A big thank you to all who beta tested this version, hopefully we caught and fixed everything. Enjoy!
--- Version 1.19 ---
--- Version 1.19 ---
Civilizations
Capital and city naming can now vary by leader and era (work in progress)
Phoenicia: War Harbour (UW) redesigned as a Naval Arsenal replacement
Portugal: Torre de Belem (UW) redesigned as a Naval Arsenal replacement
Polynesia: Marae (UB) also provides an artist specialist
Tamil: Dharani (UU) redesigned as a Dromon replacement
Leaders
New Leader: Abbas
Harun al-Rashid: new art (old art used for Abbas)
Reassigned favourite civics for many leaders
Civics
New Civics: Centralization, Proclamation
Removed Civics: Barbarism, Bureacracy
Starting civic in each category now have effects
Numerous changes and rebalances to civics to accommodate new starting civics
Technology
New Techs: Chivalry, Welfare
Removed Techs: Archery, Stirrups
Numerous adjustments to tech prerequisites; several bottlenecks resolved
Buildings
Aqueduct: Reservoir feature should no longer be removed from captured cities
Courthouse: Maintenance reduction reduced to 25%, espionage increased to 4
Jail: Grants -25% maintenance instead of war weariness reduction, espionage lowered to 2
Monument: UB variants no longer obsolete
Shipyard: no longer appears in build lists of landlocked cities
Water Well: now gives +1 health normally, +2 health under Agrarianism
National Wonders
New National Wonder: Naval Arsenal
Palace: commerce and happiness bonuses shifted to starting civics
Seasonal Palace: now requires Castles instead of Courthouses
Hurry costs should now be more consistent
World Wonders
New World Wonder: Jetavanaramaya
Nazca Lines: Great Prophets from this wonder can now found religions
Pyramids: also allows cities to grow while training Workers and Labourers
Shwedagon Paya: also causes Missionaries to always succeed
Statue of Liberty: can now be built in coastal cities only
Hurry costs should now be more consistent
Units
Workboat: no longer classed as a military unit
Religion
Non-state religions now cause unhappiness in cities
Fixed religious influence display in victory screen
Zoroastrianism: fixed a few audio bugs
Corporations
Active executive limit lowered to 3
Corporation HQs no longer lose culture when conquered
Terrain
Pollution should no longer destroy Flood Plains or Wetlands
Chopping production adjusted
Tribal Islands (goody huts) can now be found at sea
Resources
Adjusted yields: Cotton, Flax, Incense, Olives, Silk, Sugar, Tobacco
Fish: now revealed by Fishing tech
Prime Timber: no longer appears on unforested tiles
Several enabling techs reassigned
Reduced clumping of certain resources
Events
Numerous compatibility fixes to the standard BTS events (thanks Nightstar!)
Interface
Leaders now sorted alphabetically in custom game screen
Several Hotkeys reassigned (see Pedia for details)
Several Civilopedia texts added or updated
Dotmap layer should no longer crash or behave strangely
Miscellaneous
Free happiness from difficulty level reduced
Minor tweaks to how number of free units is calculated
Espionage slider no longer available before Politics is researched
Cross-platform multiplayer should hopefully now be error free
Fixed a crash caused by broken/missing colour definitions
Capital and city naming can now vary by leader and era (work in progress)
Phoenicia: War Harbour (UW) redesigned as a Naval Arsenal replacement
Portugal: Torre de Belem (UW) redesigned as a Naval Arsenal replacement
Polynesia: Marae (UB) also provides an artist specialist
Tamil: Dharani (UU) redesigned as a Dromon replacement
Leaders
New Leader: Abbas
Harun al-Rashid: new art (old art used for Abbas)
Reassigned favourite civics for many leaders
Civics
New Civics: Centralization, Proclamation
Removed Civics: Barbarism, Bureacracy
Starting civic in each category now have effects
Numerous changes and rebalances to civics to accommodate new starting civics
Technology
New Techs: Chivalry, Welfare
Removed Techs: Archery, Stirrups
Numerous adjustments to tech prerequisites; several bottlenecks resolved
Buildings
Aqueduct: Reservoir feature should no longer be removed from captured cities
Courthouse: Maintenance reduction reduced to 25%, espionage increased to 4
Jail: Grants -25% maintenance instead of war weariness reduction, espionage lowered to 2
Monument: UB variants no longer obsolete
Shipyard: no longer appears in build lists of landlocked cities
Water Well: now gives +1 health normally, +2 health under Agrarianism
National Wonders
New National Wonder: Naval Arsenal
Palace: commerce and happiness bonuses shifted to starting civics
Seasonal Palace: now requires Castles instead of Courthouses
Hurry costs should now be more consistent
World Wonders
New World Wonder: Jetavanaramaya
Nazca Lines: Great Prophets from this wonder can now found religions
Pyramids: also allows cities to grow while training Workers and Labourers
Shwedagon Paya: also causes Missionaries to always succeed
Statue of Liberty: can now be built in coastal cities only
Hurry costs should now be more consistent
Units
Workboat: no longer classed as a military unit
Religion
Non-state religions now cause unhappiness in cities
Fixed religious influence display in victory screen
Zoroastrianism: fixed a few audio bugs
Corporations
Active executive limit lowered to 3
Corporation HQs no longer lose culture when conquered
Terrain
Pollution should no longer destroy Flood Plains or Wetlands
Chopping production adjusted
Tribal Islands (goody huts) can now be found at sea
Resources
Adjusted yields: Cotton, Flax, Incense, Olives, Silk, Sugar, Tobacco
Fish: now revealed by Fishing tech
Prime Timber: no longer appears on unforested tiles
Several enabling techs reassigned
Reduced clumping of certain resources
Events
Numerous compatibility fixes to the standard BTS events (thanks Nightstar!)
Interface
Leaders now sorted alphabetically in custom game screen
Several Hotkeys reassigned (see Pedia for details)
Several Civilopedia texts added or updated
Dotmap layer should no longer crash or behave strangely
Miscellaneous
Free happiness from difficulty level reduced
Minor tweaks to how number of free units is calculated
Espionage slider no longer available before Politics is researched
Cross-platform multiplayer should hopefully now be error free
Fixed a crash caused by broken/missing colour definitions