Bowsling
Deity
Welcome, ladies and gentlemen, to the Intrateam Game of the Month! Originally proposed to classical_hero in this thread, I have stepped up create a map and host the game. This will be played exclusively by team members, in hopes of improving the level of play of all who join. See here for a detailed guide on the standard GOTM procedure. Since most people here don't have time to play an entire game in a month, we will be... more lenient with deadlines.
We will play, just like in the real thing, as Mansa Musa of India. Many other elements have been "borrowed" from the ISDG - you will play against eight rivals, with unrestricted leaders, no goody huts, no random events.
Player: Mansa Musa of India
Map Size: Large
Map Type: Fractal
Difficulty: Noble
Starting Era: Ancient
Speed: Normal
Options: Unrestricted Leaders, No Tribal Villages, No Random Events
Victory Conditions: All Enabled
The main focus of this GOTM is improvement. Thus, it is highly encouraged that players keep detailed logs of their games, and actively post and discuss their games in the upcoming spoiler threads. The more you write about your game, the more others can help you improve.
Like all GOTMs, however, there will still be a competitive element. After all of the saves have been received, the results will be tabulated and the awards will be given out.
For those that feel uncomfortable at Noble, and for those that are bored by the prospect of a game on Noble, there are four different classes:
Conquest Class: The player starts with Bronze Working, to help get started on chopping the forests.
Open Class: The player receives no advantages or disadvantages.
Predator Class: About half of the forests around your starting location have been cleared or turned to jungle. Some extra jungles have been added in too, just for fun.
Demigod Class: The player receives the same disadvantages as in the Predator class, but the AIs receive some considerable bonuses. Be extra cautious if you are in a rushing mood...
How to Participate:
The saves will be posted on December 13. Simply download the class of your choice, and start playing! Remember to keep notes, and don't cheat! Spoilers will be posted shortly afterwards for those who have reached certain milestones in the game, and the deadline for submitting your save will likely be sometime in February.
Once you have finished (whether you won or lost) your game, you can submit it by emailing it to bowsling@gmail.com.
Good luck!
We will play, just like in the real thing, as Mansa Musa of India. Many other elements have been "borrowed" from the ISDG - you will play against eight rivals, with unrestricted leaders, no goody huts, no random events.
Player: Mansa Musa of India
Map Size: Large
Map Type: Fractal
Difficulty: Noble
Starting Era: Ancient
Speed: Normal
Options: Unrestricted Leaders, No Tribal Villages, No Random Events
Victory Conditions: All Enabled
The main focus of this GOTM is improvement. Thus, it is highly encouraged that players keep detailed logs of their games, and actively post and discuss their games in the upcoming spoiler threads. The more you write about your game, the more others can help you improve.
Like all GOTMs, however, there will still be a competitive element. After all of the saves have been received, the results will be tabulated and the awards will be given out.
Spoiler Starting Location :
For those that feel uncomfortable at Noble, and for those that are bored by the prospect of a game on Noble, there are four different classes:
Conquest Class: The player starts with Bronze Working, to help get started on chopping the forests.
Open Class: The player receives no advantages or disadvantages.
Predator Class: About half of the forests around your starting location have been cleared or turned to jungle. Some extra jungles have been added in too, just for fun.
Demigod Class: The player receives the same disadvantages as in the Predator class, but the AIs receive some considerable bonuses. Be extra cautious if you are in a rushing mood...
How to Participate:
The saves will be posted on December 13. Simply download the class of your choice, and start playing! Remember to keep notes, and don't cheat! Spoilers will be posted shortly afterwards for those who have reached certain milestones in the game, and the deadline for submitting your save will likely be sometime in February.
Once you have finished (whether you won or lost) your game, you can submit it by emailing it to bowsling@gmail.com.
Good luck!