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#1 |
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Guest
Posts: n/a
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first of all, how many people here have played colonization?
------------------ the best *&%$#@ chess player around here |
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#2 |
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Guest
Posts: n/a
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oh, stellar, yeah ive played colonization. yeah, i thought everyone has.
------------------ (this question is sposed to be upside down)?QUE PASSSSSSAAAAAAAAA? stellariumconvertium@yahoo.com |
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#4 |
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King
Join Date: Oct 2000
Location: Bakersfield, CA USA
Posts: 743
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SC, I've played colonization and it is a pretty good game. I like it because it has a more economic twist on play than Civ I did. Colonization could use some improvements though...I'd like to see an upgrade in the direction of the Civ2 isometric view and customizable rules. I think that it would a great game for firaxis to tackle after CivIII.
------------------ John Valdez Modpacks/Scenarios/Review |
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#5 |
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Guest
Posts: n/a
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yes, i agree. i rarely ever play a militaristic civ 2 game, because im just not that good at it. i am quite interested, though, in economics. i love to build a monopoly. now you do have to use military tactics to win in colonization. thats one of my favorite things about it: it actually has a story line. thats one of my main turn-offs from civilization. it would be great if they came out with a sequel to colonization. ill start posting stratagy/economics/unit info up here. id still like to know how many people have actually played the game, though.
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#6 | |
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Guest
Posts: n/a
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Quote:
there are 3 main land units. these are: infantry(foot sodiers); dragoons; artillery. the 2 infantry types can be veteran or non-veteran. it allows the same bonus as in civ, but is applied to them in a different way. ill explain this later when i have more time. (and when i find the little info card ). artillery come in two steps: damaged, and full power. they are mainly used as defense(in cities and forts). the indians also have the same thing: foot guys, guys on horseback, guys on horseback with guns, and infantry with guns. now the naval aspect is more engaging than land (and better than civ i think). units are: caravel, merchantmen, privateers, galleons, frigates, and man-o-wars. (ill explain this later, but short on time.) one will also have several types of citizens, specialized or otherwise. this point is another thing i like about it. ill explain this later as well . to win the game you have to declare independence from your home country. this is the only way to win. you have to have a certain % for ind. and then the mother country sends a huge army and lots -o- ships to kill you. you usually have to get another major power to interpose in your favor. this takes a while. later |
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#7 |
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King
Join Date: Oct 2000
Location: Bakersfield, CA USA
Posts: 743
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Thunderfall,
Colonization is strategically different, but also fundamentally different than civ in a lot of respects...more accurately, it plays like a scenario rather than an independent game...the interface is substantially different...(even for civ1) but the graphics are reminiscent of Civ1. I would also say that the game play can be significantly shorter if you are not well equipt for a revolution...revolt in Colonization means war with the Imperial power (the mother country of your choosing in the first place). That's why I think it would make a good scenario for Civ 2... Did I miss anything Stellar? Correct me if I am wrong... ------------------ John Valdez Modpacks/Scenarios/Review |
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#8 |
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Guest
Posts: n/a
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it is definitely like a large scenario. the graphics are almost like civ1 but i like the way the battles are done more. i think it would be a good idea to make it into a scenario. raise some colonzation awareness
. hey all you guys who like big games, there are 4 main civs in colonization, and 7 minor ones (injuns). no barbs. all this makes for a fun game. im goin to buy colonization on ebay. need an account though. do y0ou think they are all pirate copies from those guys who say they have a business? they are selling a ton o cds
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#9 |
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Chieftain
Join Date: Nov 2000
Location: Larvik Vestfold Norway
Posts: 8
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i aggree that the economic model of colonization is pretty amusing.
There are some i`d like to call barbarians. The Apache tribe ( they`re highly annoying ). the only thing i miss is more specs on the military units. |
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#10 |
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The invisible man
Join Date: Dec 2000
Location: The Civilization Gaming Network
Posts: 124
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I'm currently playing a game of colonization. I take the English...at I think the 3rd difficulty level. Got bans on coats, rum, sugar, cigars, at war with the dutch, have about 6 cities (colonies?)
It's been a few years since I last played it, but it's a good feeling to play it again. ------------------ Civilization Gaming Network & Forums |
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#11 |
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civite
Join Date: Dec 2000
Location: Vallejo, CA USA
Posts: 53
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When I take a two day break from CivII to play Colonization, I usually do a couple of things: fix the price of one item (say, silver or cigars), and then sometimes I'll modify the Indian layout (like 42 tribes of Aztecs and 42 of Incas). If I do the latter, I play the Spanish and see how long I can wipe them out (and the booty from each city is between 6000-12000 gold)...
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#12 |
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Chieftain
Join Date: Dec 2000
Posts: 3
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I've played Colonization many times and think it is almost as much fun as Civ2.
It does have some weaknesses though, the worst of which is the outdated combat system. It also has limitations on the total number of units allowed in the game that can prevent you from creating any more military units, which can be frustrating. Now I will only play it on the highest level and I always win, so it isn't as much fun. Too bad you can't play humans. |
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#13 |
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Warlord
Join Date: Dec 2000
Location: frankfurt , germany
Posts: 101
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Civ2Veteran wrote: 'Now I will only play it on the highest level and I always win.' I play CivII always on the highest level and i always win . Sounds kind of similar , so this is not a disadvantage , comparing civII and colonization . |
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#14 |
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The invisible man
Join Date: Dec 2000
Location: The Civilization Gaming Network
Posts: 124
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I wonder if it's possible for someone to modify the game so that multiplayer is possible...
------------------ Visit the Civilization Gaming Network & Forums |
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#15 |
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Warlord
Join Date: Dec 2000
Location: frankfurt , germany
Posts: 101
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I dont think colonization is good for mp , because the main task is too run econemy and not to fight the enemies . |
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#16 |
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Chieftain
Join Date: Mar 2001
Location: Montreal, Canada
Posts: 72
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The dutch has the better bonus.
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#17 |
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The invisible man
Join Date: Dec 2000
Location: The Civilization Gaming Network
Posts: 124
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Well, I conducted a poll at civgaming.net in the colonization forum, and most people seem to agree with you, CoolUsername.
![]() ------------------ Visit the Civilization Gaming Network & Forums |
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#18 |
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Armed Cultural Consultant
Join Date: Mar 2001
Location: Unemployment Line
Posts: 1,952
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I am a Colonization vet from many years ago. I still like the game, but being ANYBODY but the Dutch for me is ludicrous. I would love to see a Col 2 come out, but I think that too many gamers these days want something else from their games, not meticulous economy building.
------------------ It takes a big man to cry, but it takes a bigger man to laugh at THAT man. |
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#19 |
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Warlord
Join Date: Jun 2001
Posts: 147
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Allegedly, there's a bug where you're able to hold down the "Shift" key and click somewhere BELOW the 4 countries that you are given to choose from, and then be able to play as ALL FOUR... which would work for MultiPlayer, but you'd have to have 4!
Never could get that to work though... JoeBas |
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#20 |
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Emperor
Join Date: Apr 2001
Location: Athenes, Grece
Posts: 1,989
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I've just started playing Colonisation now....It a really great game!
------------------ <IMG SRC="http://www.virtuallandmedia.com/img1/flags-4/europe/fra.gif" border=0> Az <IMG SRC="http://www.virtuallandmedia.com/img1/flags-4/europe/gre.gif" border=0> |
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