler:
__________________
Wise men discover tourism. War becomes obsolete. Last edited by Civinator; May 17, 2012 at 04:57 AM. |
|
|
|
|
|
#10 |
|
Norman Knight
Join Date: Sep 2004
Location: Heart Of Europe
Posts: 4,526
|
SNAFU = Situation normal, all f* up.
__________________
CIV units (conversions): 32 Tanks, Planes and Helicopters in alternate Color - 28 Tanks, Planes and Helicopters in Desert color TERRAIN Graphics: Ares' Terrain Pack - TERRAIN PACK II.: OPEN BETA! --->Preview Thread Download BETA My Sound Library - Other Graphics: Varangian Guard - My Tech Icon Library-- |
|
|
|
|
|
#11 |
|
Deity
Join Date: Jul 2006
Location: Chicago area in Illinois
Posts: 2,362
|
Ares has SNAFU correctly explained. The term came into existence during World War 2 in what appears to be the North African theater somewhere in early 1943. At least, that is the first time I can find a use of it.
That is interesting regarding the culture boost from sacrifice for the Aztecs or others. That may explain why the AI Aztecs, when they have near neighbors, always seem to be generating a lot of culture, when they do not appear to have a lot of culture generating buildings. Now I will have to test to see if setting an enslaved worker to ZERO shields messes the AI up. Last edited by timerover51; May 20, 2012 at 10:42 PM. Reason: Correcting Grammar |
|
|
|
|
|
#12 |
|
The folly of Man
Join Date: Apr 2002
Location: Monster Island black-sand beaches
Posts: 1,855
|
Civinator I stand corrected and apologize for my faulty memory. I was surprised when I read your post, as I remember testing this exhaustively, and using CCM as an example of how to do this. I pulled up my old (Pre-crash) version of Destiny Reborn that had this, and yes, you are correct.
The Civs in DR that have Indigenous Religion can build an Altar of Sacrifice, which generates a unique and unbuildable and somewhat weakish Warrior Priest, who can "enslave" it's defeated foes into yet another unique unit that can only be achieved through Warrior Priest enslavement. This unit is the sacrificable "Culture Bomb" I was referring to, although in the case of DR it is a much more modest boost of 100 (not 4000!). I did this since all other religions have unique Wonders that can be built, but Indigenous Religion is by design much more decentralized, and needed some kind of unique boost. In Modzilla, I was at one point tinkering with culture, and instead replacing it with the concept of terror - The more fear you generated the more likely cities would flip to join you (better than being slaughtered by you). I abandoned this for now as it was proving difficult to implement and distracting me from the core of the mod, but I may revisit it later. Specifically the Kong natives would enslave their enemies and bring them as an offering to Kong, where he would eat the offering, and the neighboring cities would now be more terrified than before that they would end up as the next meal... Anyways, my apologies for the unintentionally false info, I am getting old and misremember things often
__________________
Modzilla!: CFC Thread | Main Forum | CFC Social Group | Facebook Page Civ3 Resources: My latest collection (462) | Halloween | Thanksgiving Civ3 Maps: Hawaii180(2006) | Orange County, CA | Earth Reborn | Hawaii362(2013) Civ3 Unfinished Scenarios: WW4 and The New Civil War - Formerly Amesjustin - Last edited by Gojira54; May 17, 2012 at 05:50 PM. Reason: I should have quoted Civinator, not Ozy... see, I'm old!!!! |
|
|
|
|
|
#13 | |
|
Deity
Join Date: Jul 2006
Location: Chicago area in Illinois
Posts: 2,362
|
Quote:
|
|
|
|
|
|
|
#14 |
|
The folly of Man
Join Date: Apr 2002
Location: Monster Island black-sand beaches
Posts: 1,855
|
well I used the in-game princess unit when testing it out.... only issue was when the enemy was enslaved, the very backwards natives would apparently do a sex change on the enslaved soldier to make them cute and princessy. Apparently they're are way ahead of their time with plastic surgery.
__________________
Modzilla!: CFC Thread | Main Forum | CFC Social Group | Facebook Page Civ3 Resources: My latest collection (462) | Halloween | Thanksgiving Civ3 Maps: Hawaii180(2006) | Orange County, CA | Earth Reborn | Hawaii362(2013) Civ3 Unfinished Scenarios: WW4 and The New Civil War - Formerly Amesjustin - |
|
|
|
|
|
#15 | |
|
Deity
Join Date: Jul 2006
Location: Chicago area in Illinois
Posts: 2,362
|
Quote:
Last edited by timerover51; May 17, 2012 at 11:03 PM. |
|
|
|
|
|
|
#16 | |
|
Wandering Woodsman
Join Date: Apr 2003
Location: Alberta über alles ;)
Posts: 4,019
|
Quote:
But in a size-12 city that I've had since the beginning of the game, sacrificing an enslaved unit yields 60 culture (this city also has the doubling improvement). The enslaved unit has a build cost of 15. Any idea why there might be this discrepancy? Do cities need to be larger to get culture from sacrifices?
__________________
"Seeking self, I find nothing but myself, but in this I drink the cup of gall I really am." -- William Desmond ----- "I'm not a fan of censoring history." -- gorn |
|
|
|
|
|
|
#17 |
|
✫✫✫✫✫✫✫
|
Wild guess: You are under some facist-like goverment that doesn't allow culture growth in foreign cities?
BTW your avatar isn't howing..?
__________________
Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
|
|
|
|
|
#18 |
|
Blue Lion
Join Date: May 2005
Posts: 3,699
|
Yes, in government Fascism "culturebombing " is only working, if the majority of the inhabitants of a city are from your own civ. Of course it is the same with each modded government, that uses the "xenophobic"-flag.
__________________
Wise men discover tourism. War becomes obsolete. |
|
|
|
|
|
#19 |
|
Wandering Woodsman
Join Date: Apr 2003
Location: Alberta über alles ;)
Posts: 4,019
|
Oh! I should check that. I've got a modded "Despotic Monarchy" government at present, don't know if it's flagged xenophobic or not.
Edit: yup, the government is flagged xenophobic. Good to know, thanks! As to my avatar, it stopped working a while ago, then it seemed to work for a week or two, and now it's back to not working again. Not sure why.
__________________
"Seeking self, I find nothing but myself, but in this I drink the cup of gall I really am." -- William Desmond ----- "I'm not a fan of censoring history." -- gorn Last edited by Mithadan; May 21, 2012 at 11:53 PM. |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|